[PATCH] xaudio2: IXAudio23 needs its own interface, for XAUDIO23_VOICE_SENDS parameters
Andrew Eikum
aeikum at codeweavers.com
Thu Feb 28 09:16:58 CST 2019
Signed-off-by: Andrew Eikum <aeikum at codeweavers.com>
On Wed, Feb 27, 2019 at 11:36:56AM -0500, elee at codeweavers.com wrote:
> From: Ethan Lee <elee at codeweavers.com>
>
> Signed-off-by: Ethan Lee <elee at codeweavers.com>
> ---
> dlls/xaudio2_7/compat.c | 222 +++++++++++++++++++++++++++++++-
> dlls/xaudio2_7/xaudio_dll.c | 4 +
> dlls/xaudio2_7/xaudio_private.h | 4 +
> include/xaudio2.idl | 61 +++++++++
> 4 files changed, 286 insertions(+), 5 deletions(-)
>
> diff --git a/dlls/xaudio2_7/compat.c b/dlls/xaudio2_7/compat.c
> index bc33cb92ed..c4538ae367 100644
> --- a/dlls/xaudio2_7/compat.c
> +++ b/dlls/xaudio2_7/compat.c
> @@ -2488,6 +2488,222 @@ const IXAudio22Vtbl XAudio22_Vtbl = {
> XA22_SetDebugConfiguration
> };
>
> +#elif XAUDIO2_VER <= 3
> +
> +static inline IXAudio2Impl *impl_from_IXAudio23(IXAudio23 *iface)
> +{
> + return CONTAINING_RECORD(iface, IXAudio2Impl, IXAudio23_iface);
> +}
> +
> +static HRESULT WINAPI XA23_QueryInterface(IXAudio23 *iface, REFIID riid,
> + void **ppvObject)
> +{
> + IXAudio2Impl *This = impl_from_IXAudio23(iface);
> + return IXAudio2_QueryInterface(&This->IXAudio2_iface, riid, ppvObject);
> +}
> +
> +static ULONG WINAPI XA23_AddRef(IXAudio23 *iface)
> +{
> + IXAudio2Impl *This = impl_from_IXAudio23(iface);
> + return IXAudio2_AddRef(&This->IXAudio2_iface);
> +}
> +
> +static ULONG WINAPI XA23_Release(IXAudio23 *iface)
> +{
> + IXAudio2Impl *This = impl_from_IXAudio23(iface);
> + return IXAudio2_Release(&This->IXAudio2_iface);
> +}
> +
> +static HRESULT WINAPI XA23_GetDeviceCount(IXAudio23 *iface, UINT32 *pCount)
> +{
> + IXAudio2Impl *This = impl_from_IXAudio23(iface);
> + TRACE("%p, %p\n", This, pCount);
> + return FAudio_GetDeviceCount(This->faudio, pCount);
> +}
> +
> +static HRESULT WINAPI XA23_GetDeviceDetails(IXAudio23 *iface, UINT32 index,
> + XAUDIO2_DEVICE_DETAILS *pDeviceDetails)
> +{
> + IXAudio2Impl *This = impl_from_IXAudio23(iface);
> + TRACE("%p, %u, %p\n", This, index, pDeviceDetails);
> + return FAudio_GetDeviceDetails(This->faudio, index, (FAudioDeviceDetails *)pDeviceDetails);
> +}
> +
> +static HRESULT WINAPI XA23_Initialize(IXAudio23 *iface, UINT32 flags,
> + XAUDIO2_PROCESSOR processor)
> +{
> + IXAudio2Impl *This = impl_from_IXAudio23(iface);
> + TRACE("(%p)->(0x%x, 0x%x)\n", This, flags, processor);
> + return xaudio2_initialize(This, flags, processor);
> +}
> +
> +static HRESULT WINAPI XA23_RegisterForCallbacks(IXAudio23 *iface,
> + IXAudio2EngineCallback *pCallback)
> +{
> + IXAudio2Impl *This = impl_from_IXAudio23(iface);
> + return IXAudio2_RegisterForCallbacks(&This->IXAudio2_iface, pCallback);
> +}
> +
> +static void WINAPI XA23_UnregisterForCallbacks(IXAudio23 *iface,
> + IXAudio2EngineCallback *pCallback)
> +{
> + IXAudio2Impl *This = impl_from_IXAudio23(iface);
> + IXAudio2_UnregisterForCallbacks(&This->IXAudio2_iface, pCallback);
> +}
> +
> +static HRESULT WINAPI XA23_CreateSourceVoice(IXAudio23 *iface,
> + IXAudio2SourceVoice **ppSourceVoice, const WAVEFORMATEX *pSourceFormat,
> + UINT32 flags, float maxFrequencyRatio,
