[PATCH vkd3d 1/5] vkd3d-shader: Mark hs_decls as declaration instruction.
Józef Kucia
joseph.kucia at gmail.com
Thu Jan 24 08:09:22 CST 2019
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d-shader/spirv.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 6ea9836481e9..d2c417f0da6e 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -6765,7 +6765,8 @@ static void vkd3d_dxbc_compiler_emit_main_prolog(struct vkd3d_dxbc_compiler *com
static bool is_dcl_instruction(enum VKD3D_SHADER_INSTRUCTION_HANDLER handler_idx)
{
- return VKD3DSIH_DCL <= handler_idx && handler_idx <= VKD3DSIH_DCL_VERTICES_OUT;
+ return (VKD3DSIH_DCL <= handler_idx && handler_idx <= VKD3DSIH_DCL_VERTICES_OUT)
+ || handler_idx == VKD3DSIH_HS_DECLS;
}
int vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler,
--
2.19.2
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