January 2019 Archives by date
Starting: Tue Jan 1 07:43:07 CST 2019
Ending: Thu Jan 31 21:44:16 CST 2019
Messages: 1393
- [PATCH] d3d9/tests: Fix a typo in an undef
Daniel Ansorregui
- [PATCH] d3d9/tests: Fix a typo in an undef
Marvin
- [PATCH] riched20: Fix a use after free.
Zhiyi Zhang
- [PATCH] dbghelp: Support full memory dumps.
Eric Bissonnette
- [PATCH] riched20: Fix a use after free.
Huw Davies
- [PATCH] po: Update French translation
Isira Seneviratne
- [PATCH] po: Update French translation
Isira Seneviratne
- [RFC PATCH] port: Provide ucrt compat functions required for mingw build.
Jacek Caban
- [PATCH] ntoskrnl.exe: fix handling relocations on page boundary
Rafał H
- [PATCH] msi: Return an error code instead of a button id in msi_change_media().
Alexandre Julliard
- Wine staging 4.0-rc4 release
Alistair Leslie-Hughes
- [PATCH] ntoskrnl.exe: fix handling relocations on page boundary
Marvin
- [PATCH] msi: Return an error code instead of a button id in msi_change_media().
Hans Leidekker
- [PATCH 1/2] po: Updated French translation.
Francois Gouget
- [PATCH 2/2] po: Updated Sinhala translation.
Francois Gouget
- [PATCH 2/2] po: Updated Sinhala translation.
Isira Seneviratne
- [PATCH] comctl32/tests: Move the cursor over the treeview to avoid random mouse move messages.
Huw Davies
- [PATCH vkd3d 1/5] vkd3d: Implement private data for command queues.
Józef Kucia
- [PATCH vkd3d 2/5] vkd3d: Implement private data for fences.
Józef Kucia
- [PATCH vkd3d 3/5] vkd3d: Implement private data for command allocators.
Józef Kucia
- [PATCH vkd3d 4/5] vkd3d: Implement private data for command lists.
Józef Kucia
- [PATCH vkd3d 5/5] vkd3d: Implement private data for ID3D12Device.
Józef Kucia
- [PATCH vkd3d] tests: Modify ps_movc shader to avoid crashes on Windows.
Józef Kucia
- [PATCH vkd3d] tests: Modify ps_movc shader to avoid crashes on Windows.
Henri Verbeet
- [PATCH vkd3d 3/5] vkd3d: Implement private data for command allocators.
Henri Verbeet
- [PATCH vkd3d 1/5] vkd3d: Implement private data for command queues.
Henri Verbeet
- [PATCH vkd3d 2/5] vkd3d: Implement private data for fences.
Henri Verbeet
- [PATCH vkd3d 4/5] vkd3d: Implement private data for command lists.
Henri Verbeet
- [PATCH vkd3d 5/5] vkd3d: Implement private data for ID3D12Device.
Henri Verbeet
- [PATCH vkd3d v2] tests: Modify ps_movc shader to avoid crashes on Windows.
Józef Kucia
- [PATCH] d3d9/tests: Fix a typo in an undef
Henri Verbeet
- [PATCH vkd3d v2] tests: Modify ps_movc shader to avoid crashes on Windows.
Henri Verbeet
- [PATCH] winemac: Fix implementation of the AllowVerticalSync registry setting.
Ken Thomases
- [PATCH] mscoree: Update Wine Mono to 4.7.4.
Vincent Povirk
- Introducing Myself.
Stefan Dösinger
- [PATCH] mscoree: Update Wine Mono to 4.7.4.
Vincent Povirk
- [PATCH] kernel32: properly handle FindFirstFileEx flags
Dorian Wouters
- [PATCH] kernel32: properly handle FindFirstFileEx flags
Marvin
- [PATCH v2] systray: Hide systray for fullscreen games
Hamish Claxton
- [PATCH v3] systray: Hide systray for fullscreen games
Hamish Claxton
- [PATCH v4] systray: Hide systray for fullscreen games
Hamish Claxton
- [PATCH] po: Update Sinhala translation
Isira Seneviratne
- [PATCH] shell32/tests: Move the cursor away from the dropdown listbox.
Huw Davies
- [PATCH v2 1/8] ole32/tests: Test PropVariantCopy() with VT_UNKNOWN.
Jactry Zeng
- [PATCH v2 2/8] propsys: Implement PSCreateMemoryPropertyStore().
Jactry Zeng
- [PATCH v2 3/8] propsys/tests: Add tests of IPropertyStore interface.
Jactry Zeng
- [PATCH v2 4/8] mfplat: Implement IMFAttributes::{SetItem,GetItem}.
Jactry Zeng
- [PATCH v2 5/8] mfplat: Implement IMFAttributes::DeleteItem().
Jactry Zeng
- [PATCH v2 6/8] mfplat: Implement IMFAttributes::GetItemByIndex().
Jactry Zeng
- [PATCH v2 7/8] mfplat: Implement IMFattributes::{SetUINT32,SetUINT64,GetUINT32,GetUINT64}.
Jactry Zeng
- [PATCH v2 8/8] mfplat: Implement IMFattributes::GetCount().
Jactry Zeng
- [PATCH vkd3d 1/7] vkd3d: Implement private data for command signatures.
Józef Kucia
- [PATCH vkd3d 2/7] vkd3d: Implement private data for root signatures.
Józef Kucia
- [PATCH vkd3d 3/7] vkd3d: Implement private data for pipeline states.
Józef Kucia
- [PATCH vkd3d 4/7] vkd3d: Implement private data for heaps.
Józef Kucia
- [PATCH vkd3d 5/7] vkd3d: Implement private data for resources.
Józef Kucia
- [PATCH vkd3d 6/7] vkd3d: Implement private data for descriptor heaps.
Józef Kucia
- [PATCH vkd3d 7/7] vkd3d: Implement private data for query heaps.
Józef Kucia
- [PATCH v2 4/8] mfplat: Implement IMFAttributes::{SetItem, GetItem}.
Marvin
- [PATCH v2 5/8] mfplat: Implement IMFAttributes::DeleteItem().
Marvin
- [PATCH v2 6/8] mfplat: Implement IMFAttributes::GetItemByIndex().
Marvin
- [PATCH v2 7/8] mfplat: Implement IMFattributes::{SetUINT32, SetUINT64, GetUINT32, GetUINT64}.
Marvin
- [PATCH vkd3d 1/7] vkd3d: Implement private data for command signatures.
Henri Verbeet
- [PATCH vkd3d 2/7] vkd3d: Implement private data for root signatures.
Henri Verbeet
- [PATCH vkd3d 4/7] vkd3d: Implement private data for heaps.
Henri Verbeet
- [PATCH vkd3d 6/7] vkd3d: Implement private data for descriptor heaps.
Henri Verbeet
- [PATCH vkd3d 7/7] vkd3d: Implement private data for query heaps.
Henri Verbeet
- [PATCH vkd3d 3/7] vkd3d: Implement private data for pipeline states.
Henri Verbeet
- [PATCH vkd3d 5/7] vkd3d: Implement private data for resources.
Henri Verbeet
- [PATCH] comctl32/tests: Remove redundant assignment.
Andrey Gusev
- [PATCH v2 8/8] mfplat: Implement IMFattributes::GetCount().
Marvin
- [PATCH] wined3d: Recognise virgl.
Henri Verbeet
- [PATCH v2] kernel32: properly handle FindFirstFileEx flags
Dorian Wouters
- [PATCH] po/pt_BR: Translation of newly added messages
Roberto Pungartnik
- [PATCH] po: Update Sinhala translation
Isira Seneviratne
- [PATCH v4] systray: Hide systray for fullscreen games
Fabian Maurer
- [PATCH] wtsapi32/tests: Add WTSQueryUserToken parameter test.
Gijs Vermeulen
- [PATCH] user32: Check invalid handle in GetRawInputData.
Zhiyi Zhang
- [PATCH] user32: Check invalid handle in GetRawInputData.
Marvin
- [PATCH] user32: Fix a memory leak.
Zhiyi Zhang
- [PATCH] user32: Fix a memory leak.
Marvin
- [PATCH] gdiplus/tests: Add some missing return value checks (Coverity).
Nikolay Sivov
- [PATCH v3 1/8] ole32/tests: Test PropVariantCopy() with VT_UNKNOWN.
Jactry Zeng
- [PATCH v3 2/8] propsys: Implement PSCreateMemoryPropertyStore().
Jactry Zeng
- [PATCH v3 3/8] propsys/tests: Add tests of IPropertyStore interface.
Jactry Zeng
- [PATCH v3 4/8] mfplat: Implement IMFAttributes::{SetItem,GetItem}.
Jactry Zeng
- [PATCH v3 5/8] mfplat: Implement IMFAttributes::DeleteItem().
Jactry Zeng
- [PATCH v3 6/8] mfplat: Implement IMFAttributes::GetItemByIndex().
Jactry Zeng
- [PATCH v3 7/8] mfplat: Implement IMFattributes::{SetUINT32,SetUINT64,GetUINT32,GetUINT64}.
Jactry Zeng
- [PATCH v3 8/8] mfplat: Implement IMFattributes::GetCount().
Jactry Zeng
- [PATCH] gdi32/tests: Fix copy-paste issue with test message (Coverity).
Nikolay Sivov
- [PATCH] msi/tests: Use more reasonable buffer sizes for guid strings (Coverity).
Nikolay Sivov
- [PATCH] msi/tests: Use more reasonable buffer sizes for guid strings (Coverity).
Marvin
- [PATCH] explorer: Don't change z order of the taskbar when displaying
o.dierick at piezo-forte.be
- [PATCH] msi/tests: Use more reasonable buffer sizes for guid strings (Coverity).
Hans Leidekker
- [PATCH] msi: Only perform the media check if the label of the disk entry differs from the last.
Hans Leidekker
- [PATCH] gdi32/tests: Fix copy-paste issue with test message (Coverity).
Huw Davies
- [PATCH] ntoskrnl.exe: fix handling relocations on page boundary
Alexandre Julliard
- [PATCH] testbot/WineRunReconfig: Also retrieve the wine-parentsrc.txt file.
Francois Gouget
- [PATCH 1/2] testbot: Tweak the mission descriptions for WoW tests.
Francois Gouget
- [PATCH 2/2] testbot/web: Mission descriptions depend on Step type.
Francois Gouget
- [PATCH] kernel32/tests: Initialize input buffer in test_overlapped_transport.
Jacek Caban
- [PATCH 1/4] d3d8: Upload vertex buffer range relative to base vertex index.
Józef Kucia
- [PATCH 2/4] d3d9: Upload vertex buffer range relative to base vertex index.
Józef Kucia
- [PATCH 3/4] d3d9/tests: Add test for base vertex index with sysmem vertex buffers.
Józef Kucia
- [PATCH 4/4] d3d8/tests: Add test for base vertex index with sysmem vertex buffers.
Józef Kucia
- [PATCH 1/4] d3d8: Upload vertex buffer range relative to base vertex index.
Marvin
- [PATCH 2/4] d3d9: Upload vertex buffer range relative to base vertex index.
Marvin
- [PATCH 3/4] d3d9/tests: Add test for base vertex index with sysmem vertex buffers.
Marvin
- [PATCH 4/4] d3d8/tests: Add test for base vertex index with sysmem vertex buffers.
Marvin
- [PATCH] crypt32: Add missing CRYPT_STRING dwFlags enums.
Thanasis Papoutsidakis
- [PATCH] crypt32: Add missing CRYPT_STRING dwFlags enums.
Marvin
- [PATCH 2/4] d3d9: Upload vertex buffer range relative to base vertex index.
Henri Verbeet
- [PATCH 1/4] d3d8: Upload vertex buffer range relative to base vertex index.
Henri Verbeet
- [PATCH 4/4] d3d8/tests: Add test for base vertex index with sysmem vertex buffers.
Henri Verbeet
- [PATCH 3/4] d3d9/tests: Add test for base vertex index with sysmem vertex buffers.
Henri Verbeet
- [PATCH v2] crypt32: Add missing CRYPT_STRING dwFlags enums.
Thanasis Papoutsidakis
- [PATCH 1/2] po: Update Sinhala translation
Isira Seneviratne
- [PATCH 2/2] po: Update French translation
Isira Seneviratne
- [PATCH] mscoree: Update Wine Mono to 4.7.5.
Vincent Povirk
- [PATCH] testbot/testagentd: Add a --set-time-only option.
Francois Gouget
- [PATCH 1/5] d3dtypes: Add D3D9 DF16/24 format typedefs
Daniel Ansorregui
- [PATCH 2/5] d3d9/tests: Add Fetch4 tests
Daniel Ansorregui
- [PATCH 3/5] wined3d: Add fetch4 to shader FFP generate texture stage
Daniel Ansorregui
- [PATCH 4/5] wined3d: Implement Fetch4 GLSL shader generation
Daniel Ansorregui
- [PATCH 5/5] wined3d: Expose DF16/24 support
Daniel Ansorregui
- [PATCH] explorer: Don't change z order of the taskbar when displaying
Hamish Claxton
- [PATCH v4] systray: Hide systray for fullscreen games
Hamish Claxton
- [PATCH] explorer: Don't change z order of the taskbar when displaying
Hamish Claxton
- [PATCH] oledb32: Support Milliseconds when converting BSTR -> DBTIMESTAMP
Alistair Leslie-Hughes
- [PATCH 1/2] po: Update Sinhala translation
Jactry Zeng
- [PATCH 1/2] po: Update Sinhala translation
Isira Seneviratne
- [PATCH v2 1/2] po: Update Sinhala translation
Isira Seneviratne
- [PATCH] oledb32: Support Milliseconds when converting BSTR -> DBTIMESTAMP
Nikolay Sivov
- [PATCH v4] systray: Hide systray for fullscreen games
Olivier F. R. Dierick
- [PATCH v4] systray: Hide systray for fullscreen games
Hamish Claxton
- [PATCH] explorer: Don't change z order of the taskbar when displaying
Hamish Claxton
- [website] German translation for release 3.20
Julian Rüger
- [website] German translation for release 3.21
Julian Rüger
- [website] German translation for release 3.0.4
Julian Rüger
- [website] German translation for release 4.0-rc1
Julian Rüger
- [website] German translation for release 4.0-rc2
Julian Rüger
- [website] German translation for release 4.0-rc3
Julian Rüger
- [website] German translation for release 4.0-rc4
Julian Rüger
- [website] German translation for release 4.0-rc5
Julian Rüger
- [PATCH] ntoskrnl.exe: Fix service handle leak in ZwLoadDriver() (Coverity).
Józef Kucia
- [PATCH 1/5] d3dtypes: Add D3D9 DF16/24 format typedefs
Stefan Dösinger
- [PATCH] server: Fix process trace_data initialization race on Mac.
Piotr Caban
- [PATCH] shcore: Fix double free on error path (Coverity).
Nikolay Sivov
- [PATCH 1/5] d3d9/tests: Add a test for ProcessVertices() on D3DPOOL_SYSTEMMEM buffers.
Henri Verbeet
- [PATCH 2/5] d3d8/tests: Add a test for ProcessVertices() on D3DPOOL_SYSTEMMEM buffers.
Henri Verbeet
- [PATCH 3/5] d3d9: Avoid calling wined3d_device_process_vertices() with unmappable source buffers.
Henri Verbeet
- [PATCH 4/5] d3d8: Avoid calling wined3d_device_process_vertices() with unmappable source buffers.
Henri Verbeet
- [PATCH 5/5] dxdiagn: Handle Red Hat and VMware in vendor_id_to_manufacturer_string().
Henri Verbeet
- [PATCH 1/5] ddraw/tests: Add tests for attaching depth buffers of different sizes.
Józef Kucia
- [PATCH 2/5] ddraw/tests: Fix compilation on systems that don't support nameless unions.
Józef Kucia
- [PATCH 3/5] wined3d: Simplify wined3d_cs_emit_clear() slightly.
Józef Kucia
- [PATCH 4/5] wined3d: Emit separate clear ops per resource when needed.
Józef Kucia
- [PATCH 5/5] d3d9/tests: Add test for clearing surfaces with different sizes.
Józef Kucia
- [PATCH 1/5] d3d9/tests: Add a test for ProcessVertices() on D3DPOOL_SYSTEMMEM buffers.
Marvin
- [PATCH 2/5] d3d8/tests: Add a test for ProcessVertices() on D3DPOOL_SYSTEMMEM buffers.
Marvin
- [PATCH 3/5] d3d9: Avoid calling wined3d_device_process_vertices() with unmappable source buffers.
Marvin
- [PATCH 4/5] d3d8: Avoid calling wined3d_device_process_vertices() with unmappable source buffers.
Marvin
- [PATCH 5/5] dxdiagn: Handle Red Hat and VMware in vendor_id_to_manufacturer_string().
Marvin
- [PATCH 1/5] ddraw/tests: Add tests for attaching depth buffers of different sizes.
Marvin
- [PATCH 2/5] ddraw/tests: Fix compilation on systems that don't support nameless unions.
Marvin
- [PATCH 5/5] d3d9/tests: Add test for clearing surfaces with different sizes.
Marvin
- [PATCH v2 1/2] d3d8/tests: Add a test for ProcessVertices() on D3DPOOL_SYSTEMMEM buffers.
Henri Verbeet
- [PATCH v2 2/2] d3d8: Avoid calling wined3d_device_process_vertices() with unmappable source buffers.
Henri Verbeet
- [PATCH v2 2/2] d3d8: Avoid calling wined3d_device_process_vertices() with unmappable source buffers.
Marvin
- [PATCH] wine/debug.h: Avoid narrowing conversions in struct initializers.
Jacek Caban
- [PATCH] winnt.h: Avoid using attributes on elaborated type specifier.
Jacek Caban
- [PATCH] rpcndr.h: Don't use unnamed struct for NDR_SCONTEXT declaration.
Jacek Caban
- [PATCH] d3dcompiler.h: Define D3DCOMPILER_DLL to d3dcompiler_47.dll.
Jacek Caban
- [PATCH] d3dcompiler.h: Define D3DCOMPILER_DLL to d3dcompiler_47.dll.
Matteo Bruni
- [PATCH] include: Define D3D_COMPILER_VERSION.
Matteo Bruni
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
Daniel Ansorregui
- [PATCH v2 2/4] wined3d: Add fetch4 to shader FFP generate texture stage
Daniel Ansorregui
- [PATCH v2 3/4] wined3d: Implement Fetch4 GLSL shader generation
Daniel Ansorregui
- [PATCH v2 4/4] wined3d: Expose DF16/24 support
Daniel Ansorregui
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
Marvin
- [PATCH v2 5/5] d3d9/tests: Add test for clearing surfaces with different sizes.
