[PATCH] wined3d: Remove a redundant adapter_count check (Coverity).

Henri Verbeet hverbeet at gmail.com
Thu Feb 21 14:00:03 CST 2019

On Wed, 20 Feb 2019 at 21:57, Sven Baars <sven.wine at gmail.com> wrote:
> It is already tested that adapter_idx >= wined3d->adapter_count
> before calling device_init, so adapter_count can never be zero.
The patch is fine, but the condition in the commit message is wrong.

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