Experimenting with wine-pba

Zebediah Figura z.figura12 at gmail.com
Fri Jun 7 10:18:47 CDT 2019


On 6/7/19 10:53 AM, Józef Kucia wrote:
> On Fri, Jun 7, 2019 at 4:24 PM Gabriel Ivăncescu
> <gabrielopcode at gmail.com> wrote:
>> I'm interested in comparing the performance between it and DXVK on some
>> games I'm testing, especially those where DXVK seems to provide almost
>> no benefit (or sometimes even worse performance!) over wined3d, which is
>> a bit odd. I've seen numerous claims that wine-pba provides even greater
>> performance than DXVK on certain titles, so I'm curious.
> 
> The PBA patchset is a wined3d patchset. It doesn't have any influence on DXVK.
> 
> 

And from what I understand, DXVK has always used persistently mapped 
buffers along the same lines as Andrew Comminos' patchset.



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