[PATCH 2/5] wined3d: Acquire front-buffer contexts when blitting to the drawable in texture2d_blt_fbo().
Henri Verbeet
hverbeet at codeweavers.com
Mon Jul 29 05:44:47 CDT 2019
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/surface.c | 23 +++++++++--------------
1 file changed, 9 insertions(+), 14 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 3668c61fa33..7d7dd257f62 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -147,9 +147,9 @@ void texture2d_blt_fbo(struct wined3d_device *device, struct wined3d_context *co
const RECT *dst_rect)
{
struct wined3d_texture *required_texture, *restore_texture;
- unsigned int required_idx, restore_idx;
const struct wined3d_gl_info *gl_info;
struct wined3d_context_gl *context_gl;
+ unsigned int restore_idx;
GLenum gl_filter;
GLenum buffer;
RECT s, d;
@@ -192,26 +192,21 @@ void texture2d_blt_fbo(struct wined3d_device *device, struct wined3d_context *co
else
wined3d_texture_prepare_location(dst_texture, dst_sub_resource_idx, context, dst_location);
+ /* Acquire a context for the front-buffer, even though we may be blitting
+ * to/from a back-buffer. Since context_acquire() doesn't take the
+ * resource location into account, it may consider the back-buffer to be
+ * offscreen. */
if (src_location == WINED3D_LOCATION_DRAWABLE)
- {
- required_texture = src_texture;
- required_idx = src_sub_resource_idx;
- }
+ required_texture = src_texture->swapchain->front_buffer;
else if (dst_location == WINED3D_LOCATION_DRAWABLE)
- {
- required_texture = dst_texture;
- required_idx = dst_sub_resource_idx;
- }
+ required_texture = dst_texture->swapchain->front_buffer;
else
- {
required_texture = NULL;
- required_idx = 0;
- }
restore_texture = context->current_rt.texture;
restore_idx = context->current_rt.sub_resource_idx;
- if (restore_texture != required_texture || restore_idx != required_idx)
- context = context_acquire(device, required_texture, required_idx);
+ if (restore_texture != required_texture)
+ context = context_acquire(device, required_texture, 0);
else
restore_texture = NULL;
--
2.11.0
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