[PATCH 2/3] d3d11: add wrapper for D3D11CreateDevice
Henri Verbeet
hverbeet at gmail.com
Mon Feb 25 11:07:07 CST 2019
On Fri, 22 Feb 2019 at 22:48, Stefan Riesenberger
<stefan.riesenberger at gmail.com> wrote:
> -HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type, HMODULE swrast, UINT flags,
> +HRESULT d3d11_create_device(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type, HMODULE swrast, UINT flags,
> const D3D_FEATURE_LEVEL *feature_levels, UINT levels, UINT sdk_version, ID3D11Device **device_out,
> D3D_FEATURE_LEVEL *obtained_feature_level, ID3D11DeviceContext **immediate_context)
I think we'd want this to be either static or DECLSPEC_HIDDEN, we'd
don't want to export it.
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