[PATCH v2 1/6] d3d9: Take usage flags into account when assigning map flags.

Matteo Bruni mbruni at codeweavers.com
Wed Jan 30 09:25:58 CST 2019


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
v2: Simplify, consider usage rather than access flags.

 dlls/d3d9/buffer.c       | 18 ++++++++++++------
 dlls/d3d9/d3d9_private.h |  5 +++--
 dlls/d3d9/device.c       |  6 +++---
 dlls/d3d9/surface.c      |  2 +-
 dlls/d3d9/volume.c       |  2 +-
 5 files changed, 20 insertions(+), 13 deletions(-)

diff --git a/dlls/d3d9/buffer.c b/dlls/d3d9/buffer.c
index b6cd646dee2..83cf4010450 100644
--- a/dlls/d3d9/buffer.c
+++ b/dlls/d3d9/buffer.c
@@ -189,6 +189,7 @@ static HRESULT WINAPI d3d9_vertexbuffer_Lock(IDirect3DVertexBuffer9 *iface, UINT
         void **data, DWORD flags)
 {
     struct d3d9_vertexbuffer *buffer = impl_from_IDirect3DVertexBuffer9(iface);
+    struct wined3d_resource *wined3d_resource;
     struct wined3d_map_desc wined3d_map_desc;
     struct wined3d_box wined3d_box = {0};
     HRESULT hr;
@@ -199,8 +200,9 @@ static HRESULT WINAPI d3d9_vertexbuffer_Lock(IDirect3DVertexBuffer9 *iface, UINT
     wined3d_box.left = offset;
     wined3d_box.right = offset + size;
     wined3d_mutex_lock();
-    hr = wined3d_resource_map(wined3d_buffer_get_resource(buffer->wined3d_buffer),
-            0, &wined3d_map_desc, &wined3d_box, wined3dmapflags_from_d3dmapflags(flags));
+    wined3d_resource = wined3d_buffer_get_resource(buffer->wined3d_buffer);
+    hr = wined3d_resource_map(wined3d_resource, 0, &wined3d_map_desc, &wined3d_box,
+            wined3dmapflags_from_d3dmapflags(flags, buffer->usage));
     wined3d_mutex_unlock();
     *data = wined3d_map_desc.data;
 
@@ -236,7 +238,7 @@ static HRESULT WINAPI d3d9_vertexbuffer_GetDesc(IDirect3DVertexBuffer9 *iface,
 
     desc->Format = D3DFMT_VERTEXDATA;
     desc->Type = D3DRTYPE_VERTEXBUFFER;
-    desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags);
+    desc->Usage = buffer->usage;
     desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage);
     desc->Size = wined3d_desc.size;
     desc->FVF = buffer->fvf;
@@ -302,6 +304,7 @@ HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *
 
     buffer->IDirect3DVertexBuffer9_iface.lpVtbl = &d3d9_vertexbuffer_vtbl;
     buffer->fvf = fvf;
+    buffer->usage = usage;
     d3d9_resource_init(&buffer->resource);
 
     desc.byte_width = size;
@@ -515,6 +518,7 @@ static HRESULT WINAPI d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9 *iface,
         UINT offset, UINT size, void **data, DWORD flags)
 {
     struct d3d9_indexbuffer *buffer = impl_from_IDirect3DIndexBuffer9(iface);
+    struct wined3d_resource *wined3d_resource;
     struct wined3d_map_desc wined3d_map_desc;
     struct wined3d_box wined3d_box = {0};
     HRESULT hr;
@@ -525,8 +529,9 @@ static HRESULT WINAPI d3d9_indexbuffer_Lock(IDirect3DIndexBuffer9 *iface,
     wined3d_box.left = offset;
     wined3d_box.right = offset + size;
     wined3d_mutex_lock();
-    hr = wined3d_resource_map(wined3d_buffer_get_resource(buffer->wined3d_buffer),
-            0, &wined3d_map_desc, &wined3d_box, wined3dmapflags_from_d3dmapflags(flags));
+    wined3d_resource = wined3d_buffer_get_resource(buffer->wined3d_buffer);
+    hr = wined3d_resource_map(wined3d_resource, 0, &wined3d_map_desc, &wined3d_box,
+            wined3dmapflags_from_d3dmapflags(flags, buffer->usage));
     wined3d_mutex_unlock();
     *data = wined3d_map_desc.data;
 
@@ -561,7 +566,7 @@ static HRESULT WINAPI d3d9_indexbuffer_GetDesc(IDirect3DIndexBuffer9 *iface, D3D
 
     desc->Format = d3dformat_from_wined3dformat(buffer->format);
     desc->Type = D3DRTYPE_INDEXBUFFER;
-    desc->Usage = d3dusage_from_wined3dusage(wined3d_desc.usage, wined3d_desc.bind_flags);
+    desc->Usage = buffer->usage;
     desc->Pool = d3dpool_from_wined3daccess(wined3d_desc.access, wined3d_desc.usage);
     desc->Size = wined3d_desc.size;
 