Józef Kucia
- [PATCH 1/3] shell32/tests: Test that ShellView picks up external file changes
Nigel Baillie
- [PATCH 2/3] shell32: Make ShellView listen for filesystem changes
Nigel Baillie
- [PATCH 3/3] shell32: Remove old workaround for ShellView copy/paste
Nigel Baillie
- [PATCH 1/3] shell32/tests: Test that ShellView picks up external file changes
Marvin
- [PATCH] oledb32: Support Milliseconds when converting BSTR -> DBTIMESTAMP
Alistair Leslie-Hughes
- [PATCH] wininet/tests: Add some tests for GetUrlCacheConfigInfo.
Dmitry Timoshkov
- [PATCH 2/3] shell32: Make ShellView listen for filesystem changes
Nikolay Sivov
- [PATCH 2/3] shell32: Make ShellView listen for filesystem changes
Nigel Baillie
- [PATCH 1/3] windowscodecs/tests: Add a test for copying pixels of a 24bpp TIFF format.
Dmitry Timoshkov
- [PATCH 2/3] windowscodecs: Remove redundant checks from the TIFF decoder's CopyPixels implementation.
Dmitry Timoshkov
- [PATCH 3/3] windowscodecs: Simplify the buffer size check in copy_pixels() helper.
Dmitry Timoshkov
- [PATCH 2/3] shell32: Make ShellView listen for filesystem changes
Nikolay Sivov
- [PATCH] testbot: There is no point unsetting $ENV.
Francois Gouget
- [PATCH 2/3] shell32: Make ShellView listen for filesystem changes
Gabriel Ivăncescu
- [PATCH 2/3] shell32: Make ShellView listen for filesystem changes
Nikolay Sivov
- [PATCH 2/3] shell32: Make ShellView listen for filesystem changes
Gabriel Ivăncescu
- msxml3: Handle libxml2 API breakage.
Thomas Faber
- [PATCH 1/5] user32/tests: Add test for 8 bit image stretch mode in CopyImage().
Paul Gofman
- [PATCH 2/5] user32/tests: Add test for 16 bit image stretch mode in CopyImage().
Paul Gofman
- [PATCH 3/5] user32/tests: Factor out compare_bitmap_bits() function.
Paul Gofman
- [PATCH 4/5] user32/tests: Add tests for stretch mode in LoadImage().
Paul Gofman
- [PATCH 5/5] user32: Select more appropriate stretch mode for colored images interpolation.
Paul Gofman
- [PATCH v2] ntoskrnl.exe: fix handling relocations on page boundary
Rafał H
- [PATCH 5/5] user32: Select more appropriate stretch mode for colored images interpolation.
Marvin
- [PATCH 5/5] user32: Select more appropriate stretch mode for colored images interpolation.
Paul Gofman
- [PATCH vkd3d 1/3] vkd3d: Handle NULL pointers in vkd3d_private_store_set_private_data().
Józef Kucia
- [PATCH vkd3d 2/3] vkd3d: Protect private data with mutex.
Józef Kucia
- [PATCH vkd3d 3/3] tests: Add multithreaded private data test.
Józef Kucia
- [PATCH] po: Update German translation.
Julian Rüger
- [PATCH 5/5] user32: Select more appropriate stretch mode for colored images interpolation.
Alexandre Julliard
- [PATCH] msacm32: Reference count local drivers.
Zhiyi Zhang
- [PATCH 2/3] windowscodecs: Remove redundant checks from the TIFF decoder's CopyPixels implementation.
Vincent Povirk
- [PATCH 1/3] windowscodecs/tests: Add a test for copying pixels of a 24bpp TIFF format.
Vincent Povirk
- [PATCH] include: Define D3D_COMPILER_VERSION.
Alexandre Julliard
- [PATCH 2/3] windowscodecs: Remove redundant checks from the TIFF decoder's CopyPixels implementation.
Dmitry Timoshkov
- [PATCH 1/5] ddraw/tests: Add tests for attaching depth buffers of different sizes.
Henri Verbeet
- [PATCH 2/5] ddraw/tests: Fix compilation on systems that don't support nameless unions.
Henri Verbeet
- [PATCH 3/5] wined3d: Simplify wined3d_cs_emit_clear() slightly.
Henri Verbeet
- [PATCH 2/3] shell32: Make ShellView listen for filesystem changes
Nigel Baillie
- [PATCH 2/3] shell32: Make ShellView listen for filesystem changes
Nigel Baillie
- [PATCH] d3dx9: Return correct comment length from get_instr_length().
Paul Gofman
- [PATCH] d3dcompiler_43: Define D3D_COMPILER_VERSION.
Matteo Bruni
- [PATCH] d3dx9: Return correct comment length from get_instr_length().
Matteo Bruni
- [PATCH vkd3d 2/3] vkd3d: Protect private data with mutex.
Henri Verbeet
- [PATCH vkd3d 1/3] vkd3d: Handle NULL pointers in vkd3d_private_store_set_private_data().
Henri Verbeet
- [PATCH vkd3d 2/3] vkd3d: Protect private data with mutex.
Józef Kucia
- Wine staging 4.0-rc5 release
Alistair Leslie-Hughes
- [PATCH] oledb32/tests: Add convert DBTYPE_DATE -> DBTYPE_DBTIMESTAMP test
Alistair Leslie-Hughes
- [PATCH] dsound: Trace ref in a consistent way
Alistair Leslie-Hughes
- [PATCH] windowscodecs/tests: Fix typos in TIFF test data.
Dmitry Timoshkov
- [PATCH] shell32: Rename SHELL32_714 to PathIsTemporaryW
Alex Henrie
- [PATCH] shell32: Rename SHELL32_714 to PathIsTemporaryW
Marvin
- [PATCH] ntoskrnl.exe/tests: Zero-initialize test_input struct.
Gijs Vermeulen
- [PATCH vkd3d v2 2/3] vkd3d: Protect private data with mutex.
Józef Kucia
- [PATCH vkd3d v2 3/3] tests: Add multithreaded private data test.
Józef Kucia
- [PATCH vkd3d] Update copyright info for 2019.
Józef Kucia
- [PATCH vkd3d v2 3/3] tests: Add multithreaded private data test.
Stefan Dösinger
- msxml3: Handle libxml2 API breakage.
Thomas Faber
- [PATCH 1/6] wined3d: Sanitise clear flags passed to blitters.
Józef Kucia
- [PATCH 2/6] wined3d: Use accurate rt_count in ffp_blitter_clear().
Józef Kucia
- [PATCH 3/6] wined3d: Split clears for different size resources in ffp_blitter_clear().
Józef Kucia
- [PATCH 4/6] wined3d: Limit surface_cpu_blt_colour_fill() to dimensions of render target view.
Józef Kucia
- [PATCH 5/6] wined3d: Do not limit draw rect to intersection of all render target views.
Józef Kucia
- [PATCH 6/6] d3d9/tests: Add test for clearing surfaces with different sizes.
Józef Kucia
- [PATCH] dsound: Trace ref in a consistent way
Andrew Eikum
- [PATCH] windowscodecs: Implement conversion to 32bppRGBA.
Zhiyi Zhang
- [PATCH] windowscodecs: Implement conversion to 32bppRGBA.
Zhiyi Zhang
- [PATCH vkd3d v2 2/3] vkd3d: Protect private data with mutex.
Henri Verbeet
- [PATCH vkd3d v2 3/3] tests: Add multithreaded private data test.
Henri Verbeet
- [PATCH vkd3d] Update copyright info for 2019.
Henri Verbeet
- [PATCH v2 2/4] wined3d: Add fetch4 to shader FFP generate texture stage
Stefan Dösinger
- [PATCH] windowscodecs/tests: Fix typos in TIFF test data.
Vincent Povirk
- [PATCH 3/3] windowscodecs: Simplify the buffer size check in copy_pixels() helper.
Vincent Povirk
- [PATCH] msacm32: Reference count local drivers.
Andrew Eikum
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
Stefan Dösinger
- [PATCH 1/6] wined3d: Sanitise clear flags passed to blitters.
Henri Verbeet
- [PATCH 2/6] wined3d: Use accurate rt_count in ffp_blitter_clear().
Henri Verbeet
- [PATCH 3/6] wined3d: Split clears for different size resources in ffp_blitter_clear().
Henri Verbeet
- [PATCH 4/6] wined3d: Limit surface_cpu_blt_colour_fill() to dimensions of render target view.
Henri Verbeet
- [PATCH 5/6] wined3d: Do not limit draw rect to intersection of all render target views.
Henri Verbeet
- [PATCH 6/6] d3d9/tests: Add test for clearing surfaces with different sizes.
Henri Verbeet
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
Stefan Dösinger
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
Stefan Dösinger
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
Stefan Dösinger
- [PATCH] msacm32: Reference count local drivers.
Michael Stefaniuc
- [PATCH v2] dsound: Trace ref in a consistent way
Alistair Leslie-Hughes
- [PATCH] wined3d: Set proper GL internal format for sRGB formats.
Matteo Bruni
- [PATCH v1 1/2] kernel32: Fix MoveFileWithProgressW from closing same handle twice
Jon Doron
- [PATCH v1 2/2] kernel32: Fix MOVEFILE_REPLACE_EXISTING between devices
Jon Doron
- [PATCH v2] dsound: Trace ref in a consistent way
Andrew Eikum
- [PATCH] msacm32: Reference count local drivers.
Andrew Eikum
- [PATCH vkd3d 1/4] vkd3d-shader: Declare OriginUpperLeft execution mode for fragment shaders.
Józef Kucia
- [PATCH vkd3d 2/4] include: Include stdbool.h in vkd3d_shader.h.
Józef Kucia
- [PATCH vkd3d 3/4] vkd3d: Add FIXME() for sample mask.
Józef Kucia
- [PATCH vkd3d 4/4] include: Add stream output constants.
Józef Kucia
- [PATCH] po: Update Sinhala translation
Isira Seneviratne
- [PATCH 1/2] wined3d: Support WINED3D_BLIT_OP_COLOR_BLIT_CKEY in the GLSL blitter.
Henri Verbeet
- [PATCH 2/2] wined3d: Support WINED3D_BLIT_OP_COLOR_BLIT_ALPHATEST in the GLSL blitter.
Henri Verbeet
- [PATCH] po: Update Sinhala translation
Alexandre Julliard
- [PATCH] wined3d: Set proper GL internal format for sRGB formats.
Henri Verbeet
- [PATCH vkd3d 2/4] include: Include stdbool.h in vkd3d_shader.h.
Henri Verbeet
- [PATCH vkd3d 3/4] vkd3d: Add FIXME() for sample mask.
Henri Verbeet
- [PATCH vkd3d 1/4] vkd3d-shader: Declare OriginUpperLeft execution mode for fragment shaders.
Henri Verbeet
- [PATCH vkd3d 4/4] include: Add stream output constants.
Henri Verbeet
- [PATCH 2/2] po: Update French translation
Dorian Wouters
- [PATCH 2/2] po: Update French translation
Isira Seneviratne
- [PATCH 2/2] po: Update French translation
Isira Seneviratne
- [PATCH 1/2] po: Update Sinhala translation
Isira Seneviratne
- [PATCH 2/2] po: Update French translation
Isira Seneviratne
- [PATCH 1/2] wined3d: Execute all CS commands before changing swapchain palette.
Józef Kucia
- [PATCH 2/2] wined3d: Execute all CS commands before setting palette entries.
Józef Kucia
- [PATCH v2] ntoskrnl.exe: fix handling relocations on page boundary
Rafał H
- [PATCH] shell32/tests: Fix a typo.
Sven Baars
- [PATCH] winebuild: Fix a segmentation fault
James Larrowe
- [PATCH] mstask/tests: Fix some memory leaks (Valgrind).
Sven Baars
- [PATCH] mstask/tests: Fix some memory leaks (Valgrind).
Marvin
- [PATCH v2] ntoskrnl.exe: fix handling relocations on page boundary
Alexandre Julliard
- [v2 PATCH] oledb32: Support Milliseconds when converting BSTR -> DBTIMESTAMP
Alistair Leslie-Hughes
- [PATCH] oleaut32/tests: Fix some memory leaks (Valgrind).
Sven Baars
- [PATCH] windowscodecs: Fix the buffer size check in TIFF decoder's CopyPixels implementation.
Dmitry Timoshkov
- [PATCH] po: Fix a format mismatch in a Russian translation.
Francois Gouget
- [PATCH] po: Fuzzy a Portuguese (Portugal) translation with a format mismatch.
Francois Gouget
- [PATCH] po: Fuzzy a Japanese translation with a format mismatch.
Francois Gouget
- [PATCH] po: Fuzzy an Arabic translation with a format mismatch.
Francois Gouget
- [PATCH v2] msi/tests: Add a trailing '\n' to an ok() call.
Francois Gouget
- [PATCH] po: Fix a format mismatch in a Russian translation.
Nikolay Sivov
- [PATCH v2] msi/tests: Add a trailing '\n' to an ok() call.
Hans Leidekker
- msxml3: Handle libxml2 API breakage.
Nikolay Sivov
- [PATCH] po: Update Japanese translation.
Akihiro Sagawa
- [PATCH 1/6] d3dx9: Factor out {lock|unlock}_surface() functions.
Paul Gofman
- [PATCH 2/6] d3dx9: Use temporary surface in D3DXFillTexture() for unmappable textures.
Paul Gofman
- [PATCH 3/6] d3dx9/tests: Add test for D3DXFillVolumeTexture() with default pool texture.
Paul Gofman
- [PATCH 4/6] d3dx9: Do not ignore surface map failure in D3DXSaveSurfaceToFileInMemory().
Paul Gofman
- [PATCH 5/6] d3dx9: d3dx9: Use temporary surface in D3DXSaveSurfaceToFileInMemory() for unmappable textures.
Paul Gofman
- [PATCH 6/6] d3dx9: Use {lock|unlock}_surface() in D3DXLoadSurfaceFromMemory().
Paul Gofman
- [PATCH] shell32/tests: Fix some memory leaks (Valgrind).
Sven Baars
- [PATCH 1/2] wined3d: Execute all CS commands before changing swapchain palette.
Henri Verbeet
- [PATCH 2/2] wined3d: Execute all CS commands before setting palette entries.
Henri Verbeet
- [PATCH 2/2] wined3d: Execute all CS commands before setting palette entries.
Henri Verbeet
- [PATCH] gdi32/tests: Korean and Chinese machines may use MS Shell Dlg as their default GUI font.
Huw Davies
- [PATCH] gdi32/tests: Korean and Chinese machines may use MS Shell Dlg as their default GUI font.
Marvin
- [PATCH] xmllite/tests: Fix a memory leak (Valgrind).
Sven Baars
- [PATCH vkd3d 01/10] vkd3d: Enable VK_EXT_transform_feedback.
Józef Kucia
- [PATCH vkd3d 02/10] vkd3d: Set transform feedback buffer usage flags.
Józef Kucia
- [PATCH vkd3d 03/10] vkd3d: Implement d3d12_command_list_SOSetTargets().
Józef Kucia
- [PATCH vkd3d 04/10] vkd3d: Implement RasterizedStream.
Józef Kucia
- [PATCH vkd3d 05/10] vkd3d-shader: Introduce vkd3d_dxbc_compiler_emit_initial_declarations().
Józef Kucia
- [PATCH vkd3d 06/10] vkd3d-shader: Add basic support for transform feedback.
Józef Kucia
- [PATCH vkd3d 07/10] vkd3d: Pass transform feedback info to vkd3d-shader.
Józef Kucia
- [PATCH vkd3d 08/10] vkd3d: Enable transform feedback for pipeline states with stream output.
Józef Kucia
- [PATCH vkd3d 09/10] vkd3d: Implement stream output resource barriers naively.
Józef Kucia
- [PATCH vkd3d 10/10] tests: Add test for stream output without geometry shader.
Józef Kucia
- [PATCH vkd3d 01/10] vkd3d: Enable VK_EXT_transform_feedback.
Marvin
- [PATCH] xmllite/tests: Fix a memory leak (Valgrind).
Nikolay Sivov
- [PATCH] crypt32/tests: Fix a typo in ok() message.
Gijs Vermeulen
- [PATCH vkd3d 06/10] vkd3d-shader: Add basic support for transform feedback.
Henri Verbeet
- [PATCH vkd3d 02/10] vkd3d: Set transform feedback buffer usage flags.
Henri Verbeet
- [PATCH vkd3d 07/10] vkd3d: Pass transform feedback info to vkd3d-shader.
Henri Verbeet
- [PATCH vkd3d 08/10] vkd3d: Enable transform feedback for pipeline states with stream output.
Henri Verbeet
- [PATCH vkd3d 03/10] vkd3d: Implement d3d12_command_list_SOSetTargets().
Henri Verbeet
- [PATCH vkd3d 10/10] tests: Add test for stream output without geometry shader.
Henri Verbeet
- [PATCH vkd3d 01/10] vkd3d: Enable VK_EXT_transform_feedback.
Henri Verbeet
- [PATCH vkd3d 09/10] vkd3d: Implement stream output resource barriers naively.
Henri Verbeet
- [PATCH vkd3d 04/10] vkd3d: Implement RasterizedStream.
Henri Verbeet
- [PATCH vkd3d 05/10] vkd3d-shader: Introduce vkd3d_dxbc_compiler_emit_initial_declarations().
Henri Verbeet
- [PATCH] wbemprox/tests: Fix some memory leaks (Valgrind).
Sven Baars
- [PATCH v2 1/6] d3dx9: Factor out {lock|unlock}_surface() functions.
Matteo Bruni
- [PATCH v2 2/6] d3dx9: Use temporary surface in D3DXFillTexture() for unmappable textures.
Matteo Bruni
- [PATCH v2 3/6] d3dx9/tests: Add test for D3DXFillVolumeTexture() with default pool texture.
Matteo Bruni
- [PATCH v2 4/6] d3dx9: Do not ignore surface map failure in D3DXSaveSurfaceToFileInMemory().
Matteo Bruni
- [PATCH v2 5/6] d3dx9: Use temporary surface in D3DXSaveSurfaceToFileInMemory() for unmappable textures.
Matteo Bruni
- [PATCH v2 6/6] d3dx9: Use {lock|unlock}_surface() in D3DXLoadSurfaceFromMemory().
