[PATCH] xaudio2: IXAudio23 needs its own interface, for XAUDIO23_VOICE_SENDS parameters

elee at codeweavers.com elee at codeweavers.com
Wed Feb 27 10:36:56 CST 2019


From: Ethan Lee <elee at codeweavers.com>

Signed-off-by: Ethan Lee <elee at codeweavers.com>
---
 dlls/xaudio2_7/compat.c         | 222 +++++++++++++++++++++++++++++++-
 dlls/xaudio2_7/xaudio_dll.c     |   4 +
 dlls/xaudio2_7/xaudio_private.h |   4 +
 include/xaudio2.idl             |  61 +++++++++
 4 files changed, 286 insertions(+), 5 deletions(-)

diff --git a/dlls/xaudio2_7/compat.c b/dlls/xaudio2_7/compat.c
index bc33cb92ed..c4538ae367 100644
--- a/dlls/xaudio2_7/compat.c
+++ b/dlls/xaudio2_7/compat.c
@@ -2488,6 +2488,222 @@ const IXAudio22Vtbl XAudio22_Vtbl = {
     XA22_SetDebugConfiguration
 };
 
+#elif XAUDIO2_VER <= 3
+
+static inline IXAudio2Impl *impl_from_IXAudio23(IXAudio23 *iface)
+{
+    return CONTAINING_RECORD(iface, IXAudio2Impl, IXAudio23_iface);
+}
+
+static HRESULT WINAPI XA23_QueryInterface(IXAudio23 *iface, REFIID riid,
+        void **ppvObject)
+{
+    IXAudio2Impl *This = impl_from_IXAudio23(iface);
+    return IXAudio2_QueryInterface(&This->IXAudio2_iface, riid, ppvObject);
+}
+
+static ULONG WINAPI XA23_AddRef(IXAudio23 *iface)
+{
+    IXAudio2Impl *This = impl_from_IXAudio23(iface);
+    return IXAudio2_AddRef(&This->IXAudio2_iface);
+}
+
+static ULONG WINAPI XA23_Release(IXAudio23 *iface)
+{
+    IXAudio2Impl *This = impl_from_IXAudio23(iface);
+    return IXAudio2_Release(&This->IXAudio2_iface);
+}
+
+static HRESULT WINAPI XA23_GetDeviceCount(IXAudio23 *iface, UINT32 *pCount)
+{
+    IXAudio2Impl *This = impl_from_IXAudio23(iface);
+    TRACE("%p, %p\n", This, pCount);
+    return FAudio_GetDeviceCount(This->faudio, pCount);
+}
+
+static HRESULT WINAPI XA23_GetDeviceDetails(IXAudio23 *iface, UINT32 index,
+        XAUDIO2_DEVICE_DETAILS *pDeviceDetails)
+{
+    IXAudio2Impl *This = impl_from_IXAudio23(iface);
+    TRACE("%p, %u, %p\n", This, index, pDeviceDetails);
+    return FAudio_GetDeviceDetails(This->faudio, index, (FAudioDeviceDetails *)pDeviceDetails);
+}
+
+static HRESULT WINAPI XA23_Initialize(IXAudio23 *iface, UINT32 flags,
+        XAUDIO2_PROCESSOR processor)
+{
+    IXAudio2Impl *This = impl_from_IXAudio23(iface);
+    TRACE("(%p)->(0x%x, 0x%x)\n", This, flags, processor);
+    return xaudio2_initialize(This, flags, processor);
+}
+
+static HRESULT WINAPI XA23_RegisterForCallbacks(IXAudio23 *iface,
+        IXAudio2EngineCallback *pCallback)
+{
+    IXAudio2Impl *This = impl_from_IXAudio23(iface);
+    return IXAudio2_RegisterForCallbacks(&This->IXAudio2_iface, pCallback);
+}
+
+static void WINAPI XA23_UnregisterForCallbacks(IXAudio23 *iface,
+        IXAudio2EngineCallback *pCallback)
+{
+    IXAudio2Impl *This = impl_from_IXAudio23(iface);
+    IXAudio2_UnregisterForCallbacks(&This->IXAudio2_iface, pCallback);
+}
+
+static HRESULT WINAPI XA23_CreateSourceVoice(IXAudio23 *iface,
+        IXAudio2SourceVoice **ppSourceVoice, const WAVEFORMATEX *pSourceFormat,
+        UINT32 flags, float maxFrequencyRatio,
+        IXAudio2VoiceCallback *pCallback, const XAUDIO23_VOICE_SENDS *pSendList,
+        const XAUDIO2_EFFECT_CHAIN *pEffectChain)
+{
+    IXAudio2Impl *This = impl_from_IXAudio23(iface);
+    XAUDIO2_VOICE_SENDS sends, *psends = NULL;
+    HRESULT hr;
+
+    if(pSendList){
+        sends.SendCount = pSendList->OutputCount;
+        sends.pSends = convert_send_descriptors23(pSendList);
+        psends = &sends;
+    }
+
+    hr = IXAudio2_CreateSourceVoice(&This->IXAudio2_iface, ppSourceVoice,
+            pSourceFormat, flags, maxFrequencyRatio, pCallback, psends,
+            pEffectChain);
+
+    if(pSendList)
+        HeapFree(GetProcessHeap(), 0, sends.pSends);
+
+    return hr;
+}
+
+static HRESULT WINAPI XA23_CreateSubmixVoice(IXAudio23 *iface,
+        IXAudio2SubmixVoice **ppSubmixVoice, UINT32 inputChannels,
