[PATCH 1/7] ntdll: Implement RtlGetSystemTimePrecise().
Huw Davies
huw at codeweavers.com
Thu May 2 09:12:52 CDT 2019
On Thu, May 02, 2019 at 08:55:39AM -0500, Ken Thomases wrote:
> On May 2, 2019, at 3:45 AM, Huw Davies <huw at codeweavers.com> wrote:
> > +/***********************************************************************
> > + * RtlGetSystemTimePrecise [NTDLL.@]
> > + *
> > + * Get a more accurate current system time.
> > + *
> > + * RETURNS
> > + * The current system time.
> > + */
> > +LONGLONG WINAPI RtlGetSystemTimePrecise( void )
> > +{
> > + LONGLONG time;
> > +
> > +#if defined(HAVE_CLOCK_GETTIME)
> > + struct timespec ts;
> > +
> > + if (!clock_gettime( CLOCK_REALTIME, &ts ))
> > + {
> > + time = ts.tv_sec * (ULONGLONG)TICKSPERSEC + TICKS_1601_TO_1970;
> > + time += (ts.tv_nsec + 50) / 100;
> > + }
> > + else
> > +#endif
>
> Using clock_gettime() on macOS is a bit problematic because of
> backward deployment and weak linking. See
> <https://source.winehq.org/git/wine.git/commit/27c71e09ad51ba6aa672a46379efd10b5959863f
> although that's not necessarily my preferred approach. (I wanted to
> check if it was available at run-time and use it, if so. Alexandre
> didn't like that.)
Gah, how annoying! Perhaps we should disable the HAVE_CLOCK_GETTIME configure test
on macOS in that case?
Huw.
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