[PATCH v2 2/3] d3d11: add wrapper for D3D11CreateDevice
Stefan Riesenberger
stefan.riesenberger at gmail.com
Mon Feb 25 11:34:37 CST 2019
Signed-off-by: Stefan Riesenberger <stefan.riesenberger at gmail.com>
---
dlls/d3d11/d3d11_main.c | 12 ++++++++++--
1 file changed, 10 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d11/d3d11_main.c b/dlls/d3d11/d3d11_main.c
index 9c89820f6f..ce1d639236 100644
--- a/dlls/d3d11/d3d11_main.c
+++ b/dlls/d3d11/d3d11_main.c
@@ -136,7 +136,7 @@ HRESULT WINAPI D3D11CoreCreateDevice(IDXGIFactory *factory, IDXGIAdapter *adapte
return S_OK;
}
-HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type, HMODULE swrast, UINT flags,
+static HRESULT d3d11_create_device(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type, HMODULE swrast, UINT flags,
const D3D_FEATURE_LEVEL *feature_levels, UINT levels, UINT sdk_version, ID3D11Device **device_out,
D3D_FEATURE_LEVEL *obtained_feature_level, ID3D11DeviceContext **immediate_context)
{
@@ -278,6 +278,14 @@ HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_t
return (device_out || immediate_context) ? S_OK : S_FALSE;
}
+HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type, HMODULE swrast, UINT flags,
+ const D3D_FEATURE_LEVEL *feature_levels, UINT levels, UINT sdk_version, ID3D11Device **device_out,
+ D3D_FEATURE_LEVEL *obtained_feature_level, ID3D11DeviceContext **immediate_context)
+{
+ return d3d11_create_device(adapter, driver_type, swrast, flags, feature_levels, levels, sdk_version,
+ device_out, obtained_feature_level, immediate_context);
+}
+
HRESULT WINAPI D3D11CreateDeviceAndSwapChain(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type,
HMODULE swrast, UINT flags, const D3D_FEATURE_LEVEL *feature_levels, UINT levels,
UINT sdk_version, const DXGI_SWAP_CHAIN_DESC *swapchain_desc, IDXGISwapChain **swapchain,
@@ -299,7 +307,7 @@ HRESULT WINAPI D3D11CreateDeviceAndSwapChain(IDXGIAdapter *adapter, D3D_DRIVER_T
if (device_out)
*device_out = NULL;
- if (FAILED(hr = D3D11CreateDevice(adapter, driver_type, swrast, flags, feature_levels, levels, sdk_version,
+ if (FAILED(hr = d3d11_create_device(adapter, driver_type, swrast, flags, feature_levels, levels, sdk_version,
&device, obtained_feature_level, immediate_context)))
{
WARN("Failed to create a device, returning %#x.\n", hr);
--
2.20.1
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