+        UINT32 inputSampleRate, UINT32 flags, UINT32 processingStage,
+        const XAUDIO23_VOICE_SENDS *pSendList,
+        const XAUDIO2_EFFECT_CHAIN *pEffectChain)
+{
+    IXAudio2Impl *This = impl_from_IXAudio23(iface);
+    XAUDIO2_VOICE_SENDS sends, *psends = NULL;
+    HRESULT hr;
+
+    if(pSendList){
+        sends.SendCount = pSendList->OutputCount;
+        sends.pSends = convert_send_descriptors23(pSendList);
+        psends = &sends;
+    }
+
+    hr = IXAudio2_CreateSubmixVoice(&This->IXAudio2_iface, ppSubmixVoice,
+            inputChannels, inputSampleRate, flags, processingStage, psends,
+            pEffectChain);
+
+    if(pSendList)
+        HeapFree(GetProcessHeap(), 0, sends.pSends);
+
+    return hr;
+}
+
+static HRESULT WINAPI XA23_CreateMasteringVoice(IXAudio23 *iface,
+        IXAudio2MasteringVoice **ppMasteringVoice, UINT32 inputChannels,
+        UINT32 inputSampleRate, UINT32 flags, UINT32 deviceIndex,
+        const XAUDIO2_EFFECT_CHAIN *pEffectChain)
+{
+    IXAudio2Impl *This = impl_from_IXAudio23(iface);
+
+    TRACE("(%p)->(%p, %u, %u, 0x%x, %u, %p)\n", This, ppMasteringVoice,
+            inputChannels, inputSampleRate, flags, deviceIndex,
+            pEffectChain);
+
+    EnterCriticalSection(&This->lock);
+
+    /* XAUDIO2_VER == 3 */
+    *ppMasteringVoice = (IXAudio2MasteringVoice*)&This->mst.IXAudio23MasteringVoice_iface;
+
+    EnterCriticalSection(&This->mst.lock);
+
+    if(This->mst.in_use){
+        LeaveCriticalSection(&This->mst.lock);
+        LeaveCriticalSection(&This->lock);
+        return COMPAT_E_INVALID_CALL;
+    }
+
+    LeaveCriticalSection(&This->lock);
+
+    This->mst.effect_chain = wrap_effect_chain(pEffectChain);
+
+    pthread_mutex_lock(&This->mst.engine_lock);
+
+    This->mst.engine_thread = CreateThread(NULL, 0, &engine_thread, &This->mst, 0, NULL);
+
+    pthread_cond_wait(&This->mst.engine_done, &This->mst.engine_lock);
+
+    pthread_mutex_unlock(&This->mst.engine_lock);
+
+    FAudio_SetEngineProcedureEXT(This->faudio, &engine_cb, &This->mst);
+
+    FAudio_CreateMasteringVoice(This->faudio, &This->mst.faudio_voice, inputChannels,
+            inputSampleRate, flags, deviceIndex, This->mst.effect_chain);
+
+    This->mst.in_use = TRUE;
+
+    LeaveCriticalSection(&This->mst.lock);
+
+    return S_OK;
+}
+
+static HRESULT WINAPI XA23_StartEngine(IXAudio23 *iface)
+{
+    IXAudio2Impl *This = impl_from_IXAudio23(iface);
+    return IXAudio2_StartEngine(&This->IXAudio2_iface);
+}
+
+static void WINAPI XA23_StopEngine(IXAudio23 *iface)
+{
+    IXAudio2Impl *This = impl_from_IXAudio23(iface);
+    return IXAudio2_StopEngine(&This->IXAudio2_iface);
+}
+
+static HRESULT WINAPI XA23_CommitChanges(IXAudio23 *iface, UINT32 operationSet)
+{
+    IXAudio2Impl *This = impl_from_IXAudio23(iface);
+    return IXAudio2_CommitChanges(&This->IXAudio2_iface, operationSet);
+}
+
+static void WINAPI XA23_GetPerformanceData(IXAudio23 *iface,
+        XAUDIO2_PERFORMANCE_DATA *pPerfData)
+{
+    IXAudio2Impl *This = impl_from_IXAudio23(iface);
+    return IXAudio2_GetPerformanceData(&This->IXAudio2_iface, pPerfData);
+}
+
+static void WINAPI XA23_SetDebugConfiguration(IXAudio23 *iface,
+        const XAUDIO2_DEBUG_CONFIGURATION *pDebugConfiguration,
+        void *pReserved)
+{
+    IXAudio2Impl *This = impl_from_IXAudio23(iface);
+    return IXAudio2_SetDebugConfiguration(&This->IXAudio2_iface,
+            pDebugConfiguration, pReserved);
+}
+
+const IXAudio23Vtbl XAudio23_Vtbl = {
+    XA23_QueryInterface,
+    XA23_AddRef,
+    XA23_Release,
+    XA23_GetDeviceCount,
+    XA23_GetDeviceDetails,
+    XA23_Initialize,
+    XA23_RegisterForCallbacks,
+    XA23_UnregisterForCallbacks,
+    XA23_CreateSourceVoice,
+    XA23_CreateSubmixVoice,
+    XA23_CreateMasteringVoice,
+    XA23_StartEngine,
+    XA23_StopEngine,
+    XA23_CommitChanges,
+    XA23_GetPerformanceData,
+    XA23_SetDebugConfiguration
+};
+
 #elif XAUDIO2_VER <= 7
 