Matteo Bruni
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
DarkZeros
- [PATCH] ntoskrnl.exe: Properly handle already-loaded drivers in handle_bus_relations().
Zebediah Figura
- [PATCH 1/2] po: Update Sinhala translation
Mathew Hodson
- [PATCH 1/2] po: Update Sinhala translation
Isira Seneviratne
- [PATCH] po: Update Sinhala translation
Isira Seneviratne
- [PATCH] wbemprox/tests: Fix some memory leaks (Valgrind).
Hans Leidekker
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
Stefan Dösinger
- [PATCH] shell32/tests: Fix some memory leaks (Valgrind).
Gabriel Ivăncescu
- [PATCH vkd3d 1/6] vkd3d-shader: Fix SV_VertexID.
Józef Kucia
- [PATCH vkd3d 2/6] tests: Add test for SV_VertexID.
Józef Kucia
- [PATCH vkd3d 3/6] tests: Add test for SV_VertexID with indirect draws.
Józef Kucia
- [PATCH vkd3d 4/6] vkd3d-shader: Use result type for atomic instructions source parameters.
Józef Kucia
- [PATCH vkd3d 5/6] vkd3d-shader: Use vkd3d_dxbc_compiler_emit_load_src() in more places.
Józef Kucia
- [PATCH vkd3d 6/6] vkd3d-shader: Use result type for bitfield instructions source parameters.
Józef Kucia
- [PATCH] wined3d: Allow multisample destination textures in the GLSL blitter.
Henri Verbeet
- [PATCH] taskschd/tests: Fix some memory leaks (Valgrind).
Sven Baars
- [PATCH vkd3d 1/6] vkd3d-shader: Fix SV_VertexID.
Henri Verbeet
- [PATCH vkd3d 2/6] tests: Add test for SV_VertexID.
Henri Verbeet
- [PATCH vkd3d 3/6] tests: Add test for SV_VertexID with indirect draws.
Henri Verbeet
- [PATCH vkd3d 4/6] vkd3d-shader: Use result type for atomic instructions source parameters.
Henri Verbeet
- [PATCH vkd3d 6/6] vkd3d-shader: Use result type for bitfield instructions source parameters.
Henri Verbeet
- [PATCH vkd3d 5/6] vkd3d-shader: Use vkd3d_dxbc_compiler_emit_load_src() in more places.
Henri Verbeet
- [PATCH] taskschd/tests: Fix some memory leaks (Valgrind).
Dmitry Timoshkov
- [PATCH 1/4] d3d8: Clamp vertex buffer upload range to buffer size.
Józef Kucia
- [PATCH 2/4] d3d9: Clamp vertex buffer upload range to buffer size.
Józef Kucia
- [PATCH 3/4] d3d8: Clamp index buffer upload range to buffer size.
Józef Kucia
- [PATCH 4/4] d3d9: Clamp index buffer upload range to buffer size.
Józef Kucia
- [PATCH 1/4] d3d8: Clamp vertex buffer upload range to buffer size.
Marvin
- [PATCH] taskschd/tests: Fix some memory leaks (Valgrind).
Sven Baars
- [PATCH 2/4] d3d9: Clamp vertex buffer upload range to buffer size.
Marvin
- [PATCH] taskschd/tests: Fix some memory leaks (Valgrind).
Dmitry Timoshkov
- [PATCH 3/4] d3d8: Clamp index buffer upload range to buffer size.
Marvin
- [PATCH] taskschd/tests: Fix some memory leaks (Valgrind).
Sven Baars
- [PATCH 4/4] d3d9: Clamp index buffer upload range to buffer size.
Marvin
- [PATCH] taskschd/tests: Fix some memory leaks (Valgrind).
Dmitry Timoshkov
- [website] Revise the 'Get Involved' web page.
Jeremy White
- [PATCH] windowscodecs: Fix the buffer size check in TIFF decoder's CopyPixels implementation.
Vincent Povirk
- [PATCH] crypt32/tests: Fix a memory leak (Valgrind).
Gijs Vermeulen
- [PATCH] rpcrt4/tests: Fix some memory leaks (Valgrind).
Sven Baars
- [RFC PATCH 5/9] wined3d: Support adapter LUID via SetupAPI.
Józef Kucia
- [PATCH 1/4] d3d8: Clamp vertex buffer upload range to buffer size.
Henri Verbeet
- [PATCH 2/4] d3d9: Clamp vertex buffer upload range to buffer size.
Henri Verbeet
- [PATCH 3/4] d3d8: Clamp index buffer upload range to buffer size.
Henri Verbeet
- [PATCH 4/4] d3d9: Clamp index buffer upload range to buffer size.
Henri Verbeet
- [PATCH vkd3d 1/3] vkd3d: Require D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT for stream output.
Józef Kucia
- [PATCH vkd3d 2/3] vkd3d: Require D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT for input layout.
Józef Kucia
- [PATCH vkd3d 3/3] vkd3d-shader: Rename vkd3d_shader_interface to vkd3d_shader_interface_info.
Józef Kucia
- [PATCH 1/2] riched20/tests: Fix a memory leak (Valgrind).
Sven Baars
- [PATCH 1/2] riched20/tests: Fix a memory leak (Valgrind).
Sven Baars
- [PATCH] wined3d: Avoid potential out-of-bounds memory access in surface_cpu_blt_colour_fill().
Józef Kucia
- [PATCH] msvcp140/tests: Fix typos in ok() messages.
Gijs Vermeulen
- [PATCH] opcservices/tests: Fix some memory leaks (Valgrind).
Sven Baars
- [PATCH] atl100/tests: Fix a memory leak (Valgrind).
Gijs Vermeulen
- [PATCH] comctl32/tests: Fix a memory leak (Valgrind).
Gijs Vermeulen
- [PATCH v2] comctl32/tests: Fix a memory leak (Valgrind).
Gijs Vermeulen
- [PATCH] comctl32/tests: Fix a memory leak (Valgrind).
Marvin
- [PATCH] include: Fix a typo.
Dmitry Timoshkov
- [PATCH 1/2] riched20/tests: Fix a memory leak (Valgrind).
Huw Davies
- [PATCH v2] comctl32/tests: Fix a memory leak (Valgrind).
Alexandre Julliard
- [PATCH] oleaut32/tests: Fix a memory leak (Valgrind).
Sven Baars
- [PATCH vkd3d 1/3] vkd3d: Require D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT for stream output.
Henri Verbeet
- [PATCH vkd3d 2/3] vkd3d: Require D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT for input layout.
Henri Verbeet
- [PATCH vkd3d 3/3] vkd3d-shader: Rename vkd3d_shader_interface to vkd3d_shader_interface_info.
Henri Verbeet
- [PATCH] wined3d: Avoid potential out-of-bounds memory access in surface_cpu_blt_colour_fill().
Henri Verbeet
- [PATCH] ddraw/tests: Add a test for the "GDI" surface.
Henri Verbeet
- [PATCH] ddraw/tests: Add a test for the "GDI" surface.
Marvin
- [PATCH] ole32/tests: Fix a memory leak (Valgrind).
Sven Baars
- [PATCH] msvcp140/tests: Fix typos in ok() messages.
Piotr Caban
- [PATCH] ntoskrnl.exe/tests: Fix some memory leaks (Valgrind).
Sven Baars
- [PATCH vkd3d 1/7] vkd3d: Skip uninitialized descriptors in OMSetRenderTargets().
Józef Kucia
- [PATCH vkd3d 2/7] vkd3d: Handle base offset in GetCopyableFootprints().
Józef Kucia
- [PATCH vkd3d 3/7] tests: Test GetCopyableFootprints() with base offset.
Józef Kucia
- [PATCH vkd3d 4/7] vkd3d: Allow D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT only for small textures.
Józef Kucia
- [PATCH vkd3d 5/7] vkd3d: Simplify d3d12_device_GetResourceAllocationInfo().
Józef Kucia
- [PATCH vkd3d 6/7] vkd3d: Allow D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT only when explicitly requested.
Józef Kucia
- [PATCH vkd3d 7/7] tests: Add more tests for texture allocation info.
Józef Kucia
- [PATCH] ntdll/tests: Fix some string leaks (Valgrind).
Sven Baars
- [PATCH vkd3d] README: Expand on building and using vkd3d
Andrew Eikum
- [PATCH 1/2] po: Update Sinhala translation.
Isira Seneviratne
- [PATCH 2/2] po: Update French translation.
Isira Seneviratne
- [PATCH 1/2] po: Update Sinhala translation.
Marvin
- [PATCH 2/2] po: Update French translation.
Marvin
- [PATCH] msscript.ocx/tests: Fix some memory leaks (Valgrind).
Sven Baars
- 4.0 release
Alexandre Julliard
- [PATCH v2 1/2] po: Update Sinhala translation.
Isira Seneviratne
- [PATCH] d3d9: Make IDirect3D9Ex::GetAdapterDisplayModeEx PURE and add missing defines.
Joshua Ashton
- [PATCH] kernel32/tests: Fix a memory leak (Valgrind).
Sven Baars
- [PATCH] ole32/tests: Test for the correct IID
Alistair Leslie-Hughes
- [PATCH] ddraw: Mipmap sublevels have their own mipmap counter
David Adam
- Fwd: [PATCH] d3dx9_36/tests: Fix D3DXMatrixTransformation when the scaling matrix is NULL
David Adam
- [PATCH] ddraw: Mipmap sublevels have their own mipmap counter
Marvin
- Fwd: [PATCH] d3dx9_36/tests: Fix D3DXMatrixTransformation when the scaling matrix is NULL
Marvin
- Wine staging 4.0-rc7 release
Alistair Leslie-Hughes
- [PATCH] user32/tests: Add more tests for SetWindowPos() on child window.
Paul Gofman
- [PATCH] user32/tests: Add more tests for SetWindowPos() on child window.
Marvin
- [PATCH] user32/tests: Add more tests for SetWindowPos() on child window.
Paul Gofman
- [PATCH] hlink/tests: Fix some memory leaks (Valgrind).
Sven Baars
- [PATCH] comdlg32: Improve PRINT32 dialog
Alistair Leslie-Hughes
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
DarkZeros
- [PATCH vkd3d 1/7] vkd3d: Skip uninitialized descriptors in OMSetRenderTargets().
Henri Verbeet
- [PATCH vkd3d 4/7] vkd3d: Allow D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT only for small textures.
Henri Verbeet
- [PATCH vkd3d 5/7] vkd3d: Simplify d3d12_device_GetResourceAllocationInfo().
Henri Verbeet
- [PATCH vkd3d 3/7] tests: Test GetCopyableFootprints() with base offset.
Henri Verbeet
- [PATCH vkd3d 6/7] vkd3d: Allow D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT only when explicitly requested.
Henri Verbeet
- [PATCH vkd3d 7/7] tests: Add more tests for texture allocation info.
Henri Verbeet
- [PATCH vkd3d 2/7] vkd3d: Handle base offset in GetCopyableFootprints().
Henri Verbeet
- [PATCH vkd3d] README: Expand on building and using vkd3d
Henri Verbeet
- [PATCH vkd3d] README: Expand on building and using vkd3d
Andrew Eikum
- [PATCH 1/2] crypt32: Implement CryptHashCertificate2
Orhan 'aib' Kavrakoğlu
- [PATCH 2/2] crypt32/tests: Add tests for CryptHashCertificate2
Orhan 'aib' Kavrakoğlu
- [PATCH] gdiplus/tests: Fix a memory leak (Valgrind).
Sven Baars
- [patch v2] ddraw: Mipmaps sublevels have their own mipmap counter
David Adam
- [PATCH] dswave/tests: Fix a memory leak (Valgrind).
Sven Baars
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
Stefan Dösinger
- [PATCH] dmband/tests: Fix a memory leak (Valgrind).
Sven Baars
- [PATCH] dmcompos/tests: Fix a memory leak (Valgrind).
Sven Baars
- [PATCH] dmscript/tests: Fix a memory leak (Valgrind).
Sven Baars
- [PATCH] dmstyle/tests: Fix a memory leak (Valgrind).
Sven Baars
- [PATCH] dmloader: Fix a memory leak
Michael Stefaniuc
- [PATCH] dmusic/tests: Fix a memory leak (Valgrind).
Sven Baars
- [PATCH] dswave/tests: Fix a memory leak (Valgrind).
Michael Stefaniuc
- [PATCH] dmband/tests: Fix a memory leak (Valgrind).
Michael Stefaniuc
- [PATCH] dmcompos/tests: Fix a memory leak (Valgrind).
Michael Stefaniuc
- [PATCH] dmscript/tests: Fix a memory leak (Valgrind).
Michael Stefaniuc
- [PATCH] dmstyle/tests: Fix a memory leak (Valgrind).
Michael Stefaniuc
- [PATCH] dmusic/tests: Fix a memory leak (Valgrind).
Michael Stefaniuc
- [PATCH] ping: Add Ctrl+C event handling
Isira Seneviratne
- [PATCH] winetest: Add GUI to display results of individual tests
Isira Seneviratne
- [PATCH] po: Update Sinhala translation.
Isira Seneviratne
- [PATCH] dmloader: Fix a memory leak
Marvin
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
DarkZeros
- [PATCH 1/4] d3d8/tests: Add a test for MultiplyTransform().
Zebediah Figura
- [PATCH 2/4] d3d9/tests: Add a test for MultiplyTransform().
Zebediah Figura
- [PATCH 3/4] ddraw/tests: Add a test for MultiplyTransform().
Zebediah Figura
- [PATCH 4/4] wined3d: Remove stateblock handling from wined3d_device_multiply_transform().
Zebediah Figura
- [PATCH 1/4] d3d8/tests: Add a test for MultiplyTransform().
Marvin
- [RFC PATCH 2/9] setupapi: Implement SetupDiSetDevicePropertyW.
Zebediah Figura
- [PATCH 2/4] d3d9/tests: Add a test for MultiplyTransform().
Marvin
- [PATCH] msvcp140: Export _Equivalent and port tests.
Gijs Vermeulen
- [PATCH] wtsapi32: Improve WTSQueryUserToken stub.
Gijs Vermeulen
- [PATCH 3/4] ddraw/tests: Add a test for MultiplyTransform().
Marvin
- [RFC PATCH 3/9] setupapi: Implement SetupDiGetDevicePropertyW.
Zebediah Figura
- [PATCH 1/4] setupapi: Store the path to the driver key in the device key.
Zebediah Figura
- [PATCH 2/4] setupapi: Don't use the devnode to allocate driver keys.
Zebediah Figura
- [PATCH 3/4] setupapi: Also remove the driver key in remove_device().
Zebediah Figura
- [PATCH 4/4] setupapi/tests: Create the setup class key before trying to create the driver key.
Zebediah Figura
- [PATCH 4/4] wined3d: Remove stateblock handling from wined3d_device_multiply_transform().
Marvin
- [PATCH 3/4] setupapi: Also remove the driver key in remove_device().
Marvin
- [PATCH 1/5] msi/tests: Introduce a variadic check_record() helper.
Zebediah Figura
- [PATCH 2/5] msi/tests: Use check_record() in test_columnorder().
Zebediah Figura
- [PATCH 3/5] msi/tests: Use check_record() in test_dbmerge().
Zebediah Figura
- [PATCH 4/5] msi/tests: Use check_record() in test_select_column_names().
Zebediah Figura
- [PATCH 5/5] msi/tests: Use check_record() in test_join().
Zebediah Figura
- [PATCH v2 1/4] setupapi: Store the path to the driver key in the device key.
Zebediah Figura
- [PATCH v2 2/4] setupapi: Don't use the devnode to allocate driver keys.
Zebediah Figura
- [PATCH v2 3/4] setupapi/tests: Create the setup class key before trying to create the driver key.
Zebediah Figura
- [PATCH v2 4/4] setupapi: Also remove the driver key in remove_device().
Zebediah Figura
- [PATCH] d3d11: Implement d3d11_device_GetImmediateContext1().
Nikolay Sivov
- [PATCH 1/3] ntdll: Store range upper boundary for dynamic unwind entry.
Nikolay Sivov
- [PATCH 2/3] ntdll: Keep unwind table entry count instead of a size.
Nikolay Sivov
- [PATCH 3/3] ntdll: Implement growable unwind tables API.
Nikolay Sivov
- [PATCH] comctl32/progress: Handle min == max case in PBM_STEPIT.
Nikolay Sivov
- [PATCH] api-ms-*: Add missing FindResourceW() forward.
Nikolay Sivov
- [PATCH] d3d11: Implement d3d11_device_GetImmediateContext1().
Marvin
- [PATCH resend] shell32: Rename SHELL32_714 to PathIsTemporaryW
Alex Henrie
- [PATCH] ntdll/tests: Add a test to show that CommandLine buffer should be inside of the ProcessParameters block.
Dmitry Timoshkov
- [PATCH] ntdll/tests: Add a test to show that CommandLine buffer should be inside of the ProcessParameters block.
Marvin
- [PATCH] wininet: Return proper cache path from GetUrlCacheConfigInfo.
Dmitry Timoshkov
- [PATCH] wininet: Return proper cache path from GetUrlCacheConfigInfo.
Marvin
- [RFC PATCH 2/9] setupapi: Implement SetupDiSetDevicePropertyW.
Zhiyi Zhang
- [PATCH] riched20: Handle -1 in IRichEditOle::GetObject().
Jactry Zeng
- [PATCH] riched20: Handle -1 in IRichEditOle::GetObject().
Marvin
- [PATCH] riched20: Handle -1 in IRichEditOle::GetObject().
Nikolay Sivov
- [RFC PATCH 3/9] setupapi: Implement SetupDiGetDevicePropertyW.
Zhiyi Zhang
- [PATCH 4/4] wined3d: Remove stateblock handling from wined3d_device_multiply_transform().
Sven Baars
- [PATCH 1/5] msi/tests: Introduce a variadic check_record() helper.
Hans Leidekker
- [PATCH 2/5] msi/tests: Use check_record() in test_columnorder().
Hans Leidekker
- [PATCH 3/5] msi/tests: Use check_record() in test_dbmerge().
Hans Leidekker
- [PATCH 4/5] msi/tests: Use check_record() in test_select_column_names().
Hans Leidekker
- [PATCH 5/5] msi/tests: Use check_record() in test_join().
Hans Leidekker
- [PATCH 4/4] wined3d: Remove stateblock handling from wined3d_device_multiply_transform().
Józef Kucia
- [PATCH 1/2] ole32: Implement chained IInitializeSpy support.
Nikolay Sivov
- [PATCH 2/2] ole32/tests: Test flags passed to spy methods.
