[PATCH 3/3] dinput: Free the device after a callback (Valgrind).
Sven Baars
sven.wine at gmail.com
Mon Jan 28 17:11:00 CST 2019
Signed-off-by: Sven Baars <sven.wine at gmail.com>
---
dlls/dinput/dinput_main.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/dlls/dinput/dinput_main.c b/dlls/dinput/dinput_main.c
index 7074704d7a..54777da2d9 100644
--- a/dlls/dinput/dinput_main.c
+++ b/dlls/dinput/dinput_main.c
@@ -1104,10 +1104,12 @@ static HRESULT WINAPI IDirectInput8AImpl_EnumDevicesBySemantics(
if (lpCallback(&didevis[i], lpdid, callbackFlags, --remain, pvRef) == DIENUM_STOP)
{
+ IDirectInputDevice_Release(lpdid);
HeapFree(GetProcessHeap(), 0, didevis);
HeapFree(GetProcessHeap(), 0, username_w);
return DI_OK;
}
+ IDirectInputDevice_Release(lpdid);
}
HeapFree(GetProcessHeap(), 0, didevis);
@@ -1130,9 +1132,11 @@ static HRESULT WINAPI IDirectInput8AImpl_EnumDevicesBySemantics(
if (lpCallback(&didevi, lpdid, callbackFlags, --remain, pvRef) == DIENUM_STOP)
{
+ IDirectInputDevice_Release(lpdid);
HeapFree(GetProcessHeap(), 0, username_w);
return DI_OK;
}
+ IDirectInputDevice_Release(lpdid);
}
}
--
2.17.1
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