> + IXAudio2VoiceCallback *pCallback, const XAUDIO23_VOICE_SENDS *pSendList,
> + const XAUDIO2_EFFECT_CHAIN *pEffectChain)
> +{
> + IXAudio2Impl *This = impl_from_IXAudio23(iface);
> + XAUDIO2_VOICE_SENDS sends, *psends = NULL;
> + HRESULT hr;
> +
> + if(pSendList){
> + sends.SendCount = pSendList->OutputCount;
> + sends.pSends = convert_send_descriptors23(pSendList);
> + psends = &sends;
> + }
> +
> + hr = IXAudio2_CreateSourceVoice(&This->IXAudio2_iface, ppSourceVoice,
> + pSourceFormat, flags, maxFrequencyRatio, pCallback, psends,
> + pEffectChain);
> +
> + if(pSendList)
> + HeapFree(GetProcessHeap(), 0, sends.pSends);
> +
> + return hr;
> +}
> +
> +static HRESULT WINAPI XA23_CreateSubmixVoice(IXAudio23 *iface,
> + IXAudio2SubmixVoice **ppSubmixVoice, UINT32 inputChannels,
> + UINT32 inputSampleRate, UINT32 flags, UINT32 processingStage,
> + const XAUDIO23_VOICE_SENDS *pSendList,
> + const XAUDIO2_EFFECT_CHAIN *pEffectChain)
> +{
> + IXAudio2Impl *This = impl_from_IXAudio23(iface);
> + XAUDIO2_VOICE_SENDS sends, *psends = NULL;
> + HRESULT hr;
> +
> + if(pSendList){
> + sends.SendCount = pSendList->OutputCount;
> + sends.pSends = convert_send_descriptors23(pSendList);
> + psends = &sends;
> + }
> +
> + hr = IXAudio2_CreateSubmixVoice(&This->IXAudio2_iface, ppSubmixVoice,
> + inputChannels, inputSampleRate, flags, processingStage, psends,
> + pEffectChain);
> +
> + if(pSendList)
> + HeapFree(GetProcessHeap(), 0, sends.pSends);
> +
> + return hr;
> +}
> +
> +static HRESULT WINAPI XA23_CreateMasteringVoice(IXAudio23 *iface,
> + IXAudio2MasteringVoice **ppMasteringVoice, UINT32 inputChannels,
> + UINT32 inputSampleRate, UINT32 flags, UINT32 deviceIndex,
> + const XAUDIO2_EFFECT_CHAIN *pEffectChain)
> +{
> + IXAudio2Impl *This = impl_from_IXAudio23(iface);
> +
> + TRACE("(%p)->(%p, %u, %u, 0x%x, %u, %p)\n", This, ppMasteringVoice,
> + inputChannels, inputSampleRate, flags, deviceIndex,
> + pEffectChain);
> +
> + EnterCriticalSection(&This->lock);
> +
> + /* XAUDIO2_VER == 3 */
> + *ppMasteringVoice = (IXAudio2MasteringVoice*)&This->mst.IXAudio23MasteringVoice_iface;
> +
> + EnterCriticalSection(&This->mst.lock);
> +
> + if(This->mst.in_use){
> + LeaveCriticalSection(&This->mst.lock);
> + LeaveCriticalSection(&This->lock);
> + return COMPAT_E_INVALID_CALL;
> + }
> +
> + LeaveCriticalSection(&This->lock);
> +
> + This->mst.effect_chain = wrap_effect_chain(pEffectChain);
> +
> + pthread_mutex_lock(&This->mst.engine_lock);
> +
> + This->mst.engine_thread = CreateThread(NULL, 0, &engine_thread, &This->mst, 0, NULL);
> +
> + pthread_cond_wait(&This->mst.engine_done, &This->mst.engine_lock);
> +
> + pthread_mutex_unlock(&This->mst.engine_lock);
> +
> + FAudio_SetEngineProcedureEXT(This->faudio, &engine_cb, &This->mst);
> +
> + FAudio_CreateMasteringVoice(This->faudio, &This->mst.faudio_voice, inputChannels,
> + inputSampleRate, flags, deviceIndex, This->mst.effect_chain);
> +
> + This->mst.in_use = TRUE;
> +
> + LeaveCriticalSection(&This->mst.lock);
> +
> + return S_OK;
> +}
> +
> +static HRESULT WINAPI XA23_StartEngine(IXAudio23 *iface)
> +{
> + IXAudio2Impl *This = impl_from_IXAudio23(iface);
> + return IXAudio2_StartEngine(&This->IXAudio2_iface);
> +}
> +
