[PATCH vkd3d] README: Expand on building and using vkd3d

Henri Verbeet hverbeet at gmail.com
Tue Jan 22 07:56:08 CST 2019


In the first place, thanks for this.

On Fri, 18 Jan 2019 at 23:11, Andrew Eikum <aeikum at codeweavers.com> wrote:
> +===========
> +Using vkd3d
> +===========
> +
> +Vkd3d can be used by projects that target D3D12 as a drop-in replacement at
> +build-time with some modest source modifications. Or it can be used by Wine to
> +run Windows applications that target D3D12.
> +
I'd prefer consistently using "Direct3D 12".

The Wine bit feels out of place to me. True, Wine is a major user of
vkd3d, but vkd3d is also a mostly independent project. This strikes me
as something that belongs in the Wine documentation rather than the
vkd3d documentation. Still, if enough people feel otherwise, I
wouldn't want to block this going in.



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