[PATCH vkd3d 07/12] vkd3d: Avoid allocating memory in d3d12_command_list_RSSetScissorRects().
Józef Kucia
joseph.kucia at gmail.com
Tue Jun 11 03:13:33 CDT 2019
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d/command.c | 16 +++++++++-------
1 file changed, 9 insertions(+), 7 deletions(-)
diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c
index ec9e25d09489..cb7f0862de6c 100644
--- a/libs/vkd3d/command.c
+++ b/libs/vkd3d/command.c
@@ -3562,7 +3562,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCo
TRACE("iface %p, viewport_count %u, viewports %p.\n", iface, viewport_count, viewports);
- assert(viewport_count <= D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE);
+ if (viewport_count > ARRAY_SIZE(vk_viewports))
+ {
+ FIXME("Viewport count %u > D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE.\n", viewport_count);
+ viewport_count = ARRAY_SIZE(vk_viewports);
+ }
for (i = 0; i < viewport_count; ++i)
{
@@ -3588,16 +3592,16 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12Graphic
UINT rect_count, const D3D12_RECT *rects)
{
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
+ VkRect2D vk_rects[D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE];
const struct vkd3d_vk_device_procs *vk_procs;
- struct VkRect2D *vk_rects;
unsigned int i;
TRACE("iface %p, rect_count %u, rects %p.\n", iface, rect_count, rects);
- if (!(vk_rects = vkd3d_calloc(rect_count, sizeof(*vk_rects))))
+ if (rect_count > ARRAY_SIZE(vk_rects))
{
- ERR("Failed to allocate Vulkan scissor rects.\n");
- return;
+ FIXME("Rect count %u > D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE.\n", rect_count);
+ rect_count = ARRAY_SIZE(vk_rects);
}
for (i = 0; i < rect_count; ++i)
@@ -3610,8 +3614,6 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12Graphic
vk_procs = &list->device->vk_procs;
VK_CALL(vkCmdSetScissor(list->vk_command_buffer, 0, rect_count, vk_rects));
-
- free(vk_rects);
}
static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12GraphicsCommandList1 *iface,
--
2.21.0
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