Nikolay Sivov
- [PATCH 1/2] crypt32: Implement CryptHashCertificate2
Isira Seneviratne
- [PATCH 2/2] crypt32/tests: Add tests for CryptHashCertificate2
Isira Seneviratne
- [PATCH] ping: Add Ctrl+C event handling
Huw Davies
- [PATCH] ping: Add Ctrl+C event handling
Isira Seneviratne
- [PATCH v2] ping: Add Ctrl+C event handling
Isira Seneviratne
- [PATCH 2/2] crypt32/tests: Add tests for CryptHashCertificate2
Marvin
- [PATCH 1/2] crypt32: Make sure that the provider supports the specified signature algorithm.
Dmitry Timoshkov
- [PATCH 2/2] crypt32: Make sure that the provider supports the specified hash algorithm.
Dmitry Timoshkov
- [PATCH 4/4] wined3d: Remove stateblock handling from wined3d_device_multiply_transform().
Sven Baars
- [PATCH v2] ping: Add Ctrl+C event handling
Huw Davies
- [patch v2] ddraw: Mipmaps sublevels have their own mipmap counter
Marvin
- [PATCH 1/2] ole32: Implement chained IInitializeSpy support.
Marvin
- [PATCH 1/2] crypt32: Implement CryptHashCertificate2
Marvin
- [PATCH 2/2] crypt32/tests: Add tests for CryptHashCertificate2
Marvin
- [PATCH v2] ping: Add Ctrl+C event handling
Isira Seneviratne
- [PATCH v2] ping: Add Ctrl+C event handling
Huw Davies
- [PATCH v2] ping: Add Ctrl+C event handling
Isira Seneviratne
- [PATCH] msvcp140: Export _Equivalent and port tests.
Piotr Caban
- [PATCH 1/2] msvcrt: Optimize tolower function when locale was never changed
Piotr Caban
- [PATCH 2/2] msvcrt: Optimize toupper function when locale was never changed
Piotr Caban
- [PATCH] mshtml.idl: Add IDOMCustomEvent declaration.
Jacek Caban
- [PATCH] rpcrt4: Fix comment about HANDLE_PARAM_IS_RETURN.
Jacek Caban
- [PATCH 1/2] widl: Fix HANDLE_PARAM_IS_RETURN flag handling.
Jacek Caban
- [PATCH 2/2] widl: Use public HANDLE_PARAM_IS_* flags.
Jacek Caban
- [PATCH v2 1/2] libs/port/mbtowc: Handle partially overlapped buffers
Gabriel Ivăncescu
- [PATCH v2 2/2] kernel32/tests: Test partially overlapped buffers for MultiByteToWideChar
Gabriel Ivăncescu
- [PATCH 1/2] shell32/autocomplete: Don't autoappend on Paste if ACO_AUTOAPPEND is off
Gabriel Ivăncescu
- [PATCH 2/2] shell32/autocomplete: Always expand if the enumerator was reset
Gabriel Ivăncescu
- [PATCH] rpcrt4/tests: Run RPC tests in both mixed and fully interpreted mode.
Jacek Caban
- [PATCH vkd3d 1/5] vkd3d-shader: Fix resinfo for cube textures.
Józef Kucia
- [PATCH vkd3d 2/5] tests: Add test for resinfo shader instruction.
Józef Kucia
- [PATCH vkd3d 3/5] vkd3d-shader: Avoid using private variables for depth output registers.
Józef Kucia
- [PATCH vkd3d 4/5] vkd3d-shader: Implement oMask shader register.
Józef Kucia
- [PATCH vkd3d 5/5] tests: Add test for oMask shader register.
Józef Kucia
- [PATCH v2] ping: Add Ctrl+C event handling
Isira Seneviratne
- [PATCH] rpcrt4/tests: Run RPC tests in both mixed and fully interpreted mode.
Dmitry Timoshkov
- [PATCH] rpcrt4/tests: Run RPC tests in both mixed and fully interpreted mode.
Jacek Caban
- [PATCH v2] rpcrt4/tests: Run RPC tests in both mixed and fully interpreted mode.
Jacek Caban
- [PATCH vkd3d 1/5] vkd3d-shader: Fix resinfo for cube textures.
Henri Verbeet
- [PATCH vkd3d 2/5] tests: Add test for resinfo shader instruction.
Henri Verbeet
- [PATCH vkd3d 3/5] vkd3d-shader: Avoid using private variables for depth output registers.
Henri Verbeet
- [PATCH vkd3d 4/5] vkd3d-shader: Implement oMask shader register.
Henri Verbeet
- [PATCH vkd3d 5/5] tests: Add test for oMask shader register.
Henri Verbeet
- [PATCH 3/4] ddraw/tests: Add a test for MultiplyTransform().
Henri Verbeet
- [PATCH 4/4] wined3d: Remove stateblock handling from wined3d_device_multiply_transform().
Henri Verbeet
- [PATCH 2/4] d3d9/tests: Add a test for MultiplyTransform().
Henri Verbeet
- [PATCH 1/4] d3d8/tests: Add a test for MultiplyTransform().
Henri Verbeet
- [PATCH] d3d11: Implement d3d11_device_GetImmediateContext1().
Henri Verbeet
- [PATCH 1/2] ddraw: Implement ddraw7_FlipToGDISurface().
Henri Verbeet
- [PATCH 2/2] ddraw: Return the correct swapchain surface in ddraw7_GetGDISurface().
Henri Verbeet
- [PATCH resend] user32: Check invalid handle in GetRawInputData.
Zhiyi Zhang
- [PATCH 1/3] shell32/shfldr_desktop: Use friendly name instead of GUID when SHGDN_FORADDRESSBAR is set
Gabriel Ivăncescu
- [PATCH 2/3] shell32/shfldr_mycomp: Use friendly name instead of GUID when SHGDN_FORADDRESSBAR is set
Gabriel Ivăncescu
- [PATCH 3/3] shell32/tests: Test GetDisplayNameOf for special folders with both SHGDN_FORPARSING and SHGDN_FORADDRESSBAR
Gabriel Ivăncescu
- [PATCH 1/2] ddraw: Implement ddraw7_FlipToGDISurface().
Marvin
- [PATCH resend] user32: Fix a memory leak.
Zhiyi Zhang
- [RFC PATCH 2/9] setupapi: Implement SetupDiSetDevicePropertyW.
Zebediah Figura
- [PATCH 2/2] ddraw: Return the correct swapchain surface in ddraw7_GetGDISurface().
Marvin
- [PATCH resend] user32: Check invalid handle in GetRawInputData.
Marvin
- [PATCH resend] user32: Fix a memory leak.
Marvin
- [PATCH 1/2] ddraw/tests: Add tests for the "dwMipMapCount" field of texture sub-levels.
Henri Verbeet
- [PATCH 2/2] ddraw: Fix the "dwMipMapCount" field of texture sub-levels.
Henri Verbeet
- [PATCH] rpcrt4/tests: Run RPC tests in both mixed and fully interpreted mode.
Zebediah Figura
- [website] German translation for release 4.0-rc6
Julian Rüger
- [website] German translation for release 4.0-rc7
Julian Rüger
- [website] German translation for release 4.0
Julian Rüger
- [website] German translation for release 4.0 (try 2)
Julian Rüger
- [PATCH 1/2] ddraw/tests: Add tests for the "dwMipMapCount" field of texture sub-levels.
Marvin
- [PATCH 2/2] ddraw: Fix the "dwMipMapCount" field of texture sub-levels.
Marvin
- [PATCH] gdiplus/tests: Fix a memory leak (Valgrind).
Vincent Povirk
- [PATCH] api-ms-*: Add missing FindResourceW() forward.
Fabian Maurer
- [PATCH] rpcrt4/tests: Run RPC tests in both mixed and fully interpreted mode.
Jacek Caban
- [PATCH] api-ms-*: Add missing FindResourceW() forward.
Nikolay Sivov
- [PATCH] api-ms-*: Add missing FindResourceW() forward.
Fabian Maurer
- [PATCH] api-ms-*: Add missing FindResourceW() forward.
Nikolay Sivov
- [PATCH] api-ms-*: Add missing FindResourceW() forward.
Chip Davis
- [PATCH] api-ms-*: Add missing FindResourceW() forward.
Nikolay Sivov
- [PATCH] api-ms-*: Add missing FindResourceW() forward.
Fabian Maurer
- [PATCH 1/6] d3dx9/tests: Expect plain render target creation to work.
Matteo Bruni
- [PATCH 2/6] d3dx9/tests: Fix a couple of ok() messages.
Matteo Bruni
- [PATCH 3/6] d3d9/tests: Add a D3D9Ex test for drawing with D3DPOOL_SYSTEMMEM buffers.
Matteo Bruni
- [PATCH 4/6] d3d9/tests: Test drawing with D3DPOOL_SYSTEMMEM textures.
Matteo Bruni
- [PATCH 5/6] d3d8/tests: Test drawing with D3DPOOL_SYSTEMMEM textures.
Matteo Bruni
- [PATCH 6/6] ddraw/tests: Test drawing with system memory textures.
Matteo Bruni
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
DarkZeros
- [PATCH 3/6] d3d9/tests: Add a D3D9Ex test for drawing with D3DPOOL_SYSTEMMEM buffers.
Marvin
- [PATCH 6/6] ddraw/tests: Test drawing with system memory textures.
Marvin
- [PATCH 1/6] hal: Limit exports to the appropriate architectures.
Zebediah Figura
- [PATCH 2/6] ntoskrnl.exe: Implement KeInitializeSpinLock().
Zebediah Figura
- [PATCH 3/6] hal: Implement KeReleaseSpinLock().
Zebediah Figura
- [PATCH 4/6] ntoskrnl.exe: Implement KeReleaseSpinLock().
Zebediah Figura
- [PATCH 5/6] hal: Implement KeAcquireSpinLock().
Zebediah Figura
- [PATCH 6/6] ntoskrnl.exe: Implement KeAcquireSpinLockRaiseToDpc().
Zebediah Figura
- [PATCH 3/6] hal: Implement KeReleaseSpinLock().
Marvin
- [PATCH 4/6] ntoskrnl.exe: Implement KeReleaseSpinLock().
Marvin
- [PATCH 1/5] wined3d: Remove stateblock handling from wined3d_device_set_shader_resource_view().
Zebediah Figura
- [PATCH 2/5] wined3d: Remove stateblock handling from wined3d_device_set_sampler().
Zebediah Figura
- [PATCH 3/5] wined3d: Remove stateblock handling from wined3d_device_set_pipeline_unordered_access_view().
Zebediah Figura
- [PATCH 4/5] wined3d: Remove stateblock handling from wined3d_device_set_stream_output().
Zebediah Figura
- [PATCH 5/5] wined3d: Remove stateblock handling from wined3d_device_set_constant_buffer().
Zebediah Figura
- [PATCH 5/6] hal: Implement KeAcquireSpinLock().
Marvin
- [PATCH 6/6] ntoskrnl.exe: Implement KeAcquireSpinLockRaiseToDpc().
Marvin
- [PATCH v2 1/6] hal: Limit exports to the appropriate architectures.
Zebediah Figura
- [PATCH v2 2/6] ntoskrnl.exe: Implement KeInitializeSpinLock().
Zebediah Figura
- [PATCH v2 3/6] hal: Implement KeReleaseSpinLock().
Zebediah Figura
- [PATCH v2 4/6] ntoskrnl.exe: Implement KeReleaseSpinLock().
Zebediah Figura
- [PATCH v2 5/6] hal: Implement KeAcquireSpinLock().
Zebediah Figura
- [PATCH v2 6/6] ntoskrnl.exe: Implement KeAcquireSpinLockRaiseToDpc().
Zebediah Figura
- [PATCH v2 2/6] ntoskrnl.exe: Implement KeInitializeSpinLock().
Marvin
- [PATCH 1/5] msi/tests: Use check_record() in more places.
Zebediah Figura
- [PATCH 2/5] msi: Get rid of the find_matching_rows() view operation.
Zebediah Figura
- [PATCH 3/5] msi: Get rid of the remove_column() view operation.
Zebediah Figura
- [PATCH 4/5] msi: Use a BOOL to track string persistence.
Zebediah Figura
- [PATCH 5/5] msi: Use 0-indexed row numbers in the modify() view operation.
Zebediah Figura
- [PATCH 1/5] msi/tests: Use check_record() in more places.
Marvin
- [PATCH resend] kernel32: Implement FormatMessage variable prefixes I, I32, and I64
Alex Henrie
- [PATCH] user32/dialog: Fix setting negative dialog item ids.
Nikolay Sivov
- [PATCH] user32/dialog: Fix setting negative dialog item ids.
Marvin
- [PATCH] strmbase: Fix some memory leaks (Valgrind).
Sven Baars
- [PATCH] wsdapi: Fix some memory leaks (Valgrind).
Sven Baars
- [PATCH] gdiplus: Don't return copies of font families from GdipGetFontCollectionFamilyList.
Sven Baars
- [PATCH] gdiplus: Fix a memory leak on error path (Valgrind).
Sven Baars
- [PATCH] windowscodecs: Fix a memory leak (Valgrind).
Sven Baars
- [PATCH] gdiplus: Don't return copies of font families from GdipGetFontCollectionFamilyList.
Nikolay Sivov
- [PATCH] user32/dialog: Fix setting negative dialog item ids.
Nikolay Sivov
- [PATCH 1/8] d3d9: Validate surface parameter in d3d9_device_ColorFill().
Józef Kucia
- [PATCH 2/8] d3d10core/tests: Add test for sample_c_lz instruction.
Józef Kucia
- [PATCH 3/8] d3d10core/tests: Add option to enable debug layer.
Józef Kucia
- [PATCH 4/8] d3d10core/tests: Fix crashes with debug layer enabled.
Józef Kucia
- [PATCH 5/8] d3d10core/tests: Avoid "skipping tests" in skip() messages.
Józef Kucia
- [PATCH 6/8] wined3d: Move wined3d_bit_scan() to public header.
Józef Kucia
- [PATCH 7/8] d3d8: Use wined3d_bit_scan() instead of open-coding it.
Józef Kucia
- [PATCH 8/8] d3d9: Use wined3d_bit_scan() instead of open-coding it.
Józef Kucia
- [PATCH] po: Update Sinhala translation.
Isira Seneviratne
- [PATCH 1/8] d3d9: Validate surface parameter in d3d9_device_ColorFill().
Marvin
- [PATCH 2/8] d3d10core/tests: Add test for sample_c_lz instruction.
Marvin
- [PATCH 1/2] ole32: Implement chained IInitializeSpy support.
Huw Davies
- [PATCH 3/8] d3d10core/tests: Add option to enable debug layer.
Marvin
- [PATCH 4/8] d3d10core/tests: Fix crashes with debug layer enabled.
Marvin
- [PATCH 5/8] d3d10core/tests: Avoid "skipping tests" in skip() messages.
Marvin
- [PATCH] rpcrt4/tests: Use --prefix-client to avoid duplicated function implementations.
Jacek Caban
- [PATCH 1/2] widl: Fix context handle as return value handling.
Jacek Caban
- [PATCH 2/2] widl: Default to input param if [out] nor [in] attribut is specified in get_contexthandle_flags.
Jacek Caban
- [PATCH 6/8] wined3d: Move wined3d_bit_scan() to public header.
Marvin
- [PATCH 7/8] d3d8: Use wined3d_bit_scan() instead of open-coding it.
Marvin
- [PATCH] mshtml: Add IDOMCustomEvent interface stub implementation.
Jacek Caban
- [PATCH 8/8] d3d9: Use wined3d_bit_scan() instead of open-coding it.
Marvin
- [PATCH 1/2] wbemprox: Add Win32_NetworkAdapter DeviceAdapterID property.
Piotr Caban
- [PATCH 2/2] wbemprox: Add Win32_NetworkAdapter Description property.
Piotr Caban
- [PATCH] gdiplus: Don't return copies of font families from GdipGetFontCollectionFamilyList.
Sven Baars
- [PATCH 1/2] ole32: Implement chained IInitializeSpy support.
Nikolay Sivov
- [PATCH vkd3d 1/5] vkd3d-shader: Mark hs_decls as declaration instruction.
Józef Kucia
- [PATCH vkd3d 2/5] vkd3d-shader: Implement vCoverage shader register.
Józef Kucia
- [PATCH vkd3d 3/5] vkd3d: Do not ignore SampleMask in D3D12_GRAPHICS_PIPELINE_STATE_DESC.
Józef Kucia
- [PATCH vkd3d 4/5] tests: Add test for vCoverage shader register.
Józef Kucia
- [PATCH vkd3d 5/5] tests: Add test for sample_c_lz instruction.
Józef Kucia
- [PATCH] ucrtbase: Add ilogb* functions.
Nikolay Sivov
- [PATCH 1/2] wbemprox: Add Win32_NetworkAdapter DeviceAdapterID property.
Hans Leidekker
- [PATCH 2/2] wbemprox: Add Win32_NetworkAdapter Description property.
Hans Leidekker
- [PATCH] gdiplus: Don't return copies of font families from GdipGetFontCollectionFamilyList.
Vincent Povirk
- [PATCH] gdiplus: Don't return copies of font families from GdipGetFontCollectionFamilyList.
Sven Baars
- [PATCH 3/6] d3d9/tests: Add a D3D9Ex test for drawing with D3DPOOL_SYSTEMMEM buffers.
Henri Verbeet
- [PATCH 4/6] d3d9/tests: Test drawing with D3DPOOL_SYSTEMMEM textures.
Henri Verbeet
- [PATCH 5/6] d3d8/tests: Test drawing with D3DPOOL_SYSTEMMEM textures.
Henri Verbeet
- [PATCH 6/6] ddraw/tests: Test drawing with system memory textures.
Henri Verbeet
- [PATCH 1/5] wined3d: Remove stateblock handling from wined3d_device_set_shader_resource_view().
Henri Verbeet
- [PATCH 2/5] wined3d: Remove stateblock handling from wined3d_device_set_sampler().
Henri Verbeet
- [PATCH 4/5] wined3d: Remove stateblock handling from wined3d_device_set_stream_output().
Henri Verbeet
- [PATCH 5/5] wined3d: Remove stateblock handling from wined3d_device_set_constant_buffer().
Henri Verbeet
- [PATCH 3/5] wined3d: Remove stateblock handling from wined3d_device_set_pipeline_unordered_access_view().
Henri Verbeet
- [PATCH 1/8] d3d9: Validate surface parameter in d3d9_device_ColorFill().
