[PATCH vkd3d 5/5] vkd3d: Implement set name for pipeline states.
Zhiyi Zhang
zzhang at codeweavers.com
Sat Jan 26 02:32:16 CST 2019
Signed-off-by: Zhiyi Zhang <zzhang at codeweavers.com>
---
libs/vkd3d/state.c | 7 +++++--
libs/vkd3d/vkd3d_private.h | 1 +
2 files changed, 6 insertions(+), 2 deletions(-)
diff --git a/libs/vkd3d/state.c b/libs/vkd3d/state.c
index 08f2f3c..09f7989 100644
--- a/libs/vkd3d/state.c
+++ b/libs/vkd3d/state.c
@@ -1139,6 +1139,7 @@ static ULONG STDMETHODCALLTYPE d3d12_pipeline_state_Release(ID3D12PipelineState
struct d3d12_device *device = state->device;
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
+ if (state->name) vkd3d_free(state->name);
vkd3d_private_store_destroy(&state->private_store);
if (d3d12_pipeline_state_is_graphics(state))
@@ -1195,9 +1196,9 @@ static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_SetName(ID3D12PipelineStat
{
struct d3d12_pipeline_state *state = impl_from_ID3D12PipelineState(iface);
- FIXME("iface %p, name %s stub!\n", iface, debugstr_w(name, state->device->wchar_size));
+ TRACE("iface %p, name %s.\n", iface, debugstr_w(name, state->device->wchar_size));
- return E_NOTIMPL;
+ return vkd3d_set_name(&state->name, name, state->device->wchar_size);
}
static HRESULT STDMETHODCALLTYPE d3d12_pipeline_state_GetDevice(ID3D12PipelineState *iface,
@@ -1446,6 +1447,7 @@ static HRESULT d3d12_pipeline_state_init_compute(struct d3d12_pipeline_state *st
state->ID3D12PipelineState_iface.lpVtbl = &d3d12_pipeline_state_vtbl;
state->refcount = 1;
+ state->name = NULL;
state->vk_pipeline_layout = VK_NULL_HANDLE;
state->vk_set_layout = VK_NULL_HANDLE;
@@ -1993,6 +1995,7 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
state->ID3D12PipelineState_iface.lpVtbl = &d3d12_pipeline_state_vtbl;
state->refcount = 1;
+ state->name = NULL;
state->vk_pipeline_layout = VK_NULL_HANDLE;
state->vk_set_layout = VK_NULL_HANDLE;
diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h
index 6607634..f913f49 100644
--- a/libs/vkd3d/vkd3d_private.h
+++ b/libs/vkd3d/vkd3d_private.h
@@ -644,6 +644,7 @@ struct d3d12_pipeline_state
{
ID3D12PipelineState ID3D12PipelineState_iface;
LONG refcount;
+ WCHAR *name;
union
{
--
2.19.2
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