[PATCH] d3d11: Set more format support flags.

Józef Kucia joseph.kucia at gmail.com
Sat May 4 06:00:35 CDT 2019


From: Józef Kucia <jkucia at codeweavers.com>

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47096
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/d3d11/device.c | 14 ++++++++++++++
 1 file changed, 14 insertions(+)

diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 588395b4b6a6..768fe4bc5503 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -3342,6 +3342,20 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CheckFormatSupport(ID3D11Device2 *
     }
     wined3d_mutex_unlock();
 
+    if (*format_support & (D3D11_FORMAT_SUPPORT_TEXTURE1D
+            | D3D11_FORMAT_SUPPORT_TEXTURE2D | D3D11_FORMAT_SUPPORT_TEXTURE3D))
+    {
+        *format_support |= D3D11_FORMAT_SUPPORT_SHADER_LOAD;
+        *format_support |= D3D11_FORMAT_SUPPORT_SHADER_SAMPLE;
+        *format_support |= D3D11_FORMAT_SUPPORT_SHADER_GATHER;
+
+        if (*format_support & D3D11_FORMAT_SUPPORT_DEPTH_STENCIL)
+        {
+            *format_support |= D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON;
+            *format_support |= D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON;
+        }
+    }
+
     return S_OK;
 }
 
-- 
2.19.2




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