Henri Verbeet
- [PATCH 2/8] d3d10core/tests: Add test for sample_c_lz instruction.
Henri Verbeet
- [PATCH 3/8] d3d10core/tests: Add option to enable debug layer.
Henri Verbeet
- [PATCH 4/8] d3d10core/tests: Fix crashes with debug layer enabled.
Henri Verbeet
- [PATCH 1/5] wined3d: Remove stateblock handling from wined3d_device_set_shader_resource_view().
Henri Verbeet
- [PATCH 5/8] d3d10core/tests: Avoid "skipping tests" in skip() messages.
Henri Verbeet
- [PATCH 6/8] wined3d: Move wined3d_bit_scan() to public header.
Henri Verbeet
- [PATCH 7/8] d3d8: Use wined3d_bit_scan() instead of open-coding it.
Henri Verbeet
- [PATCH 8/8] d3d9: Use wined3d_bit_scan() instead of open-coding it.
Henri Verbeet
- [PATCH 1/5] wined3d: Remove stateblock handling from wined3d_device_set_shader_resource_view().
Zebediah Figura
- [PATCH vkd3d 1/5] vkd3d-shader: Mark hs_decls as declaration instruction.
Henri Verbeet
- [PATCH vkd3d 2/5] vkd3d-shader: Implement vCoverage shader register.
Henri Verbeet
- [PATCH vkd3d 3/5] vkd3d: Do not ignore SampleMask in D3D12_GRAPHICS_PIPELINE_STATE_DESC.
Henri Verbeet
- [PATCH vkd3d 4/5] tests: Add test for vCoverage shader register.
Henri Verbeet
- [PATCH vkd3d 5/5] tests: Add test for sample_c_lz instruction.
Henri Verbeet
- [PATCH v2] msi/tests: Use check_record() in more places.
Zebediah Figura
- [PATCH 6/8] wined3d: Move wined3d_bit_scan() to public header.
Alexandre Julliard
- [PATCH 1/2] include: Mark IDirect3D9Ex::GetAdapterDisplayModeEx() as PURE.
Henri Verbeet
- [PATCH 2/2] include: Add a few missing d3d9 constants.
Henri Verbeet
- [v2 PATCH 1/2] ole32: Implement chained IInitializeSpy support.
Nikolay Sivov
- [v2 PATCH 2/2] ole32/tests: Test flags passed to spy methods.
Nikolay Sivov
- [v2 PATCH 1/2] ole32: Implement chained IInitializeSpy support.
Marvin
- [PATCH v2] msi/tests: Use check_record() in more places.
Hans Leidekker
- [PATCH 2/5] msi: Get rid of the find_matching_rows() view operation.
Hans Leidekker
- [PATCH 3/5] msi: Get rid of the remove_column() view operation.
Hans Leidekker
- [PATCH 4/5] msi: Use a BOOL to track string persistence.
Hans Leidekker
- [PATCH 5/5] msi: Use 0-indexed row numbers in the modify() view operation.
Hans Leidekker
- [PATCH] windowscodecs: Fix a memory leak (Valgrind).
Vincent Povirk
- [PATCH] gdiplus: Fix a memory leak on error path (Valgrind).
Vincent Povirk
- [PATCH 1/2] crypt32: Implement CryptHashCertificate2
Orhan 'aib' Kavrakoğlu
- [PATCH 2/2] crypt32/tests: Add tests for CryptHashCertificate2
Orhan 'aib' Kavrakoğlu
- [PATCH] msvcp: Set correct error code on non-existing path in _Open_dir.
Gijs Vermeulen
- [PATCH 2/2] crypt32/tests: Add tests for CryptHashCertificate2
Marvin
- [v3 PATCH 1/2] ole32: Implement chained IInitializeSpy support.
Nikolay Sivov
- [v3 PATCH 2/2] ole32/tests: Test flags passed to spy methods.
Nikolay Sivov
- [v3 PATCH 2/2] ole32/tests: Test flags passed to spy methods.
Marvin
- [PATCH 1/4] ntoskrnl.exe: Implement IoReleaseCancelSpinLock().
Zebediah Figura
- [PATCH 2/4] ntoskrnl.exe: Implement IoAcquireCancelSpinLock().
Zebediah Figura
- [PATCH 3/4] ntoskrnl.exe: Implement ExInterlockedRemoveHeadList().
Zebediah Figura
- [PATCH 4/4] ntoskrnl.exe: Implement PsTerminateSystemThread().
Zebediah Figura
- [PATCH] ping: Add availability test.
Isira Seneviratne
- [PATCH 1/5] wined3d: Remove stateblock handling from wined3d_device_set_geometry_shader().
Zebediah Figura
- [PATCH 2/5] wined3d: Remove stateblock handling from wined3d_device_set_compute_shader().
Zebediah Figura
- [PATCH 3/5] wined3d: Remove stateblock handling from wined3d_device_set_predication().
Zebediah Figura
- [PATCH 4/5] d3d9/tests: Add more tests for reset state after DrawIndexedPrimitiveUP().
Zebediah Figura
- [PATCH 5/5] d3d8/tests: Port test_draw_primitive() from d3d9.
Zebediah Figura
- [PATCH] ping: Add availability test.
Marvin
- [PATCH 4/5] d3d9/tests: Add more tests for reset state after DrawIndexedPrimitiveUP().
Marvin
- [PATCH 5/5] d3d8/tests: Port test_draw_primitive() from d3d9.
Marvin
- [PATCH 1/3] gdi32: Apply the more appropriate hinting flags.
Byeongsik Jeon
- [PATCH 2/3] gdi32: Add the workaround for Freetype<2.8.1 V40 FT_LOAD_TARGET_MONO problem.
Byeongsik Jeon
- [PATCH 3/3] gdi32: Add the helper macro for the Freetype version check.
Byeongsik Jeon
- [PATCH v2 1/3] wined3d: Move wined3d_bit_scan() to public header.
Józef Kucia
- [PATCH v2 2/3] d3d8: Use wined3d_bit_scan() instead of open-coding it.
Józef Kucia
- [PATCH v2 3/3] d3d9: Use wined3d_bit_scan() instead of open-coding it.
Józef Kucia
- [PATCH 6/8] wined3d: Move wined3d_bit_scan() to public header.
Józef Kucia
- [PATCH v2 1/3] wined3d: Move wined3d_bit_scan() to public header.
Marvin
- [PATCH v2 2/3] d3d8: Use wined3d_bit_scan() instead of open-coding it.
Marvin
- [PATCH v2 3/3] d3d9: Use wined3d_bit_scan() instead of open-coding it.
Marvin
- [PATCH 1/5] wbemprox: Support cpuid on 64-bit.
Hans Leidekker
- [PATCH 2/5] wbemprox: Strip trailing spaces from processor name.
Hans Leidekker
- [PATCH 3/5] wbemprox: Include extended model and family fields in processor properties.
Hans Leidekker
- [PATCH 4/5] wbemprox: Fix processor caption on AMD 64-bit.
Hans Leidekker
- [PATCH 5/5] wbemprox: Create one processor object per package.
Hans Leidekker
- Wine staging 4.0 release
Alistair Leslie-Hughes
- [PATCH] ucrtbase: Add ilogb* functions.
Piotr Caban
- [PATCH 1/3] rpcrt4: Fix context handle return value marshaling.
Jacek Caban
- [PATCH 2/3] rpcrt4: Fix context handle return value unmarshaling.
Jacek Caban
- [PATCH 3/3] rpcrt4/tests: Add context handle marshaling tests.
Jacek Caban
- [PATCH] msvcp: Set correct error code on non-existing path in _Open_dir.
Piotr Caban
- [PATCH 1/3] mshtml: Add IDOMCustomEvent::initCustomEvent implementation.
Jacek Caban
- [PATCH 2/3] mshtml: Add IDOMCustomEvent::detail property implementation.
Jacek Caban
- [PATCH 3/3] mshtml: Expose IDOMCustomEvent to scripts.
Jacek Caban
- [PATCH 1/2] comctl32/listbox: Set the selection if it's currently invalid in HandleTimer
Gabriel Ivăncescu
- [PATCH 2/2] user32/listbox: Set the selection if it's currently invalid in HandleTimer
Gabriel Ivăncescu
- [PATCH 1/5] dwrite: Use array for script tags.
Nikolay Sivov
- [PATCH 2/5] dwrite: Use helper to trace 4 byte tags.
Nikolay Sivov
- [PATCH 3/5] dwrite: Remove special case for vertical variants.
Nikolay Sivov
- [PATCH 4/5] dwrite/layout: Improve overhangs metrics computation.
Nikolay Sivov
- [PATCH 5/5] dwrite: Use a helper for design advances.
Nikolay Sivov
- [PATCH 1/2] comctl32/combo: Don't redraw the Combo Box when dropped down if it has an editbox
Gabriel Ivăncescu
- [PATCH 2/2] user32/combo: Don't redraw the Combo Box when dropped down if it has an editbox
Gabriel Ivăncescu
- [PATCH vkd3d 1/7] vkd3d: Fix assert() condition for sample mask array size.
Józef Kucia
- [PATCH vkd3d 2/7] vkd3d-shader: Translate dcl_tessellator_output_primitive instructions.
Józef Kucia
- [PATCH vkd3d 3/7] vkd3d-shader: Add more general support for SPIR-V aggregates.
Józef Kucia
- [PATCH vkd3d 4/7] vkd3d-shader: Use proper vkd3d_spirv_builtin for PS fragment coordinates.
Józef Kucia
- [PATCH vkd3d 5/7] vkd3d: Return hardcoded GPU virtual address support.
Józef Kucia
- [PATCH vkd3d 6/7] vkd3d: Implement D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS.
Józef Kucia
- [PATCH vkd3d 7/7] tests: Add test for D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS.
Józef Kucia
- [PATCH 2/2] user32/listbox: Set the selection if it's currently invalid in HandleTimer
Marvin
- [PATCH 1/2] msvcp: Set correct error code on non-existing path in _Open_dir.
Gijs Vermeulen
- [PATCH 2/2] msvcp: Set target to null on error in _Open_dir.
Gijs Vermeulen
- [PATCH] msvcp: Set correct error code on non-existing path in _Open_dir.
Gijs Vermeulen
- [PATCH 2/2] user32/combo: Don't redraw the Combo Box when dropped down if it has an editbox
Marvin
- [PATCH 1/2] msvcp: Set correct error code on non-existing path in _Open_dir.
Marvin
- [PATCH 2/2] msvcp: Set target to null on error in _Open_dir.
Marvin
- [PATCH vkd3d] vkd3d: Avoid passing 0 miplevels to Vulkan.
Józef Kucia
- [PATCH 2/2] msvcp: Set target to null on error in _Open_dir.
Piotr Caban
- wined3d/Vulkan
Henri Verbeet
- [PATCH vkd3d v2] README: Expand on building and using vkd3d
Andrew Eikum
- [PATCH 1/2] d3dcompiler: Add missing method stub for ID3D11ShaderReflection.
Andrey Gusev
- [PATCH 2/2] d3dcompiler: Add more ID3D11ShaderReflection interface IIDs.
Andrey Gusev
- [PATCH v2 1/2] msvcp: Set correct error code on non-existing path in _Open_dir.
Gijs Vermeulen
- [PATCH v2 2/2] msvcp: Set target to null on error in _Open_dir.
Gijs Vermeulen
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
Stefan Dösinger
- [PATCH 01/10] d3dx9/tests: Add more tests for D3DXMatrixTransformation().
Matteo Bruni
- [PATCH 02/10] d3dx9: Improve D3DXMatrixTransformation() implementation.
Matteo Bruni
- [PATCH 03/10] d3dx9: Improve D3DXMatrixTransformation2D().
Matteo Bruni
- [PATCH 04/10] d3dx9/tests: Avoid some 64-bit test failures.
Matteo Bruni
- [PATCH 05/10] d3d9/tests: Test D3DPOOL_SYSTEMMEM vertex buffer lock address stability.
Matteo Bruni
- [PATCH 06/10] d3d9/tests: Test D3D9Ex vertex buffer lock address stability.
Matteo Bruni
- [PATCH 07/10] d3d8/tests: Test D3DPOOL_SYSTEMMEM vertex buffer lock address stability.
Matteo Bruni
- [PATCH 08/10] d3d9: Drop map read access from the internal buffers used for user-pointer draws.
Matteo Bruni
- [PATCH 09/10] d3d8: Drop map read access from the internal buffers used for user-pointer draws.
Matteo Bruni
- [PATCH 10/10] ddraw: Drop map read access from the internal buffers used for user-pointer draws.
Matteo Bruni
- [PATCH 1/5] wined3d: Remove stateblock handling from wined3d_device_set_geometry_shader().
Henri Verbeet
- [PATCH 2/5] wined3d: Remove stateblock handling from wined3d_device_set_compute_shader().
Henri Verbeet
- [PATCH 3/5] wined3d: Remove stateblock handling from wined3d_device_set_predication().
Henri Verbeet
- [PATCH 4/5] d3d9/tests: Add more tests for reset state after DrawIndexedPrimitiveUP().
Henri Verbeet
- [PATCH 5/5] d3d8/tests: Port test_draw_primitive() from d3d9.
Henri Verbeet
- [PATCH v2 2/3] d3d8: Use wined3d_bit_scan() instead of open-coding it.
Henri Verbeet
- [PATCH v2 1/3] wined3d: Move wined3d_bit_scan() to public header.
Henri Verbeet
- [PATCH v2 3/3] d3d9: Use wined3d_bit_scan() instead of open-coding it.
Henri Verbeet
- [PATCH 01/10] d3dx9/tests: Add more tests for D3DXMatrixTransformation().
Marvin
- [PATCH 02/10] d3dx9: Improve D3DXMatrixTransformation() implementation.
Marvin
- [PATCH 03/10] d3dx9: Improve D3DXMatrixTransformation2D().
Marvin
- [PATCH 04/10] d3dx9/tests: Avoid some 64-bit test failures.
Marvin
- [PATCH v2 1/2] msvcp: Set correct error code on non-existing path in _Open_dir.
Piotr Caban
- [PATCH v2 2/2] msvcp: Set target to null on error in _Open_dir.
Piotr Caban
- [PATCH vkd3d 1/7] vkd3d: Fix assert() condition for sample mask array size.
Henri Verbeet
- [PATCH vkd3d 2/7] vkd3d-shader: Translate dcl_tessellator_output_primitive instructions.
Henri Verbeet
- [PATCH vkd3d 4/7] vkd3d-shader: Use proper vkd3d_spirv_builtin for PS fragment coordinates.
Henri Verbeet
- [PATCH vkd3d 7/7] tests: Add test for D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS.
Henri Verbeet
- [PATCH vkd3d 3/7] vkd3d-shader: Add more general support for SPIR-V aggregates.
Henri Verbeet
- [PATCH vkd3d 6/7] vkd3d: Implement D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS.
Henri Verbeet
- [PATCH vkd3d 5/7] vkd3d: Return hardcoded GPU virtual address support.
Henri Verbeet
- [PATCH vkd3d] vkd3d: Avoid passing 0 miplevels to Vulkan.
Henri Verbeet
- [PATCH 05/10] d3d9/tests: Test D3DPOOL_SYSTEMMEM vertex buffer lock address stability.
Marvin
- [PATCH 06/10] d3d9/tests: Test D3D9Ex vertex buffer lock address stability.
Marvin
- [PATCH 07/10] d3d8/tests: Test D3DPOOL_SYSTEMMEM vertex buffer lock address stability.
Marvin
- [PATCH 01/10] d3dx9/tests: Add more tests for D3DXMatrixTransformation().
Matteo Bruni
- [PATCH 08/10] d3d9: Drop map read access from the internal buffers used for user-pointer draws.
Marvin
- [PATCH 02/10] d3dx9: Improve D3DXMatrixTransformation() implementation.
Matteo Bruni
- [PATCH 09/10] d3d8: Drop map read access from the internal buffers used for user-pointer draws.
Marvin
- [PATCH vkd3d] README: Expand on building and using vkd3d.
Henri Verbeet
- [PATCH 1/2] crypt32: Implement CryptHashCertificate2
Orhan 'aib' Kavrakoğlu
- [PATCH 2/2] crypt32/tests: Add tests for CryptHashCertificate2
Orhan 'aib' Kavrakoğlu
- [PATCH] Add CryptImportPublicKeyInfoEx2 stub
Orhan 'aib' Kavrakoğlu
- [PATCH 10/10] ddraw: Drop map read access from the internal buffers used for user-pointer draws.
Marvin
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
Stefan Dösinger
- [PATCH] gdiplus: Don't return copies of font families from GdipGetFontCollectionFamilyList.
Vincent Povirk
- [PATCH] dbghelp: Support full memory dumps.
Eric Bissonnette
- [PATCH]: d3d8: Improve Validatevertexshader stub
David Adam
- [PATCH v2] msacm32: Reference count local drivers.
Zhiyi Zhang
- [PATCH vkd3d 1/5] vkd3d: Implement set name for query heaps.
Zhiyi Zhang
- [PATCH vkd3d 2/5] vkd3d: Implement set name for descriptor heaps.
Zhiyi Zhang
- [PATCH vkd3d 3/5] vkd3d: Implement set name for resources.
Zhiyi Zhang
- [PATCH vkd3d 4/5] vkd3d: Implement set name for heaps.
Zhiyi Zhang
- [PATCH vkd3d 5/5] vkd3d: Implement set name for pipeline states.
Zhiyi Zhang
- vkd3d question
Fabian Maurer
- vkd3d question
Austin English
- vkd3d question
Stefan Dösinger
- vkd3d question
Henri Verbeet
- vkd3d question
Fabian Maurer
- [PATCH] gdiplus/tests: Add some font family pointer tests.
Sven Baars
- [PATCH] ntoskrnl.exe/tests: Open the test file for synchronous I/O.
Zebediah Figura
- [PATCH 1/2] kernel32/tests: Add CopyFile[Ex]A NULL handling tests.
Gijs Vermeulen
- [PATCH 2/2] msvcp: Return ERROR_INVALID_PARAMETER on NULL input in _Copy_file.
Gijs Vermeulen
- [PATCH 1/3] debug.h: cleanup TRACE macros
Konstantin Kharlamov
- [PATCH 2/3] debug.h: cleanup ERR, WARN macros
Konstantin Kharlamov
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Konstantin Kharlamov
- [PATCH 1/5] msi: Factor out int_to_table_storage().
Zebediah Figura
- [PATCH 2/5] msi: Set table values directly in msi_select_update().
