[PATCH v3 4/6] dxgi: Implement d3d12_swapchain_GetFullscreenState() and d3d12_swapchain_SetFullscreenState().

cmccarthy at codeweavers.com cmccarthy at codeweavers.com
Wed Jun 26 08:42:23 CDT 2019


June 26, 2019 11:26 PM, "Zhiyi Zhang" <zzhang at codeweavers.com> wrote:
> Hi Conor,
> 
> My dxgi patch yesterday have some todo_wines for d3d12 Set/GetFullscreenState.
> Now they should start succeeding and you need to remove those todo_wines.
> 
> Thanks,
> Zhiyi


Hi Zhiyi,

The instances of todo_wine_if(is_d3d12) in test_swapchain_present() and test_output_ownership() ?
Thanks, I'll remove them and retest.

Conor



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