> +static void WINAPI XA23_StopEngine(IXAudio23 *iface)
> +{
> + IXAudio2Impl *This = impl_from_IXAudio23(iface);
> + return IXAudio2_StopEngine(&This->IXAudio2_iface);
> +}
> +
> +static HRESULT WINAPI XA23_CommitChanges(IXAudio23 *iface, UINT32 operationSet)
> +{
> + IXAudio2Impl *This = impl_from_IXAudio23(iface);
> + return IXAudio2_CommitChanges(&This->IXAudio2_iface, operationSet);
> +}
> +
> +static void WINAPI XA23_GetPerformanceData(IXAudio23 *iface,
> + XAUDIO2_PERFORMANCE_DATA *pPerfData)
> +{
> + IXAudio2Impl *This = impl_from_IXAudio23(iface);
> + return IXAudio2_GetPerformanceData(&This->IXAudio2_iface, pPerfData);
> +}
> +
> +static void WINAPI XA23_SetDebugConfiguration(IXAudio23 *iface,
> + const XAUDIO2_DEBUG_CONFIGURATION *pDebugConfiguration,
> + void *pReserved)
> +{
> + IXAudio2Impl *This = impl_from_IXAudio23(iface);
> + return IXAudio2_SetDebugConfiguration(&This->IXAudio2_iface,
> + pDebugConfiguration, pReserved);
> +}
> +
> +const IXAudio23Vtbl XAudio23_Vtbl = {
> + XA23_QueryInterface,
> + XA23_AddRef,
> + XA23_Release,
> + XA23_GetDeviceCount,
> + XA23_GetDeviceDetails,
> + XA23_Initialize,
> + XA23_RegisterForCallbacks,
> + XA23_UnregisterForCallbacks,
> + XA23_CreateSourceVoice,
> + XA23_CreateSubmixVoice,
> + XA23_CreateMasteringVoice,
> + XA23_StartEngine,
> + XA23_StopEngine,
> + XA23_CommitChanges,
> + XA23_GetPerformanceData,
> + XA23_SetDebugConfiguration
> +};
> +
> #elif XAUDIO2_VER <= 7
>
> static inline IXAudio2Impl *impl_from_IXAudio27(IXAudio27 *iface)
> @@ -2588,12 +2804,8 @@ static HRESULT WINAPI XA27_CreateMasteringVoice(IXAudio27 *iface,
>
> EnterCriticalSection(&This->lock);
>
> - /* 3 <= XAUDIO2_VER <= 7 */
> -#if XAUDIO2_VER == 3
> - *ppMasteringVoice = (IXAudio2MasteringVoice*)&This->mst.IXAudio23MasteringVoice_iface;
> -#else
> + /* 4 <= XAUDIO2_VER <= 7 */
> *ppMasteringVoice = (IXAudio2MasteringVoice*)&This->mst.IXAudio27MasteringVoice_iface;
> -#endif
>
> EnterCriticalSection(&This->mst.lock);
>
> diff --git a/dlls/xaudio2_7/xaudio_dll.c b/dlls/xaudio2_7/xaudio_dll.c
> index f338b56dc9..18306a1603 100644
> --- a/dlls/xaudio2_7/xaudio_dll.c
> +++ b/dlls/xaudio2_7/xaudio_dll.c
> @@ -1400,6 +1400,8 @@ static HRESULT WINAPI IXAudio2Impl_QueryInterface(IXAudio2 *iface, REFIID riid,
> *ppvObject = &This->IXAudio20_iface;
> #elif XAUDIO2_VER <= 2
> *ppvObject = &This->IXAudio22_iface;
> +#elif XAUDIO2_VER <= 3
> + *ppvObject = &This->IXAudio23_iface;
> #elif XAUDIO2_VER <= 7
> *ppvObject = &This->IXAudio27_iface;
> #else
> @@ -1902,6 +1904,8 @@ static HRESULT WINAPI XAudio2CF_CreateInstance(IClassFactory *iface, IUnknown *p
> object->IXAudio20_iface.lpVtbl = &XAudio20_Vtbl;
> #elif XAUDIO2_VER <= 2
> object->IXAudio22_iface.lpVtbl = &XAudio22_Vtbl;
> +#elif XAUDIO2_VER <= 3
> + object->IXAudio23_iface.lpVtbl = &XAudio23_Vtbl;
> #elif XAUDIO2_VER <= 7
> object->IXAudio27_iface.lpVtbl = &XAudio27_Vtbl;
> #endif
> diff --git a/dlls/xaudio2_7/xaudio_private.h b/dlls/xaudio2_7/xaudio_private.h
> index 84bab8257d..46d842bf4c 100644
> --- a/dlls/xaudio2_7/xaudio_private.h
> +++ b/dlls/xaudio2_7/xaudio_private.h
> @@ -111,6 +111,8 @@ typedef struct _IXAudio2Impl {
> IXAudio20 IXAudio20_iface;
> #elif XAUDIO2_VER <= 2
> IXAudio22 IXAudio22_iface;