Zebediah Figura
- [PATCH 3/5] msi: Get rid of the get_row() view operation.
Zebediah Figura
- [PATCH 4/5] msi: Remove an unnecessary call to SELECT_get_dimensions().
Zebediah Figura
- [PATCH 5/5] msi: Store the IStorage list as an array of STORAGE structures.
Zebediah Figura
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
Axel Davy
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
Axel Davy
- [PATCH] po: Update Sinhala translation.
Isira Seneviratne
- [PATCH] po: Update Sinhala translation.
Marvin
- [PATCH v2] po: Update Sinhala translation.
Isira Seneviratne
- [PATCH 1/3] debug.h: cleanup TRACE macros
Chip Davis
- [PATCH v2 1/2] kernelbase/tests: Relax tests for WaitOnAddress().
Greg
- [PATCH 1/5] dwrite/analyzer: Preserve inter-cluster spacing when apply spacing properties.
Nikolay Sivov
- [PATCH 2/5] dwrite/tests: Some more tests for ComputeGlyphOrigins().
Nikolay Sivov
- [PATCH 3/5] dwrite: Validate font data when retrieving supported unicode ranges data.
Nikolay Sivov
- [PATCH 4/5] dwrite: Validate 'gasp' data before accessing it.
Nikolay Sivov
- [PATCH 5/5] dwrite: Validate 'CPAL' data before using it.
Nikolay Sivov
- [PATCH] comctl32/rebar: Do not use global variable for debug buffer (Coverity).
Nikolay Sivov
- [PATCH] ntdll: Make LdrFindResource_U() and LdrFindResourceDirectory_U() patchable.
Nikolay Sivov
- [PATCH] shell32: Remove duplicated assignment (Coverity).
Nikolay Sivov
- [PATCH] usp10/tests: Add missing return value checks (Coverity).
Nikolay Sivov
- [RFC PATCH 2/9] setupapi: Implement SetupDiSetDevicePropertyW.
Zhiyi Zhang
- [PATCH] po: Update French translation.
Isira Seneviratne
- [PATCH v2 1/3] debug.h: cleanup TRACE macros
Konstantin Kharlamov
- [PATCH 1/3] debug.h: cleanup TRACE macros
Konstantin Kharlamov
- [PATCH 1/2] api-ms-win-crt-private-l1-1-0: Update to 10.0.17134.12 (WinBuild.160101.0800)
Fabian Maurer
- [PATCH 2/2] ucrtbase: Forward a few functions for dxil.dll and pkgmgr.exe
Fabian Maurer
- [PATCH v7] mscoree: Allow loading of registration free .NET COM objects
Fabian Maurer
- [PATCH] include: Fix a typo in D2D1_WINDOW_STATE values.
Nikolay Sivov
- [PATCH v2 resend 1/2] kernelbase/tests: Relax tests for WaitOnAddress().
Zebediah Figura
- [PATCH v2 resend 2/2] ntdll: Add a futex-based implementation of WaitOnAddress().
Zebediah Figura
- [PATCH] d3drm/tests: Add missing HRESULT.
Andrey Gusev
- [PATCH v2 resend 1/2] kernelbase/tests: Relax tests for WaitOnAddress().
Marvin
- [PATCH resend] ntoskrnl.exe: fix handling relocations on page boundary
Rafał H
- [PATCH] wininet: Make GetUrlCacheConfigInfo() return actual dwQuota and dwCacheSize.
Dmitry Timoshkov
- [PATCH 1/4] ntoskrnl.exe: Implement KeReleaseSpinLockFromDpcLevel().
Zebediah Figura
- [PATCH 2/4] ntoskrnl.exe: Implement KeAcquireSpinLockAtDpcLevel().
Zebediah Figura
- [PATCH 3/4] ntoskrnl.exe: Implement plain spinlock functions on top of DPC-level ones.
Zebediah Figura
- [PATCH 4/4] hal: Implement plain spinlock functions on top of DPC-level ones.
Zebediah Figura
- [PATCH v2 resend 1/2] kernelbase/tests: Relax tests for WaitOnAddress().
Greg
- [PATCH 1/5] wined3d: Introduce a separate structure for stateblock state and store vertex shader state therein.
Zebediah Figura
- [PATCH 2/5] wined3d: Store vertex shader floating point constants in the wined3d_stateblock_state structure.
Zebediah Figura
- [PATCH 3/5] wined3d: Store vertex shader integer constants in the wined3d_stateblock_state structure.
Zebediah Figura
- [PATCH 4/5] wined3d: Store vertex shader boolean constants in the wined3d_stateblock_state structure.
Zebediah Figura
- [PATCH 5/5] wined3d: Store the pixel shader in the wined3d_stateblock_state structure.
Zebediah Figura
- [PATCH v2 resend 1/2] kernelbase/tests: Relax tests for WaitOnAddress().
Zebediah Figura
- [PATCH 1/3] msvcrt: Only lowercase A-Z in C locale.
Daniel Lehman
- [PATCH 2/3] msvcrt: Only uppercase a-z in C locale.
Daniel Lehman
- [PATCH 3/3] ucrtbase/tests: Add tests for C locale.
Daniel Lehman
- [PATCH]: d3d8: Improve Validatevertexshader stub
Marvin
- [RFC PATCH 5/9] wined3d: Support adapter LUID via SetupAPI.
Zhiyi Zhang
- [PATCH v2 1/3] setupapi: Sync spec file.
Zhiyi Zhang
- [PATCH v2 2/3] setupapi: Implement SetupDiSetDevicePropertyW.
Zhiyi Zhang
- [PATCH v2 3/3] setupapi: Implement SetupDiGetDevicePropertyW.
Zhiyi Zhang
- [PATCH 1/2] crypt32: Implement CryptHashCertificate2
Hans Leidekker
- [PATCH 2/2] crypt32/tests: Add tests for CryptHashCertificate2
Hans Leidekker
- [PATCH] Add CryptImportPublicKeyInfoEx2 stub
Hans Leidekker
- [PATCH 1/5] msi: Factor out int_to_table_storage().
Hans Leidekker
- [PATCH 2/5] msi: Set table values directly in msi_select_update().
Hans Leidekker
- [PATCH 3/5] msi: Get rid of the get_row() view operation.
Hans Leidekker
- [PATCH 4/5] msi: Remove an unnecessary call to SELECT_get_dimensions().
Hans Leidekker
- [PATCH 5/5] msi: Store the IStorage list as an array of STORAGE structures.
Hans Leidekker
- [PATCH v2 1/3] debug.h: cleanup TRACE macros
Alexandre Julliard
- [v3 PATCH 1/2] ole32: Implement chained IInitializeSpy support.
Huw Davies
- [v3 PATCH 2/2] ole32/tests: Test flags passed to spy methods.
Huw Davies
- [PATCH] shell32: Remove duplicated assignment (Coverity).
Marcus Meissner
- [PATCH] shell32: Remove duplicated assignment (Coverity).
Nikolay Sivov
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
Stefan Dösinger
- [PATCH 1/3 v2] msvcrt: _towlower_l only lowercase A-Z in C locale.
Piotr Caban
- [PATCH 2/3 v2] msvcrt: _towupper_l only uppercase a-z in C locale.
Piotr Caban
- [PATCH 3/3 v2] ucrtbase/tests: Add tests for C locale.
Piotr Caban
- [PATCH 2/2] msvcp: Return ERROR_INVALID_PARAMETER on NULL input in _Copy_file.
Piotr Caban
- [PATCH v2 1/3] debug.h: cleanup TRACE macros
Konstantin Kharlamov
- [PATCH 1/6] user32/focus: Prevent a recursive activation loop with the activation messages
Gabriel Ivăncescu
- [PATCH 2/6] user32/tests: Test a recursive activation loop on WM_ACTIVATE
Gabriel Ivăncescu
- [PATCH 3/6] user32/focus: Don't activate if the previous window doesn't want to be deactivated
Gabriel Ivăncescu
- [PATCH 4/6] user32/tests: Add test for a window that doesn't want to be deactivated
Gabriel Ivăncescu
- [PATCH 5/6] user32/focus: Don't continue activation if the window proc changed it when deactivated
Gabriel Ivăncescu
- [PATCH 6/6] user32/tests: Test changing activation from within WM_ACTIVATE's WA_INACTIVE message
Gabriel Ivăncescu
- [PATCH] d3dx9: Use wincodecs directly without initializing COM system.
Nikolay Sivov
- [PATCH 3/6] user32/focus: Don't activate if the previous window doesn't want to be deactivated
Marvin
- [PATCH 4/6] user32/tests: Add test for a window that doesn't want to be deactivated
Marvin
- [PATCH 05/10] d3d9/tests: Test D3DPOOL_SYSTEMMEM vertex buffer lock address stability.
Henri Verbeet
- [PATCH 06/10] d3d9/tests: Test D3D9Ex vertex buffer lock address stability.
Henri Verbeet
- [PATCH 07/10] d3d8/tests: Test D3DPOOL_SYSTEMMEM vertex buffer lock address stability.
Henri Verbeet
- [PATCH 08/10] d3d9: Drop map read access from the internal buffers used for user-pointer draws.
Henri Verbeet
- [PATCH 09/10] d3d8: Drop map read access from the internal buffers used for user-pointer draws.
Henri Verbeet
- [PATCH 10/10] ddraw: Drop map read access from the internal buffers used for user-pointer draws.
Henri Verbeet
- [PATCH] include: Fix a typo in D2D1_WINDOW_STATE values.
Henri Verbeet
- [PATCH] d3drm/tests: Add missing HRESULT.
Henri Verbeet
- [PATCH 1/5] wined3d: Introduce a separate structure for stateblock state and store vertex shader state therein.
Henri Verbeet
- [PATCH 2/5] wined3d: Store vertex shader floating point constants in the wined3d_stateblock_state structure.
Henri Verbeet
- [PATCH 3/5] wined3d: Store vertex shader integer constants in the wined3d_stateblock_state structure.
Henri Verbeet
- [PATCH 5/5] wined3d: Store the pixel shader in the wined3d_stateblock_state structure.
Henri Verbeet
- [PATCH 4/5] wined3d: Store vertex shader boolean constants in the wined3d_stateblock_state structure.
Henri Verbeet
- [PATCH] wineboot: More accurate reporting of AMD and Intel processors.
Hans Leidekker
- [PATCH] winhttp: Implement WinHttpSetOption(WINHTTP_OPTION_CLIENT_CERT_CONTEXT).
Hans Leidekker
- [PATCH 1/2] crypt32: Initial implementation of PFXImportCertStore.
Hans Leidekker
- [PATCH 2/2] crypt32: Add support for importing RSA private keys from PFX blobs.
Hans Leidekker
- [PATCH] winhttp: Implement WinHttpSetOption(WINHTTP_OPTION_CLIENT_CERT_CONTEXT).
Marvin
- [PATCH 1/3] advapi32/tests: Add test using NotifyServiceStatusChange on different handles of the same service.
Jacek Caban
- [PATCH 2/3] services: Store a list of service handles in service_entry.
Jacek Caban
- [PATCH 3/3] services: Associate notify handle with service handle instead of service entry.
Jacek Caban
- [PATCH v2 3/3] setupapi: Implement SetupDiGetDevicePropertyW.
Zebediah Figura
- [PATCH 2/2] crypt32: Add support for importing RSA private keys from PFX blobs.
Marvin
- [PATCH] gdiplus/tests: Add some font family pointer tests.
Vincent Povirk
- [PATCH] d3dx9: Use wincodecs directly without initializing COM system.
Vincent Povirk
- [PATCH v2 1/3] debug.h: cleanup TRACE macros
Alexandre Julliard
- [PATCH v3 1/3] setupapi: Sync spec file.
Zhiyi Zhang
- [PATCH v3 2/3] setupapi: Implement SetupDiSetDevicePropertyW.
Zhiyi Zhang
- [PATCH v3 3/3] setupapi: Implement SetupDiGetDevicePropertyW.
Zhiyi Zhang
- [PATCH v7] mscoree: Allow loading of registration free .NET COM objects
Vincent Povirk
- [PATCH v2 1/3] debug.h: cleanup TRACE macros
Konstantin Kharlamov
- [PATCH v2 1/3] debug.h: cleanup TRACE macros
Konstantin Kharlamov
- [PATCH 1/2] d3dcompiler: Add support for two other versions of ID3D11ShaderReflection.
Matteo Bruni
- [PATCH v2 2/2] d3dx9/tests: Add more tests for D3DXMatrixTransformation().
Matteo Bruni
- [PATCH] d3dx9: Use wincodecs directly without initializing COM system.
Matteo Bruni
- [PATCH v7] mscoree: Allow loading of registration free .NET COM objects
Fabian Maurer
- [PATCH v2 1/3] debug.h: cleanup TRACE macros
Alexandre Julliard
- [PATCH v2 1/3] debug.h: cleanup TRACE macros
Konstantin Kharlamov
- [PATCH v7] mscoree: Allow loading of registration free .NET COM objects
Vincent Povirk
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
Axel Davy
- [PATCH 1/3] dmime/tests: Fix a memory leak (Valgrind).
Sven Baars
- [PATCH 2/3] dinput/tests: Fix some memory leaks (Valgrind).
Sven Baars
- [PATCH 3/3] dinput: Free the device after a callback (Valgrind).
Sven Baars
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Konstantin Kharlamov
- [PATCH v2] comdlg32: Improve PRINT32 dialog
Alistair Leslie-Hughes
- [PATCH 1/3] ntoskrnl.exe: Implement DPC-level queued spinlock functions.
Zebediah Figura
- [PATCH 2/3] ntoskrnl.exe: Implement plain queued spinlock functions on top of DPC-level ones.
Zebediah Figura
- [PATCH 3/3] hal: Implement plain queued spinlock functions on top of DPC-level ones.
Zebediah Figura
- [PATCH 1/3] mfreadwrite: Create importlib
Alistair Leslie-Hughes
- [PATCH 2/3] mfreadwrite: Add initial tests
Alistair Leslie-Hughes
- [PATCH 3/3] include: Add MFSetAttributeSize/MFSetAttributeRatio inline functions
Alistair Leslie-Hughes
- [PATCH 3/3] dinput: Free the device after a callback (Valgrind).
Marvin
- [PATCH 2/3] mfreadwrite: Add initial tests
Marvin
- [PATCH v2 1/3] mfreadwrite: Create importlib
Alistair Leslie-Hughes
- [PATCH v2 2/3] mfreadwrite: Add initial tests
Alistair Leslie-Hughes
- [PATCH v2 3/3] include: Add MFSetAttributeSize/MFSetAttributeRatio inline functions
Alistair Leslie-Hughes
- [PATCH 1/5] msi: Support setting streams in msi_select_update().
Zebediah Figura
- [PATCH 2/5] msi: Implement UPDATE queries using msi_select_update().
Zebediah Figura
- [PATCH 3/5] msi: Factor out msi_view_refresh_row().
Zebediah Figura
- [PATCH 4/5] msi: Implement MSIMODIFY_REFRESH using msi_view_refresh_row().
Zebediah Figura
- [PATCH 5/5] msi: Don't check the primary keys when handling MSIMODIFY_DELETE.
Zebediah Figura
- [PATCH v2 3/3] include: Add MFSetAttributeSize/MFSetAttributeRatio inline functions
Nikolay Sivov
- [PATCH 1/5] wined3d: Store pixel shader floating point constants in the wined3d_stateblock_state structure.
Zebediah Figura
- [PATCH 2/5] wined3d: Store pixel shader integer constants in the wined3d_stateblock_state structure.
Zebediah Figura
- [PATCH 3/5] wined3d: Store pixel shader boolean constants in the wined3d_stateblock_state structure.
Zebediah Figura
- [PATCH 4/5] wined3d: Factor our init_default_render_states().
Zebediah Figura
- [PATCH 5/5] wined3d: Store render states in the wined3d_stateblock_state structure.
Zebediah Figura
- [PATCH v2 1/2] crypt32: Implement CryptHashCertificate2
Orhan 'aib' Kavrakoğlu
- [PATCH v2 2/2] crypt32/tests: Add tests for CryptHashCertificate2
Orhan 'aib' Kavrakoğlu
- [PATCH] ntdll/tests: Add a test to show that CommandLine buffer should be inside of the ProcessParameters block.
Dmitry Timoshkov
- [PATCH v2] debug.h: hint a compiler: TRACE is not executed in common usage
Konstantin Kharlamov
- [PATCH v2 3/3] include: Add MFSetAttributeSize/MFSetAttributeRatio inline functions
Alistair Leslie-Hughes
- [PATCH 1/4] dwrite: Validate 'COLR' data before using it.
Nikolay Sivov
- [PATCH 2/4] dwrite: Validate 'CBLC' data before using it.
Nikolay Sivov
- [PATCH 3/4] dwrite: Validate 'sbix' data before using it.
Nikolay Sivov
- [PATCH 4/4] dwrite: Validate 'VDMX' data before using it.
Nikolay Sivov
- [PATCH] imm32: Automatically initialize COM on window activation.
Nikolay Sivov
- [PATCH] imm32: Automatically initialize COM on window activation.
Marvin
- [PATCH] imm32: Automatically initialize COM on window activation.
Dmitry Timoshkov
- [PATCH] imm32: Automatically initialize COM on window activation.
Nikolay Sivov
- [PATCH] imm32: Automatically initialize COM on window activation.
Dmitry Timoshkov
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Alexandre Julliard
- [PATCH] imm32: Automatically initialize COM on window activation.
Nikolay Sivov
- [PATCH] imm32: Automatically initialize COM on window activation.
Dmitry Timoshkov
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Konstantin Kharlamov
- [PATCH] imm32: Automatically initialize COM on window activation.
Nikolay Sivov
- [PATCH] imm32: Automatically initialize COM on window activation.
Dmitry Timoshkov
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Alexandre Julliard
- [PATCH 01/12] gdi32: Add a helper function to get the transform matrix.
Byeongsik Jeon
- [PATCH 02/12] gdi32: Add a helper function to cache the glyph metrics.
Byeongsik Jeon
- [PATCH 03/12] gdi32: Add a helper function to compute the glyph metrics.
Byeongsik Jeon
- [PATCH 04/12] gdi32: Add a fix missing from cf891b04a087bcbc713e704c1adbf6b88243e996.
Byeongsik Jeon
- [PATCH 05/12] gdi32: Add a helper function to get the GGO glyph from the FreeType glyph."
Byeongsik Jeon
- [PATCH 06/12] gdi32: Fix the problem that GGO_METRICS ignores the aa_flags of the DC.
