[PATCH v2 3/4] d3d9/tests: Test IDirect3D9::CheckDepthStencilMatch() with D3DFMT_D32.
Jactry Zeng
jzeng at codeweavers.com
Sun Jun 16 09:46:22 CDT 2019
Signed-off-by: Jactry Zeng <jzeng at codeweavers.com>
---
dlls/d3d9/tests/device.c | 10 ++++++++++
1 file changed, 10 insertions(+)
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
index f5c89723cb..73ecae9804 100644
--- a/dlls/d3d9/tests/device.c
+++ b/dlls/d3d9/tests/device.c
@@ -11833,6 +11833,16 @@ static void test_check_device_format(void)
}
}
+ hr = IDirect3D9_CheckDepthStencilMatch(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8,
+ D3DFMT_A8R8G8B8, D3DFMT_D32);
+ ok(hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL), /* Win10 */
+ "Got unexpected hr %#x.\n", hr);
+
+ hr = IDirect3D9_CheckDepthStencilMatch(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8,
+ D3DFMT_R5G6B5, D3DFMT_D32);
+ ok(hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL), /* Win10 */
+ "Got unexpected hr %#x.\n", hr);
+
IDirect3D9_Release(d3d);
}
--
2.20.1
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