[PATCH vkd3d 11/11] tests: Fix Vulkan validation error in test_copy_descriptors().

Józef Kucia joseph.kucia at gmail.com
Thu Mar 14 05:35:03 CDT 2019


From: Józef Kucia <jkucia at codeweavers.com>

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 tests/d3d12.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/tests/d3d12.c b/tests/d3d12.c
index 00b9e7be2e85..3f881b947df4 100644
--- a/tests/d3d12.c
+++ b/tests/d3d12.c
@@ -14684,7 +14684,7 @@ static void test_copy_descriptors(void)
             D3D12_RESOURCE_STATE_COPY_DEST, D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE);
 
     t[2] = create_default_texture(context.device,
-            1, 1, DXGI_FORMAT_R32_UINT, 0, D3D12_RESOURCE_STATE_COPY_DEST);
+            1, 1, DXGI_FORMAT_R32_SINT, 0, D3D12_RESOURCE_STATE_COPY_DEST);
     data.pData = &t2_data;
     data.RowPitch = sizeof(t2_data);
     data.SlicePitch = data.RowPitch;
-- 
2.19.2




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