[PATCH 2/3] d3d11: add wrapper for D3D11CreateDevice

Henri Verbeet hverbeet at gmail.com
Mon Feb 25 11:07:07 CST 2019


On Fri, 22 Feb 2019 at 22:48, Stefan Riesenberger
<stefan.riesenberger at gmail.com> wrote:
> -HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type, HMODULE swrast, UINT flags,
> +HRESULT d3d11_create_device(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type, HMODULE swrast, UINT flags,
>          const D3D_FEATURE_LEVEL *feature_levels, UINT levels, UINT sdk_version, ID3D11Device **device_out,
>          D3D_FEATURE_LEVEL *obtained_feature_level, ID3D11DeviceContext **immediate_context)

I think we'd want this to be either static or DECLSPEC_HIDDEN, we'd
don't want to export it.



More information about the wine-devel mailing list