Byeongsik Jeon
- [PATCH 07/12] gdi32: Improve the determine code whether the chracter is the fullwidth.
Byeongsik Jeon
- [PATCH 08/12] gdi32: Change compute_gm_abc_metrics() position for consistent metrics value computation.
Byeongsik Jeon
- [PATCH 09/12] gdi32: Do not compute the abc{A,B} when not rotating.
Byeongsik Jeon
- [PATCH 10/12] gdi32: Do not compute the abc{A, B} at the tategaki glyph when the orientation is zero.
Byeongsik Jeon
- [PATCH 11/12] gdi32: Improve the metrics caching function by GGO format.
Byeongsik Jeon
- [PATCH 12/12] gdi32: Allow the embedded bitmap loading in the subpixel rendering mode.
Byeongsik Jeon
- [PATCH 01/12] gdi32: Add a helper function to get the transform matrix.
Marvin
- [PATCH 02/12] gdi32: Add a helper function to cache the glyph metrics.
Marvin
- [PATCH 03/12] gdi32: Add a helper function to compute the glyph metrics.
Marvin
- [PATCH 04/12] gdi32: Add a fix missing from cf891b04a087bcbc713e704c1adbf6b88243e996.
Marvin
- [PATCH 05/12] gdi32: Add a helper function to get the GGO glyph from the FreeType glyph."
Marvin
- [PATCH 06/12] gdi32: Fix the problem that GGO_METRICS ignores the aa_flags of the DC.
Marvin
- [PATCH 07/12] gdi32: Improve the determine code whether the chracter is the fullwidth.
Marvin
- [PATCH 08/12] gdi32: Change compute_gm_abc_metrics() position for consistent metrics value computation.
Marvin
- [PATCH 09/12] gdi32: Do not compute the abc{A, B} when not rotating.
Marvin
- [PATCH 10/12] gdi32: Do not compute the abc{A, B} at the tategaki glyph when the orientation is zero.
Marvin
- [PATCH 11/12] gdi32: Improve the metrics caching function by GGO format.
Marvin
- [PATCH 12/12] gdi32: Allow the embedded bitmap loading in the subpixel rendering mode.
Marvin
- [PATCH 1/3] gdi32: Apply the more appropriate hinting flags.
Byeongsik Jeon
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Konstantin Kharlamov
- [PATCH 01/12] gdi32: Add a helper function to get the transform matrix.
Byeongsik Jeon
- [PATCH 1/5] msi: Support setting streams in msi_select_update().
Hans Leidekker
- [PATCH 01/12] gdi32: Add a helper function to get the transform matrix.
Huw Davies
- [PATCH 2/5] msi: Implement UPDATE queries using msi_select_update().
Hans Leidekker
- [PATCH 3/5] msi: Factor out msi_view_refresh_row().
Hans Leidekker
- [PATCH 4/5] msi: Implement MSIMODIFY_REFRESH using msi_view_refresh_row().
Hans Leidekker
- [PATCH 5/5] msi: Don't check the primary keys when handling MSIMODIFY_DELETE.
Hans Leidekker
- [PATCH v2 1/2] crypt32: Implement CryptHashCertificate2
Hans Leidekker
- [PATCH v2 2/2] crypt32/tests: Add tests for CryptHashCertificate2
Hans Leidekker
- [PATCH] winhttp: Implement WINHTTP_OPTION_CLIENT_CERT_CONTEXT.
Hans Leidekker
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Gabriel Ivăncescu
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Konstantin Kharlamov
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Gabriel Ivăncescu
- [PATCH] winex11.drv/mouse: Use root-relative coordinates for events, if possible
Gabriel Ivăncescu
- [PATCH 1/2] api-ms-win-crt-private-l1-1-0: Update to 10.0.17134.12 (WinBuild.160101.0800)
Piotr Caban
- [PATCH 2/2] ucrtbase: Forward a few functions for dxil.dll and pkgmgr.exe
Piotr Caban
- [PATCH 1/5] d3d9: Sanitize map flags according to resource access flags.
Matteo Bruni
- [PATCH 2/5] d3d8: Sanitize map flags according to resource access flags.
Matteo Bruni
- [PATCH 3/5] d3d9: Centralize the assignment of resource access map flags.
Matteo Bruni
- [PATCH 4/5] d3d8: Centralize the assignment of resource access map flags.
Matteo Bruni
- [PATCH 5/5] wined3d: Replace WINED3DUSAGE_WRITEONLY with resource access flags.
Matteo Bruni
- [PATCH 1/5] d3d9: Sanitize map flags according to resource access flags.
Marvin
- [PATCH 2/5] d3d8: Sanitize map flags according to resource access flags.
Marvin
- [PATCH] widl: Check function return values for additional prototype types.
Jacek Caban
- [PATCH 3/5] d3d9: Centralize the assignment of resource access map flags.
Marvin
- [PATCH 4/5] d3d8: Centralize the assignment of resource access map flags.
Marvin
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Zebediah Figura
- [PATCH 5/5] wined3d: Replace WINED3DUSAGE_WRITEONLY with resource access flags.
Marvin
- [PATCH] windowscodecs: Add support for 32bppRGB, 32bppRGBA and 32bppPRGBA to format converter.
Nikolay Sivov
- [PATCH] windowscodecs: Add support for 32bppRGB, 32bppRGBA and 32bppPRGBA to format converter.
Dmitry Timoshkov
- [PATCH] windowscodecs: Add support for 32bppRGB, 32bppRGBA and 32bppPRGBA to format converter.
Dmitry Timoshkov
- [PATCH] windowscodecs: Add support for 32bppRGB, 32bppRGBA and 32bppPRGBA to format converter.
Nikolay Sivov
- [PATCH v3 1/3] setupapi: Sync spec file.
Alexandre Julliard
- [PATCH] mshtml: Remove redundant condition.
Andrey Gusev
- [PATCH v2 1/7] gdi32: Add a helper function to get the transform matrices.
Byeongsik Jeon
- [PATCH v2 2/7] gdi32: Add helper functions to cache the glyph metrics.
Byeongsik Jeon
- [PATCH v2 3/7] gdi32: Add helper functions to compute the glyph metrics.
Byeongsik Jeon
- [PATCH v2 4/7] gdi32: Add missing variable name modification.
Byeongsik Jeon
- [PATCH v2 5/7] gdi32: Add helper functions to get GGO glyph from FreeType glyph.
Byeongsik Jeon
- [PATCH v2 6/7] gdi32: Add a helper macro for FreeType version check.
Byeongsik Jeon
- [PATCH v2 7/7] gdi32: Improve the determine code whether the chracter is the fullwidth.
Byeongsik Jeon
- [PATCH] mshtml: Remove redundant condition.
Jacek Caban
- [PATCH 1/5] wined3d: Store pixel shader floating point constants in the wined3d_stateblock_state structure.
Henri Verbeet
- [PATCH 3/5] wined3d: Store pixel shader boolean constants in the wined3d_stateblock_state structure.
Henri Verbeet
- [PATCH 2/5] wined3d: Store pixel shader integer constants in the wined3d_stateblock_state structure.
Henri Verbeet
- [PATCH 4/5] wined3d: Factor our init_default_render_states().
Henri Verbeet
- [PATCH 5/5] wined3d: Store render states in the wined3d_stateblock_state structure.
Henri Verbeet
- [PATCH] strmbase: Fix some memory leaks (Valgrind).
Alexandre Julliard
- [PATCH] strmbase: Fix some memory leaks (Valgrind).
Sven Baars
- [PATCH v2] strmbase: Fix some memory leaks (Valgrind).
Sven Baars
- [PATCH] wineandroid.drv: Use the ARRAY_SIZE() macro
Michael Stefaniuc
- [PATCH] windowscodecs: Use the ARRAY_SIZE() macro
Michael Stefaniuc
- [PATCH] ole32: Remove redundant NULL check before CoTaskMemFree()
Michael Stefaniuc
- [PATCH] regedit: Remove redundant NULL check before heap_free()
Michael Stefaniuc
- [PATCH] reg: Remove redundant NULL check before heap_free()
Michael Stefaniuc
- [PATCH] windowscodecs: Remove redundant NULL check before HeapFree()
Michael Stefaniuc
- [PATCH] strmbase: Remove redundant NULL check before CoTaskMemFree()
Michael Stefaniuc
- [PATCH] ole32: Remove redundant NULL check before CoTaskMemFree()
Marvin
- [PATCH 1/3] dmime/tests: Fix a memory leak (Valgrind).
Michael Stefaniuc
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Konstantin Kharlamov
- [PATCH] ole32: Remove redundant NULL check before CoTaskMemFree()
Michael Stefaniuc
- [PATCH vkd3d 1/3] vkd3d: Implement d3d12_query_heap_SetName().
Henri Verbeet
- [PATCH vkd3d 2/3] vkd3d: Implement d3d12_resource_SetName().
Henri Verbeet
- [PATCH vkd3d 3/3] vkd3d: Implement d3d12_heap_SetName().
Henri Verbeet
- [PATCH v2] debug.h: hint a compiler: TRACE is not executed in common usage
Konstantin Kharlamov
- [PATCH] windowscodecs: Add support for 32bppRGB, 32bppRGBA and 32bppPRGBA to format converter.
Kai Krakow
- winex11.drv/window.c:is_window_managed()
Dawser Stevens
- [PATCH] crypt32: Fix compile error on older gnutls
Alistair Leslie-Hughes
- [PATCH] windowscodecs: Add support for 32bppRGB, 32bppRGBA and 32bppPRGBA to format converter.
Dmitry Timoshkov
- [PATCH] windowscodecs: Add support for 32bppRGB, 32bppRGBA and 32bppPRGBA to format converter.
Austin English
- [PATCH vkd3d 1/3] vkd3d: Implement d3d12_query_heap_SetName().
Zhiyi Zhang
- [PATCH v4 1/2] setupapi: Implement SetupDiSetDevicePropertyW.
Zhiyi Zhang
- [PATCH v4 2/2] setupapi: Implement SetupDiGetDevicePropertyW.
Zhiyi Zhang
- [PATCH 1/5] include: Add ExInitializeFastMutex() definition.
Zebediah Figura
- [PATCH 2/5] ntoskrnl.exe: Implement APC-level fast mutex functions.
Zebediah Figura
- [PATCH 3/5] hal: Implement plain fast mutex functions on top of APC-level ones.
Zebediah Figura
- [PATCH 4/5] hal: Implement ExTryToAcquireFastMutex().
Zebediah Figura
- [PATCH 5/5] ntoskrnl.exe: Avoid accessing fields of sync objects outside of the sync CS.
Zebediah Figura
- [PATCH 1/5] wined3d: Factor out init_default_texture_state().
Zebediah Figura
- [PATCH 2/5] wined3d: Store texture states in the wined3d_stateblock_state structure.
Zebediah Figura
- [PATCH 3/5] wined3d: Store textures in the wined3d_stateblock_state structure.
Zebediah Figura
- [PATCH 4/5] wined3d: Factor out init_default_sampler_states().
Zebediah Figura
- [PATCH 5/5] wined3d: Store sampler states in the wined3d_stateblock_state structure.
Zebediah Figura
- [PATCH] combase: Add DllGetActivationFactory stub
Alistair Leslie-Hughes
- [PATCH 1/6] msi/tests: Add some more tests for MsiViewModify() applied to joins.
Zebediah Figura
- [PATCH 2/6] msi: Translate records as appropriate in SELECT_modify().
Zebediah Figura
- [PATCH 3/6] msi/tests: Add more tests for MSIMODIFY_ASSIGN.
Zebediah Figura
- [PATCH 4/6] msi/tests: Add more tests for MSIMODIFY_REFRESH.
Zebediah Figura
- [PATCH 5/6] msi/tests: Add more tests for MSIMODIFY_MERGE.
Zebediah Figura
- [PATCH 6/6] msi/tests: Add more tests for MSIMODIFY_INSERT.
Zebediah Figura
- [PATCH 1/6] msi/tests: Add some more tests for MsiViewModify() applied to joins.
Marvin
- [PATCH 3/6] msi/tests: Add more tests for MSIMODIFY_ASSIGN.
Marvin
- [PATCH 4/6] msi/tests: Add more tests for MSIMODIFY_REFRESH.
Marvin
- [PATCH 5/6] msi/tests: Add more tests for MSIMODIFY_MERGE.
Marvin
- [PATCH 6/6] msi/tests: Add more tests for MSIMODIFY_INSERT.
Marvin
- [PATCH v2 1/6] msi/tests: Add some more tests for MsiViewModify() applied to joins.
Zebediah Figura
- [PATCH v2 2/6] msi: Translate records as appropriate in SELECT_modify().
Zebediah Figura
- [PATCH v2 3/6] msi/tests: Add more tests for MSIMODIFY_ASSIGN.
Zebediah Figura
- [PATCH v2 4/6] msi/tests: Add more tests for MSIMODIFY_REFRESH.
Zebediah Figura
- [PATCH v2 5/6] msi/tests: Add more tests for MSIMODIFY_MERGE.
Zebediah Figura
- [PATCH v2 6/6] msi/tests: Add more tests for MSIMODIFY_INSERT.
Zebediah Figura
- [RFC PATCH 5/9] wined3d: Support adapter LUID via SetupAPI.
Józef Kucia
- [PATCH] windowscodecs: Add support for 32bppRGB, 32bppRGBA and 32bppPRGBA to format converter.
Kai Krakow
- [PATCH] ole32: Remove redundant NULL check before CoTaskMemFree()
Huw Davies
- [PATCH] crypt32: Fix compile error on older gnutls
Hans Leidekker
- [PATCH v2 1/6] msi/tests: Add some more tests for MsiViewModify() applied to joins.
Hans Leidekker
- [PATCH v2 2/6] msi: Translate records as appropriate in SELECT_modify().
Hans Leidekker
- [PATCH v2 3/6] msi/tests: Add more tests for MSIMODIFY_ASSIGN.
Hans Leidekker
- [PATCH v2 4/6] msi/tests: Add more tests for MSIMODIFY_REFRESH.
Hans Leidekker
- [PATCH v2 5/6] msi/tests: Add more tests for MSIMODIFY_MERGE.
Hans Leidekker
- [PATCH v2 6/6] msi/tests: Add more tests for MSIMODIFY_INSERT.
Hans Leidekker
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Konstantin Kharlamov
- [v2 PATCH] imm32: Automatically initialize COM on window activation.
Nikolay Sivov
- [v2 PATCH] imm32: Automatically initialize COM on window activation.
Marvin
- [PATCH] imm32: Automatically initialize COM on window activation.
Huw Davies
- [PATCH] imm32: Automatically initialize COM on window activation.
Dmitry Timoshkov
- [PATCH] imm32: Automatically initialize COM on window activation.
Huw Davies
- [PATCH] riched20: Release both the inner and outer IRichEditOle interface (Valgrind).
Sven Baars
- [PATCH] ole32: Fix some memory leaks (Valgrind).
Sven Baars
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Alexandre Julliard
- [PATCH] ole32: Fix some memory leaks (Valgrind).
Marvin
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Konstantin Kharlamov
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Stefan Dösinger
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Stefan Dösinger
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Konstantin Kharlamov
- [PATCH 1/2] crypt32: Add support for importing RSA private keys from PFX blobs.
Hans Leidekker
- [PATCH 2/2] crypt32: Support password protected PFX blobs.
Hans Leidekker
- [PATCH] widl: Fix handling context handle return type in mixed mode.
Jacek Caban
- [PATCH 1/4] mfplat: Reimplement MFCreateMFByteStreamOnStream() for saving data stream really.
Jactry Zeng
- [PATCH 2/4] mfplat: Implement MFCreateFile().
Jactry Zeng
- [PATCH 3/4] mfplat: Implement IMFByteStream::{GetLength,SetLength} for bytestream from file.
Jactry Zeng
- [PATCH 4/4] mfplat: Implement IMFByteStream::{Read,Write,GetCurrentPosition} for bytestream from file.
Jactry Zeng
- [PATCH] dwrite/tests: Add some tests for setting glyph properties from GDEF.
Nikolay Sivov
- [PATCH] d3d8: Fix building on Mac.
Zhiyi Zhang
- [PATCH] d3d8: Fix building on Mac.
Marvin
- [PATCH 2/4] mfplat: Implement MFCreateFile().
Sven Baars
- [PATCH v2 7/7] gdi32: Improve the determine code whether the chracter is the fullwidth.
Akihiro Sagawa
- [PATCH v2 1/4] mfplat: Reimplement MFCreateMFByteStreamOnStream() for saving data stream really.
Jactry Zeng
- [PATCH 2/4] mfplat: Implement MFCreateFile().
Jactry Zeng
- [PATCH v2 3/4] mfplat: Implement IMFByteStream::{GetLength, SetLength} for bytestream from file.
Jactry Zeng
- [PATCH v2 4/4] mfplat: Implement IMFByteStream::{Read,Write,GetCurrentPosition} for bytestream from file.
Jactry Zeng
- [PATCH 2/4] mfplat: Implement MFCreateFile().
Jactry Zeng
- [PATCH v2] winetest: Add GUI to display results of individual tests.
Isira Seneviratne
- [PATCH v2 1/6] d3d9: Take usage flags into account when assigning map flags.
Matteo Bruni
- [PATCH v2 2/6] d3d8: Take usage flags into account when assigning map flags.
Matteo Bruni
- [PATCH 3/6] d3d9: Centralize the assignment of resource access map flags.
Matteo Bruni
- [PATCH 4/6] d3d8: Centralize the assignment of resource access map flags.
Matteo Bruni
- [PATCH v2 5/6] wined3d: Replace WINED3DUSAGE_WRITEONLY with resource access flags.
Matteo Bruni
- [PATCH 6/6] d3dcompiler: Actually define the correct ID3D11ShaderReflection GUIDs.
Matteo Bruni
- [PATCH 6/6] d3dcompiler: Actually define the correct ID3D11ShaderReflection GUIDs.
Matteo Bruni
- [PATCH v2 1/6] d3d9: Take usage flags into account when assigning map flags.
Marvin
- [PATCH v2 2/6] d3d8: Take usage flags into account when assigning map flags.
Marvin
- [PATCH 3/6] d3d9: Centralize the assignment of resource access map flags.
Marvin
- [PATCH 4/6] d3d8: Centralize the assignment of resource access map flags.
Marvin
- [PATCH v2 5/6] wined3d: Replace WINED3DUSAGE_WRITEONLY with resource access flags.