@@ -637,6 +642,7 @@ HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *de
 
     buffer->IDirect3DIndexBuffer9_iface.lpVtbl = &d3d9_indexbuffer_vtbl;
     buffer->format = wined3dformat_from_d3dformat(format);
+    buffer->usage = usage;
     d3d9_resource_init(&buffer->resource);
 
     wined3d_mutex_lock();
diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h
index a4dc3abb7a6..e520b604e9a 100644
--- a/dlls/d3d9/d3d9_private.h
+++ b/dlls/d3d9/d3d9_private.h
@@ -54,7 +54,7 @@ HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements) DECLS
 D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
 BOOL is_gdi_compat_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
 enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN;
-unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags) DECLSPEC_HIDDEN;
+unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags, unsigned int usage) DECLSPEC_HIDDEN;
 void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters,
         const struct wined3d_swapchain_desc *swapchain_desc, DWORD presentation_interval) DECLSPEC_HIDDEN;
 void d3dcaps_from_wined3dcaps(D3DCAPS9 *caps, const struct wined3d_caps *wined3d_caps) DECLSPEC_HIDDEN;
@@ -187,7 +187,7 @@ struct d3d9_vertexbuffer
     struct wined3d_buffer *wined3d_buffer;
     IDirect3DDevice9Ex *parent_device;
     struct wined3d_buffer *draw_buffer;
-    DWORD fvf;
+    DWORD fvf, usage;
 };
 
 HRESULT vertexbuffer_init(struct d3d9_vertexbuffer *buffer, struct d3d9_device *device,
@@ -202,6 +202,7 @@ struct d3d9_indexbuffer
     IDirect3DDevice9Ex *parent_device;
     struct wined3d_buffer *draw_buffer;
     enum wined3d_format_id format;
+    DWORD usage;
 };
 
 HRESULT indexbuffer_init(struct d3d9_indexbuffer *buffer, struct d3d9_device *device,
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 83db304d6a4..49a86c0159a 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -169,7 +169,7 @@ enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format)
     }
 }
 
-unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags)
+unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags, unsigned int usage)
 {
     static const unsigned int handled = D3DLOCK_NOSYSLOCK
             | D3DLOCK_NOOVERWRITE
@@ -179,12 +179,12 @@ unsigned int wined3dmapflags_from_d3dmapflags(unsigned int flags)
     unsigned int wined3d_flags;
 
     wined3d_flags = flags & handled;
-    if (!(flags & (D3DLOCK_NOOVERWRITE | D3DLOCK_DISCARD)))
+    if (~usage & D3DUSAGE_WRITEONLY && !(flags & (D3DLOCK_NOOVERWRITE | D3DLOCK_DISCARD)))
         wined3d_flags |= WINED3D_MAP_READ;
     if (!(flags & D3DLOCK_READONLY))
         wined3d_flags |= WINED3D_MAP_WRITE;
     if (!(wined3d_flags & (WINED3D_MAP_READ | WINED3D_MAP_WRITE)))
-        wined3d_flags |= WINED3D_MAP_READ | WINED3D_MAP_WRITE;
+        wined3d_flags |= WINED3D_MAP_WRITE;
     flags &= ~(handled | D3DLOCK_READONLY);
 
     if (flags)
diff --git a/dlls/d3d9/surface.c b/dlls/d3d9/surface.c
index ded7dc4f490..9aa2154a9c3 100644
--- a/dlls/d3d9/surface.c
+++ b/dlls/d3d9/surface.c
@@ -250,7 +250,7 @@ static HRESULT WINAPI d3d9_surface_LockRect(IDirect3DSurface9 *iface,
 
     wined3d_mutex_lock();
     hr = wined3d_resource_map(wined3d_texture_get_resource(surface->wined3d_texture), surface->sub_resource_idx,
-            &map_desc, rect ? &box : NULL, wined3dmapflags_from_d3dmapflags(flags));
+            &map_desc, rect ? &box : NULL, wined3dmapflags_from_d3dmapflags(flags, 0));
     wined3d_mutex_unlock();
 
     if (SUCCEEDED(hr))
diff --git a/dlls/d3d9/volume.c b/dlls/d3d9/volume.c
index 7bf12570a89..cdc4761963f 100644
--- a/dlls/d3d9/volume.c
+++ b/dlls/d3d9/volume.c
@@ -149,7 +149,7 @@ static HRESULT WINAPI d3d9_volume_LockBox(IDirect3DVolume9 *iface,
     wined3d_mutex_lock();
     if (FAILED(hr = wined3d_resource_map(wined3d_texture_get_resource(volume->wined3d_texture),
             volume->sub_resource_idx, &map_desc, (const struct wined3d_box *)box,
-            wined3dmapflags_from_d3dmapflags(flags))))
+            wined3dmapflags_from_d3dmapflags(flags, 0))))
         map_desc.data = NULL;
     wined3d_mutex_unlock();
 
-- 
2.19.2




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