[PATCH] dsound: Remove useless casts to self
Andrew Eikum
aeikum at codeweavers.com
Fri Mar 1 07:53:03 CST 2019
On Thu, Feb 28, 2019 at 12:50:29AM +0100, Michael Stefaniuc wrote:
> diff --git a/dlls/dsound/primary.c b/dlls/dsound/primary.c
> index 9f41a2b47f..852ec51b7f 100644
> --- a/dlls/dsound/primary.c
> +++ b/dlls/dsound/primary.c
> @@ -576,7 +576,7 @@ static HRESULT WINAPI PrimaryBufferImpl_SetVolume(IDirectSoundBuffer8 *iface, LO
>
> for (i = 0; i < DS_MAX_CHANNELS; i++) {
> if (device->pwfx->nChannels > i){
> - fvol = (float)((DWORD)(device->volpan.dwTotalAmpFactor[i] & 0xFFFF) / (float)0xFFFF);
> + fvol = (float)((device->volpan.dwTotalAmpFactor[i] & 0xFFFF) / (float)0xFFFF);
> hr = IAudioStreamVolume_SetChannelVolume(device->volume, i, fvol);
> if (FAILED(hr)){
> LeaveCriticalSection(&device->mixlock);
I guess I'm not opposed to these patches, but I don't really see the
benefit either.
Andrew
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