[PATCH 1/7] d3d8/tests: Add tests for 32-bit depth format support.

Henri Verbeet hverbeet at codeweavers.com
Mon Jun 24 16:59:42 CDT 2019


From: Jactry Zeng <jzeng at codeweavers.com>

Signed-off-by: Jactry Zeng <jzeng at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
This supersedes patch 166635.

 dlls/d3d8/tests/device.c | 10 ++++++++++
 1 file changed, 10 insertions(+)

diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index b0a279b11b6..03eb69554cf 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -8261,6 +8261,16 @@ static void test_check_device_format(void)
             D3DUSAGE_SOFTWAREPROCESSING, D3DRTYPE_INDEXBUFFER, D3DFMT_INDEX16);
     todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
 
+    hr = IDirect3D8_CheckDepthStencilMatch(d3d, D3DADAPTER_DEFAULT,
+            D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DFMT_A8R8G8B8, D3DFMT_D32);
+    todo_wine ok(hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL /* Windows 10 */),
+            "Got unexpected hr %#x.\n", hr);
+
+    hr = IDirect3D8_CheckDepthStencilMatch(d3d, D3DADAPTER_DEFAULT,
+            D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DFMT_R5G6B5, D3DFMT_D32);
+    todo_wine ok(hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL /* Windows 10 */),
+            "Got unexpected hr %#x.\n", hr);
+
     IDirect3D8_Release(d3d);
 }
 
-- 
2.11.0




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