[PATCH 7/8] comctl32/button: Don't draw the button when losing focus before invalidating it
Gabriel Ivăncescu
gabrielopcode at gmail.com
Tue Mar 5 05:03:00 CST 2019
On 3/4/19 8:23 PM, Nikolay Sivov wrote:
> On 3/4/19 7:25 PM, Gabriel Ivăncescu wrote:
>
>> @@ -772,7 +772,6 @@ static LRESULT CALLBACK BUTTON_WindowProc(HWND
>> hWnd, UINT uMsg, WPARAM wParam, L
>> case WM_KILLFOCUS:
>> TRACE("WM_KILLFOCUS %p\n",hWnd);
>> infoPtr->state &= ~BST_FOCUS;
>> - paint_button( infoPtr, btn_type, ODA_FOCUS );
>> if ((infoPtr->state & BUTTON_BTNPRESSED) && GetCapture() ==
>> hWnd)
>> ReleaseCapture();
>
> That looks like an artifact of user32 behavior when it often repaints
> directly without going through invalidation. If it's not how it works,
> it's obviously good to change.
>
>
>
Just to be clear, I shouldn't make this change later in the user32 code,
right?
More information about the wine-devel
mailing list