 static inline IXAudio2Impl *impl_from_IXAudio27(IXAudio27 *iface)
@@ -2588,12 +2804,8 @@ static HRESULT WINAPI XA27_CreateMasteringVoice(IXAudio27 *iface,
 
     EnterCriticalSection(&This->lock);
 
-    /* 3 <= XAUDIO2_VER <= 7 */
-#if XAUDIO2_VER == 3
-    *ppMasteringVoice = (IXAudio2MasteringVoice*)&This->mst.IXAudio23MasteringVoice_iface;
-#else
+    /* 4 <= XAUDIO2_VER <= 7 */
     *ppMasteringVoice = (IXAudio2MasteringVoice*)&This->mst.IXAudio27MasteringVoice_iface;
-#endif
 
     EnterCriticalSection(&This->mst.lock);
 
diff --git a/dlls/xaudio2_7/xaudio_dll.c b/dlls/xaudio2_7/xaudio_dll.c
index f338b56dc9..18306a1603 100644
--- a/dlls/xaudio2_7/xaudio_dll.c
+++ b/dlls/xaudio2_7/xaudio_dll.c
@@ -1400,6 +1400,8 @@ static HRESULT WINAPI IXAudio2Impl_QueryInterface(IXAudio2 *iface, REFIID riid,
         *ppvObject = &This->IXAudio20_iface;
 #elif XAUDIO2_VER <= 2
         *ppvObject = &This->IXAudio22_iface;
+#elif XAUDIO2_VER <= 3
+        *ppvObject = &This->IXAudio23_iface;
 #elif XAUDIO2_VER <= 7
         *ppvObject = &This->IXAudio27_iface;
 #else
@@ -1902,6 +1904,8 @@ static HRESULT WINAPI XAudio2CF_CreateInstance(IClassFactory *iface, IUnknown *p
     object->IXAudio20_iface.lpVtbl = &XAudio20_Vtbl;
 #elif XAUDIO2_VER <= 2
     object->IXAudio22_iface.lpVtbl = &XAudio22_Vtbl;
+#elif XAUDIO2_VER <= 3
+    object->IXAudio23_iface.lpVtbl = &XAudio23_Vtbl;
 #elif XAUDIO2_VER <= 7
     object->IXAudio27_iface.lpVtbl = &XAudio27_Vtbl;
 #endif
diff --git a/dlls/xaudio2_7/xaudio_private.h b/dlls/xaudio2_7/xaudio_private.h
index 84bab8257d..46d842bf4c 100644
--- a/dlls/xaudio2_7/xaudio_private.h
+++ b/dlls/xaudio2_7/xaudio_private.h
@@ -111,6 +111,8 @@ typedef struct _IXAudio2Impl {
     IXAudio20 IXAudio20_iface;
 #elif XAUDIO2_VER <= 2
     IXAudio22 IXAudio22_iface;
+#elif XAUDIO2_VER <= 3
+    IXAudio23 IXAudio23_iface;
 #elif XAUDIO2_VER <= 7
     IXAudio27 IXAudio27_iface;
 #endif
@@ -158,6 +160,8 @@ extern XA2VoiceImpl *impl_from_IXAudio27MasteringVoice(IXAudio27MasteringVoice *
 extern const IXAudio20Vtbl XAudio20_Vtbl DECLSPEC_HIDDEN;
 #elif XAUDIO2_VER <= 2
 extern const IXAudio22Vtbl XAudio22_Vtbl DECLSPEC_HIDDEN;
+#elif XAUDIO2_VER <= 3
+extern const IXAudio23Vtbl XAudio23_Vtbl DECLSPEC_HIDDEN;
 #elif XAUDIO2_VER <= 7
 extern const IXAudio27Vtbl XAudio27_Vtbl DECLSPEC_HIDDEN;
 #endif
diff --git a/include/xaudio2.idl b/include/xaudio2.idl
index e97cf9948b..074454d490 100644
--- a/include/xaudio2.idl
+++ b/include/xaudio2.idl
@@ -1050,6 +1050,67 @@ interface IXAudio22 : IUnknown
         [in, defaultvalue(NULL)] void* pReserved);
 }
 
