[PATCH v9 6/8] winex11.drv: Implement native mouse-movement raw-input using RawMotion.

Derek Lesho dereklesho52 at gmail.com
Mon Jul 29 12:00:04 CDT 2019


I agree that splitting up the patches is a good idea, but is it
necessary that we continue supporting XInput 2.0?  2.1 was released in
2011 and I doubt many people running the latest versions of wine are
going to be on such an ancient xserver.

Also, I am not quite sure what you mean by replacing the existing code
with the rawinput version.  Windows raw-input still operates on ints,
and XI2 only sends rawmotion mouse events in raw_values as whole
numbers, even if they're floats.  However, when getting the data from
valuators.values, there are not whole due from mouse acceleration /
scaling.  Even if we did send the floats to wineserver, I don't know
how we'd transform them ourselves to match what the DE does ourselves.

On Mon, Jul 29, 2019 at 10:14 AM Rémi Bernon <rbernon at codeweavers.com> wrote:
>
> This would benefit from a split between xinput 2.1 request (as attached
> for example) and the original raw-input related patch.
>
> Also, I believe you can completely replace the existing code with you
> raw input version, and remove all the "extra" level used for cursor
> clipping.
>
> This also means that the "Don't react to small slow mouse movements."
> patch may now be obsolete as the raw values will directly be passed to
> the server.
>
> As a related note, also for the next patch in the serie, AFAICS Windows
> raw values for X/Y movements are the same between Windows and XInput2,
> but I see a 8x scaling factor for the mouse wheel values that may be
> missing.
> --
> Rémi Bernon <rbernon at codeweavers.com>
>



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