[PATCH 3/7] d3d9/tests: Fix test_frame_latency() D3D9Ex test on Windows 10.

Matteo Bruni mbruni at codeweavers.com
Tue Mar 12 15:25:06 CDT 2019


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
 dlls/d3d9/tests/d3d9ex.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3d9/tests/d3d9ex.c b/dlls/d3d9/tests/d3d9ex.c
index c3ba2dab14f..fc4c81eeeb3 100644
--- a/dlls/d3d9/tests/d3d9ex.c
+++ b/dlls/d3d9/tests/d3d9ex.c
@@ -4145,7 +4145,7 @@ static void test_frame_latency(void)
 
     hr = IDirect3DDevice9Ex_GetMaximumFrameLatency(device, &latency);
     ok(SUCCEEDED(hr), "Failed to get max frame latency, hr %#x.\n", hr);
-    ok(latency == 3, "Unexpected default max frame latency %u.\n", latency);
+    ok(latency == 3 || !latency, "Unexpected default max frame latency %u.\n", latency);
 
     hr = IDirect3DDevice9Ex_SetMaximumFrameLatency(device, 30);
     ok(SUCCEEDED(hr), "Failed to set max frame latency, hr %#x.\n", hr);
-- 
2.19.2




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