+[
+    object,
+    uuid(8bcf1f58-9fe7-4583-8ac6-e2adc465c8bb), /* all versions before 28 share IID_IXAudio */
+]
+/* XAudio2 2.3's IXAudio2 interface. Actually called IXAudio2 in the Nov 2008
+ * DX SDK */
+interface IXAudio23 : IUnknown
+{
+    HRESULT GetDeviceCount([out] UINT32* pCount);
+
+    HRESULT GetDeviceDetails(
+        [in] UINT32 Index,
+        [out] XAUDIO2_DEVICE_DETAILS* pDeviceDetails);
+
+    HRESULT Initialize(
+        [in, defaultvalue(0)] UINT32 Flags,
+        [in, defaultvalue(XAUDIO2_DEFAULT_PROCESSOR)] XAUDIO2_PROCESSOR XAudio2Processor);
+
+    HRESULT RegisterForCallbacks([in] IXAudio2EngineCallback* pCallback);
+
+    void UnregisterForCallbacks([in] IXAudio2EngineCallback* pCallback);
+
+    HRESULT CreateSourceVoice(
+        [out] IXAudio2SourceVoice** ppSourceVoice,
+        [in] const WAVEFORMATEX* pSourceFormat,
+        [in, defaultvalue(0)] UINT32 Flags,
+        [in, defaultvalue(XAUDIO2_DEFAULT_FREQ_RATIO)] float MaxFrequencyRatio,
+        [in, defaultvalue(NULL)] IXAudio2VoiceCallback* pCallback,
+        [in, defaultvalue(NULL)] const XAUDIO23_VOICE_SENDS* pSendList,
+        [in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain);
+
+    HRESULT CreateSubmixVoice(
+        [out] IXAudio2SubmixVoice** ppSubmixVoice,
+        [in] UINT32 InputChannels,
+        [in] UINT32 InputSampleRate,
+        [in, defaultvalue(0)] UINT32 Flags,
+        [in, defaultvalue(0)] UINT32 ProcessingStage,
+        [in, defaultvalue(NULL)] const XAUDIO23_VOICE_SENDS* pSendList,
+        [in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain);
+
+    HRESULT CreateMasteringVoice(
+        [out] IXAudio2MasteringVoice** ppMasteringVoice,
+        [in, defaultvalue(XAUDIO2_DEFAULT_CHANNELS)] UINT32 InputChannels,
+        [in, defaultvalue(XAUDIO2_DEFAULT_SAMPLERATE)] UINT32 InputSampleRate,
+        [in, defaultvalue(0)] UINT32 Flags,
+        [in, defaultvalue(0)] UINT32 DeviceIndex,
+        [in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain);
+
+    HRESULT StartEngine();
+
+    void StopEngine();
+
+    HRESULT CommitChanges([in] UINT32 OperationSet);
+
+    void GetPerformanceData([out] XAUDIO2_PERFORMANCE_DATA* pPerfData);
+
+    [local] void SetDebugConfiguration(
+        [in] const XAUDIO2_DEBUG_CONFIGURATION* pDebugConfiguration,
+        [in, defaultvalue(NULL)] void* pReserved);
+}
+
 [
     object,
     uuid(8bcf1f58-9fe7-4583-8ac6-e2adc465c8bb),
-- 
2.17.2




More information about the wine-devel mailing list