[PATCH] d2d1: Remove unused function.
Nikolay Sivov
nsivov at codeweavers.com
Tue Jul 2 12:42:19 CDT 2019
Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
---
dlls/d2d1/device.c | 5 -----
1 file changed, 5 deletions(-)
diff --git a/dlls/d2d1/device.c b/dlls/d2d1/device.c
index 9e4acb6ea2..98f06a281a 100644
--- a/dlls/d2d1/device.c
+++ b/dlls/d2d1/device.c
@@ -207,11 +207,6 @@ static inline struct d2d_device_context *impl_from_ID2D1DeviceContext(ID2D1Devic
return CONTAINING_RECORD(iface, struct d2d_device_context, ID2D1DeviceContext_iface);
}
-static inline struct d2d_device_context *impl_from_ID2D1RenderTarget(ID2D1RenderTarget *iface)
-{
- return CONTAINING_RECORD(iface, struct d2d_device_context, ID2D1DeviceContext_iface);
-}
-
static HRESULT STDMETHODCALLTYPE d2d_device_context_inner_QueryInterface(IUnknown *iface, REFIID iid, void **out)
{
struct d2d_device_context *context = impl_from_IUnknown(iface);
--
2.20.1
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