[PATCH 1/7] d3d8/tests: Add tests for 32-bit depth format support.
Henri Verbeet
hverbeet at codeweavers.com
Mon Jun 24 16:59:42 CDT 2019
From: Jactry Zeng <jzeng at codeweavers.com>
Signed-off-by: Jactry Zeng <jzeng at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
This supersedes patch 166635.
dlls/d3d8/tests/device.c | 10 ++++++++++
1 file changed, 10 insertions(+)
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index b0a279b11b6..03eb69554cf 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -8261,6 +8261,16 @@ static void test_check_device_format(void)
D3DUSAGE_SOFTWAREPROCESSING, D3DRTYPE_INDEXBUFFER, D3DFMT_INDEX16);
todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+ hr = IDirect3D8_CheckDepthStencilMatch(d3d, D3DADAPTER_DEFAULT,
+ D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DFMT_A8R8G8B8, D3DFMT_D32);
+ todo_wine ok(hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL /* Windows 10 */),
+ "Got unexpected hr %#x.\n", hr);
+
+ hr = IDirect3D8_CheckDepthStencilMatch(d3d, D3DADAPTER_DEFAULT,
+ D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DFMT_R5G6B5, D3DFMT_D32);
+ todo_wine ok(hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL /* Windows 10 */),
+ "Got unexpected hr %#x.\n", hr);
+
IDirect3D8_Release(d3d);
}
--
2.11.0
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