> +#elif XAUDIO2_VER <= 3
> + IXAudio23 IXAudio23_iface;
> #elif XAUDIO2_VER <= 7
> IXAudio27 IXAudio27_iface;
> #endif
> @@ -158,6 +160,8 @@ extern XA2VoiceImpl *impl_from_IXAudio27MasteringVoice(IXAudio27MasteringVoice *
> extern const IXAudio20Vtbl XAudio20_Vtbl DECLSPEC_HIDDEN;
> #elif XAUDIO2_VER <= 2
> extern const IXAudio22Vtbl XAudio22_Vtbl DECLSPEC_HIDDEN;
> +#elif XAUDIO2_VER <= 3
> +extern const IXAudio23Vtbl XAudio23_Vtbl DECLSPEC_HIDDEN;
> #elif XAUDIO2_VER <= 7
> extern const IXAudio27Vtbl XAudio27_Vtbl DECLSPEC_HIDDEN;
> #endif
> diff --git a/include/xaudio2.idl b/include/xaudio2.idl
> index e97cf9948b..074454d490 100644
> --- a/include/xaudio2.idl
> +++ b/include/xaudio2.idl
> @@ -1050,6 +1050,67 @@ interface IXAudio22 : IUnknown
> [in, defaultvalue(NULL)] void* pReserved);
> }
>
> +[
> + object,
> + uuid(8bcf1f58-9fe7-4583-8ac6-e2adc465c8bb), /* all versions before 28 share IID_IXAudio */
> +]
> +/* XAudio2 2.3's IXAudio2 interface. Actually called IXAudio2 in the Nov 2008
> + * DX SDK */
> +interface IXAudio23 : IUnknown
> +{
> + HRESULT GetDeviceCount([out] UINT32* pCount);
> +
> + HRESULT GetDeviceDetails(
> + [in] UINT32 Index,
> + [out] XAUDIO2_DEVICE_DETAILS* pDeviceDetails);
> +
> + HRESULT Initialize(
> + [in, defaultvalue(0)] UINT32 Flags,
> + [in, defaultvalue(XAUDIO2_DEFAULT_PROCESSOR)] XAUDIO2_PROCESSOR XAudio2Processor);
> +
> + HRESULT RegisterForCallbacks([in] IXAudio2EngineCallback* pCallback);
> +
> + void UnregisterForCallbacks([in] IXAudio2EngineCallback* pCallback);
> +
> + HRESULT CreateSourceVoice(
> + [out] IXAudio2SourceVoice** ppSourceVoice,
> + [in] const WAVEFORMATEX* pSourceFormat,
> + [in, defaultvalue(0)] UINT32 Flags,
> + [in, defaultvalue(XAUDIO2_DEFAULT_FREQ_RATIO)] float MaxFrequencyRatio,
> + [in, defaultvalue(NULL)] IXAudio2VoiceCallback* pCallback,
> + [in, defaultvalue(NULL)] const XAUDIO23_VOICE_SENDS* pSendList,
> + [in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain);
> +
> + HRESULT CreateSubmixVoice(
> + [out] IXAudio2SubmixVoice** ppSubmixVoice,
> + [in] UINT32 InputChannels,
> + [in] UINT32 InputSampleRate,
> + [in, defaultvalue(0)] UINT32 Flags,
> + [in, defaultvalue(0)] UINT32 ProcessingStage,
> + [in, defaultvalue(NULL)] const XAUDIO23_VOICE_SENDS* pSendList,
> + [in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain);
> +
> + HRESULT CreateMasteringVoice(
> + [out] IXAudio2MasteringVoice** ppMasteringVoice,
> + [in, defaultvalue(XAUDIO2_DEFAULT_CHANNELS)] UINT32 InputChannels,
> + [in, defaultvalue(XAUDIO2_DEFAULT_SAMPLERATE)] UINT32 InputSampleRate,
> + [in, defaultvalue(0)] UINT32 Flags,
> + [in, defaultvalue(0)] UINT32 DeviceIndex,
> + [in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain);
> +
> + HRESULT StartEngine();
> +
> + void StopEngine();
> +
> + HRESULT CommitChanges([in] UINT32 OperationSet);
> +
> + void GetPerformanceData([out] XAUDIO2_PERFORMANCE_DATA* pPerfData);
> +
> + [local] void SetDebugConfiguration(
> + [in] const XAUDIO2_DEBUG_CONFIGURATION* pDebugConfiguration,
> + [in, defaultvalue(NULL)] void* pReserved);
> +}
> +
> [
> object,
> uuid(8bcf1f58-9fe7-4583-8ac6-e2adc465c8bb),
> --
> 2.17.2
>
>
>
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