[PATCH v2] dinput: Map wheel, gas, and brake axes as well

Tim Schumacher timschumi at gmx.de
Sun Mar 31 06:09:43 CDT 2019


The axes wheel, gas, and brake are just differently named replacements
for X, Y, and Z when using wheel-like joysticks.

Make those accessible by remapping them to X, Y, and Z internally.

Signed-off-by: Tim Schumacher <timschumi at gmx.de>
---
v2: This time without tabs
---
 dlls/dinput/joystick_linux.c | 8 ++++++++
 1 file changed, 8 insertions(+)

diff --git a/dlls/dinput/joystick_linux.c b/dlls/dinput/joystick_linux.c
index 628674644e..d1e9d43470 100644
--- a/dlls/dinput/joystick_linux.c
+++ b/dlls/dinput/joystick_linux.c
@@ -239,6 +239,14 @@ static INT find_joystick_devices(void)
                         joydev.dev_axes_map[j] = j;
                         found_axes++;
                     }
+                    else if (axes_map[j] <= 10)
+                    {
+                        /* Axes 8 through 10 are Wheel, Gas and Brake,
+                         * remap to 0, 1 and 2
+                         */
+                        joydev.dev_axes_map[j] = axes_map[j] - 8;
+                        found_axes++;
+                    }
                     else if (axes_map[j] == 16 ||
                              axes_map[j] == 17)
                     {
--
2.21.0




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