Marvin
- [PATCH 6/6] d3dcompiler: Actually define the correct ID3D11ShaderReflection GUIDs.
Marvin
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Alexandre Julliard
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Konstantin Kharlamov
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Henri Verbeet
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Alexandre Julliard
- [PATCH 2/5] wined3d: Store texture states in the wined3d_stateblock_state structure.
Henri Verbeet
- [PATCH 3/6] d3d9: Centralize the assignment of resource access map flags.
Henri Verbeet
- [PATCH 1/5] wined3d: Factor out init_default_texture_state().
Henri Verbeet
- [PATCH v2 2/6] d3d8: Take usage flags into account when assigning map flags.
Henri Verbeet
- [PATCH v2 1/6] d3d9: Take usage flags into account when assigning map flags.
Henri Verbeet
- [PATCH v2 1/5] wined3d: Factor out init_default_texture_state().
Zebediah Figura
- [PATCH v2 2/5] wined3d: Store texture states in the wined3d_stateblock_state structure.
Zebediah Figura
- [PATCH v2 3/5] wined3d: Store textures in the wined3d_stateblock_state structure.
Zebediah Figura
- [PATCH v2 4/5] wined3d: Factor out init_default_sampler_states().
Zebediah Figura
- [PATCH v2 5/5] wined3d: Store sampler states in the wined3d_stateblock_state structure.
Zebediah Figura
- [PATCH 3/3] debug.h: hint a compiler: TRACE is not executed in common usage
Konstantin Kharlamov
- [PATCH v8] mscoree: Allow loading of registration free .NET COM objects
Fabian Maurer
- [PATCH v7] mscoree: Allow loading of registration free .NET COM objects
Fabian Maurer
- [PATCH] riched20: Release both the inner and outer IRichEditOle interface (Valgrind).
Michael Stefaniuc
- [PATCH] ddraw: Pass correct box when mapping system memory vertex buffers.
Józef Kucia
- [PATCH] d3dx11: Fix D3DX11CreateShaderResourceViewFromMemory spec entry.
Andrey Gusev
- [PATCH] ddraw: Pass correct box when mapping system memory vertex buffers.
Marvin
- [PATCH] riched20: Fix IRichEditOle COM aggregation (Valgrind).
Sven Baars
- [PATCH] crypt32: Fix compile error on older gnutls.
Alistair Leslie-Hughes
- [PATCH v2 7/7] gdi32: Improve the determine code whether the chracter is the fullwidth.
Byeongsik Jeon
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
DarkZeros
- [PATCH 1/4] windowscodecs: Implement IWICPalette::InitializeFromBitmap.
Dmitry Timoshkov
- [PATCH 2/4] gdiplus: Implement GdipInitializePalette.
Dmitry Timoshkov
- [PATCH 3/4] gdiplus/tests: Add some tests for GdipInitializePalette.
Dmitry Timoshkov
- [PATCH 4/4] windowscodecs: Add support for converting to 8bppIndexed format.
Dmitry Timoshkov
- [PATCH v2 resend] odbccp32: Implement SQLConfigDataSource/W
Alistair Leslie-Hughes
- [PATCH 1/2] mfreadwrite: Add DllGetClassObject/DllCanUnloadNow functions
Alistair Leslie-Hughes
- [PATCH 2/2] mfreadwrite: Register MFReadWriteClassFactory interface
Alistair Leslie-Hughes
- [PATCH 2/2] mfreadwrite: Register MFReadWriteClassFactory interface
Marvin
- [PATCH 1/3] ntdll: Pass a WINE_MODREF * to is_dll_native_subsystem().
Zebediah Figura
- [PATCH 2/3] ntdll: Call DllInitialize() when attaching native subsystem DLLs if present.
Zebediah Figura
- [PATCH 3/3] ntdll: Call DllUnload() when detaching native subsystem DLLs if present.
Zebediah Figura
- [PATCH 1/2] crypt32: Add support for CRYPT_ACQUIRE_SILENT_FLAG to CryptAcquireCertificatePrivateKey.
Dmitry Timoshkov
- [PATCH 2/2] crypt32: Simplify the code.
Dmitry Timoshkov
- [PATCH v2 2/2] mfreadwrite: Register MFReadWriteClassFactory interface
Alistair Leslie-Hughes
- [PATCH 2/4] mfplat: Implement MFCreateFile().
Jactry Zeng
- [PATCH vkd3d 01/10] vkd3d: Implement d3d12_descriptor_heap_SetName().
Zhiyi Zhang
- [PATCH vkd3d 02/10] vkd3d: Implement d3d12_pipeline_state_SetName().
Zhiyi Zhang
- [PATCH vkd3d 03/10] vkd3d: Implement d3d12_root_signature_SetName().
Zhiyi Zhang
- [PATCH vkd3d 04/10] vkd3d: Implement d3d12_command_signature_SetName().
Zhiyi Zhang
- [PATCH vkd3d 05/10] vkd3d: Implement d3d12_device_SetName().
Zhiyi Zhang
- [PATCH vkd3d 06/10] vkd3d: Implement d3d12_command_list_SetName().
Zhiyi Zhang
- [PATCH vkd3d 07/10] vkd3d: Implement d3d12_command_allocator_SetName().
Zhiyi Zhang
- [PATCH vkd3d 08/10] vkd3d: Implement d3d12_fence_SetName().
Zhiyi Zhang
- [PATCH vkd3d 09/10] vkd3d: Implement d3d12_command_queue_SetName().
Zhiyi Zhang
- [PATCH vkd3d 10/10] tests: Add SetName() tests.
Zhiyi Zhang
- [PATCH v2 1/2] mfreadwrite: Add DllGetClassObject/DllCanUnloadNow functions
Alistair Leslie-Hughes
- [PATCH v2 2/2] mfreadwrite: Register MFReadWriteClassFactory interface
Alistair Leslie-Hughes
- [PATCH vkd3d 06/10] vkd3d: Implement d3d12_command_list_SetName().
Józef Kucia
- [PATCH vkd3d 06/10] vkd3d: Implement d3d12_command_list_SetName().
Zhiyi Zhang
- [PATCH vkd3d 06/10] vkd3d: Implement d3d12_command_list_SetName().
Józef Kucia
- [PATCH 1/5] dwrite: Add a helper to get shaped glyph positions.
Nikolay Sivov
- [PATCH 2/5] dwrite: Resolve script and language to apply positional features.
Nikolay Sivov
- [PATCH 3/5] dwrite: Collect and sort positional lookups.
Nikolay Sivov
- [PATCH 4/5] dwrite: Add a helper to apply positional lookup.
Nikolay Sivov
- [PATCH 5/5] dwrite: Implement masking with positional lookup flags.
Nikolay Sivov
- [PATCH] crypt32: Add support for CERT_COMPARE_KEY_IDENTIFIER to CertFindCertificateInStore.
Dmitry Timoshkov
- [PATCH vkd3d 06/10] vkd3d: Implement d3d12_command_list_SetName().
Zhiyi Zhang
- [PATCH] shcore: Don't return E_FAIL in IStream::SetSize() for read-only mode.
Jactry Zeng
- [PATCH vkd3d v2 1/5] vkd3d: Implement d3d12_descriptor_heap_SetName().
Zhiyi Zhang
- [PATCH vkd3d v2 2/5] vkd3d: Implement d3d12_pipeline_state_SetName().
Zhiyi Zhang
- [PATCH vkd3d v2 3/5] vkd3d: Implement d3d12_root_signature_SetName().
Zhiyi Zhang
- [PATCH vkd3d v2 4/5] vkd3d: Implement d3d12_command_signature_SetName().
Zhiyi Zhang
- [PATCH vkd3d v2 5/5] vkd3d: Implement d3d12_fence_SetName().
Zhiyi Zhang
- [PATCH] crypt32: Fix compile error on older gnutls.
Hans Leidekker
- [PATCH vkd3d 1/9] tests: Add tests for image memory allocation info with various miplevels.
Józef Kucia
- [PATCH vkd3d 2/9] vkd3d-shader: Move VKD3D_SHADER_DUMP_PATH implementation from libvkd3d.
Józef Kucia
- [PATCH vkd3d 3/9] vkd3d-common: Add support for naming debug environment variable.
Józef Kucia
- [PATCH vkd3d 4/9] vkd3d-shader: Use VKD3D_SHADER_DEBUG instead of VKD3D_DEBUG.
Józef Kucia
- [PATCH vkd3d 5/9] build: Build DLLs for Windows.
Józef Kucia
- [PATCH vkd3d 6/9] build: Add option to disable tests.
Józef Kucia
- [PATCH vkd3d 7/9] include: Define __C89_NAMELESS early.
Józef Kucia
- [PATCH vkd3d 8/9] include: Include stdlib.h for malloc().
Józef Kucia
- [PATCH vkd3d 9/9] include: Avoid redefining ARRAY_SIZE().
Józef Kucia
- [PATCH vkd3d 5/9] build: Build DLLs for Windows.
Marvin
- [PATCH vkd3d 6/9] build: Add option to disable tests.
Marvin
- [PATCH vkd3d 8/9] include: Include stdlib.h for malloc().
Marvin
- [PATCH 1/5] d3d9: Don't allow map read access to D3DUSAGE_WRITEONLY buffers.
Matteo Bruni
- [PATCH 2/5] d3d8: Don't allow map read access to D3DUSAGE_WRITEONLY buffers.
Matteo Bruni
- [PATCH v2 3/5] wined3d: Replace WINED3DUSAGE_WRITEONLY with resource access flags.
Matteo Bruni
- [PATCH 4/5] d3d9/tests: Use a D3DUSAGE_WRITEONLY buffer in test_vb_lock_flags().
Matteo Bruni
- [PATCH 5/5] d3d8/tests: Use a D3DUSAGE_WRITEONLY buffer in test_vb_lock_flags().
Matteo Bruni
- [PATCH 1/5] d3d9: Don't allow map read access to D3DUSAGE_WRITEONLY buffers.
Marvin
- [PATCH] d3dx11: Fix D3DX11CreateShaderResourceViewFromMemory spec entry.
Matteo Bruni
- [PATCH 2/5] d3d8: Don't allow map read access to D3DUSAGE_WRITEONLY buffers.
Marvin
- [PATCH v2 3/5] wined3d: Replace WINED3DUSAGE_WRITEONLY with resource access flags.
Marvin
- [PATCH 4/5] d3d9/tests: Use a D3DUSAGE_WRITEONLY buffer in test_vb_lock_flags().
Marvin
- [PATCH] d3dx11_42: Share source with d3dx11_43.
Andrey Gusev
- [PATCH 5/5] d3d8/tests: Use a D3DUSAGE_WRITEONLY buffer in test_vb_lock_flags().
Marvin
- [PATCH] ntdll: correct space/mark parity
Julien D'ascenzio
- [PATCH vkd3d v2 1/5] vkd3d: Implement d3d12_descriptor_heap_SetName().
Henri Verbeet
- [PATCH vkd3d v2 2/5] vkd3d: Implement d3d12_pipeline_state_SetName().
Henri Verbeet
- [PATCH vkd3d v2 3/5] vkd3d: Implement d3d12_root_signature_SetName().
Henri Verbeet
- [PATCH vkd3d v2 4/5] vkd3d: Implement d3d12_command_signature_SetName().
Henri Verbeet
- [PATCH vkd3d v2 5/5] vkd3d: Implement d3d12_fence_SetName().
Henri Verbeet
- [PATCH vkd3d 1/9] tests: Add tests for image memory allocation info with various miplevels.
Henri Verbeet
- [PATCH vkd3d 3/9] vkd3d-common: Add support for naming debug environment variable.
Henri Verbeet
- [PATCH vkd3d 2/9] vkd3d-shader: Move VKD3D_SHADER_DUMP_PATH implementation from libvkd3d.
Henri Verbeet
- [PATCH vkd3d 5/9] build: Build DLLs for Windows.
Henri Verbeet
- [PATCH vkd3d 6/9] build: Add option to disable tests.
Henri Verbeet
- [PATCH vkd3d 7/9] include: Define __C89_NAMELESS early.
Henri Verbeet
- [PATCH vkd3d 8/9] include: Include stdlib.h for malloc().
Henri Verbeet
- [PATCH vkd3d 4/9] vkd3d-shader: Use VKD3D_SHADER_DEBUG instead of VKD3D_DEBUG.
Henri Verbeet
- [PATCH vkd3d 9/9] include: Avoid redefining ARRAY_SIZE().
Henri Verbeet
- [v2 PATCH] imm32: Automatically initialize COM on window activation.
Aric Stewart
- [PATCH v2 5/5] wined3d: Store sampler states in the wined3d_stateblock_state structure.
Henri Verbeet
- [PATCH 1/5] d3d9: Don't allow map read access to D3DUSAGE_WRITEONLY buffers.
Henri Verbeet
- [PATCH 4/5] d3d9/tests: Use a D3DUSAGE_WRITEONLY buffer in test_vb_lock_flags().
Henri Verbeet
- [PATCH v2 3/5] wined3d: Replace WINED3DUSAGE_WRITEONLY with resource access flags.
Henri Verbeet
- [PATCH 5/5] d3d8/tests: Use a D3DUSAGE_WRITEONLY buffer in test_vb_lock_flags().
Henri Verbeet
- [PATCH 2/5] d3d8: Don't allow map read access to D3DUSAGE_WRITEONLY buffers.
Henri Verbeet
- [PATCH] ddraw: Pass correct box when mapping system memory vertex buffers.
Henri Verbeet
- [PATCH] ddraw: Pass correct box when mapping system memory vertex buffers.
Marvin
- [PATCH 1/2] ntoskrnl.exe: Add __C_specific_handler entry.
Jacek Caban
- [PATCH 2/2] ntoskrnl.exe: Add KeEnterGuardedRegion and KeLeaveGuardedRegion stubs.
Jacek Caban
- [PATCH 1/5] comctl32/listbox: Check for out of bounds index using an unsigned index
Gabriel Ivăncescu
- [PATCH 2/5] comctl32/listbox: Use a helper to expand the item array
Gabriel Ivăncescu
- [PATCH 3/5] comctl32/listbox: Return proper value for LB_INITSTORAGE
Gabriel Ivăncescu
- [PATCH 4/5] comctl32/tests: Add tests for LB_INITSTORAGE
Gabriel Ivăncescu
- [PATCH 5/5] comctl32/listbox: Shrink the item array with resize_storage
Gabriel Ivăncescu
- [PATCH] riched20: Mask out extended flags introduced by CHARFORMAT2 when converting to CHARFORMAT.
Sergio Gómez Del Real
- [PATCH v2 1/4] d3d9/tests: Add Fetch4 tests
Stefan Dösinger
- [PATCH 4/4] windowscodecs: Add support for converting to 8bppIndexed format.
Vincent Povirk
- [PATCH v8] mscoree: Allow loading of registration free .NET COM objects
Vincent Povirk
- [PATCH] windowscodecs: Remove redundant NULL check before HeapFree()
Vincent Povirk
- [PATCH] windowscodecs: Use the ARRAY_SIZE() macro
Vincent Povirk
- [PATCH 1/4] windowscodecs: Implement IWICPalette::InitializeFromBitmap.
Vincent Povirk
- [PATCH 2/4] gdiplus: Implement GdipInitializePalette.
Vincent Povirk
- [PATCH 3/4] gdiplus/tests: Add some tests for GdipInitializePalette.
Vincent Povirk
- [PATCH v8] mscoree: Allow loading of registration free .NET COM objects
Vincent Povirk
- [PATCH v8] mscoree: Allow loading of registration free .NET COM objects
Fabian Maurer
- [PATCH] mshtml: Print the debug string and not the pointer to it
Michael Stefaniuc
- [PATCH] shell32: Avoid FALSE : TRUE conditional expressions
Michael Stefaniuc
- [PATCH] mshtml: Print the debug string and not the pointer to it
Jacek Caban
- Release 4.1
Alexandre Julliard
- [PATCH v8] mscoree: Allow loading of registration free .NET COM objects
Vincent Povirk
- [PATCH] winhttp/tests: Add a couple of return value tests (Coverity).
Nikolay Sivov
- [PATCH v9] mscoree: Allow loading of registration free .NET COM objects
Fabian Maurer
- [PATCH v8] mscoree: Allow loading of registration free .NET COM objects
Fabian Maurer
- [PATCH v9] mscoree: Allow loading of registration free .NET COM objects
Nikolay Sivov
- [PATCH 1/2] libwine: On Mac, disable ASLR for Wine processes.
Ken Thomases
- [PATCH 2/2] loader: On Mac, move the top-down allocations area down to avoid regions reserved by the system.
Ken Thomases
- [PATCH] uiautomationcore: Update spec file
Alistair Leslie-Hughes
- [PATCH] d3d8: Fix building on Mac.
Ken Thomases
- [PATCH] d3d8: Fix building on Mac.
Henri Verbeet
- [PATCH 6/6] d3dcompiler: Actually define the correct ID3D11ShaderReflection GUIDs.
Matteo Bruni
- [PATCH v3 1/4] d3d9/tests: Add Fetch4 tests
Daniel Ansorregui
- [PATCH v3 2/4] wined3d: Add fetch4 to shader FFP generate texture stage
Daniel Ansorregui
- [PATCH v3 3/4] wined3d: Implement Fetch4 GLSL shader generation
Daniel Ansorregui
- [PATCH v3 4/4] wined3d: Expose DF16/24 support
Daniel Ansorregui
- [PATCH v3 1/4] d3d9/tests: Add Fetch4 tests
Marvin
- [PATCH v2 5/5] wined3d: Store sampler states in the wined3d_stateblock_state structure.
Zebediah Figura
- [PATCH v2] winetest: Add GUI to display results of individual tests.
Zebediah Figura
- [PATCH vkd3d v2 1/5] vkd3d: Implement d3d12_device_SetName().
Zhiyi Zhang
- [PATCH vkd3d v2 2/5] vkd3d: Implement d3d12_command_list_SetName().
Zhiyi Zhang
- [PATCH vkd3d v2 3/5] vkd3d: Implement d3d12_command_allocator_SetName().
Zhiyi Zhang
- [PATCH vkd3d v2 4/5] vkd3d: Implement d3d12_command_queue_SetName().
Zhiyi Zhang
- [PATCH vkd3d v2 5/5] tests: Add SetName() tests.
Zhiyi Zhang
- On resources and KTHREAD
Zebediah Figura
Last message date:
Thu Jan 31 21:44:16 CST 2019
Archived on: Fri Feb 1 01:29:32 CST 2019
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