[PATCH vkd3d 1/5] vkd3d-shader: Fix resinfo for cube textures.
Józef Kucia
joseph.kucia at gmail.com
Wed Jan 23 05:46:48 CST 2019
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d-shader/spirv.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 7afc255edf4e..233b9b568520 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -1672,7 +1672,7 @@ vkd3d_spirv_resource_type_table[] =
SpvCapabilitySampled1D, SpvCapabilityImage1D},
{VKD3D_SHADER_RESOURCE_TEXTURE_2DARRAY, SpvDim2D, 1, 0, 3, 2},
{VKD3D_SHADER_RESOURCE_TEXTURE_2DMSARRAY, SpvDim2D, 1, 1, 3, 2},
- {VKD3D_SHADER_RESOURCE_TEXTURE_CUBEARRAY, SpvDimCube, 1, 0, 3, 0,
+ {VKD3D_SHADER_RESOURCE_TEXTURE_CUBEARRAY, SpvDimCube, 1, 0, 4, 0,
SpvCapabilitySampledCubeArray, SpvCapabilityImageCubeArray},
};
@@ -6516,6 +6516,8 @@ static void vkd3d_dxbc_compiler_emit_resinfo(struct vkd3d_dxbc_compiler *compile
vkd3d_dxbc_compiler_prepare_image(compiler, &image, &src[1].reg, NULL, VKD3D_IMAGE_FLAG_NONE);
size_component_count = image.resource_type_info->coordinate_component_count;
+ if (image.resource_type_info->dim == SpvDimCube)
+ --size_component_count;
type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_UINT, size_component_count);
supports_mipmaps = src[1].reg.type != VKD3DSPR_UAV && !image.resource_type_info->ms;
--
2.19.2
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