[PATCH 3/8] wined3d: Move the stream-output statitics query fields from struct wined3d_context to struct wined3d_context_gl.

Henri Verbeet hverbeet at codeweavers.com
Tue May 14 05:56:21 CDT 2019


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/context.c         | 67 ++++++++++++++++++++----------------------
 dlls/wined3d/query.c           | 20 ++++++-------
 dlls/wined3d/wined3d_private.h | 19 ++++++------
 3 files changed, 51 insertions(+), 55 deletions(-)

diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index e7b8fcc569e..e74963bace5 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -955,14 +955,14 @@ void wined3d_context_gl_free_timestamp_query(struct wined3d_timestamp_query *que
     context_gl->free_timestamp_queries[context_gl->free_timestamp_query_count++] = query->id;
 }
 
-void context_alloc_so_statistics_query(struct wined3d_context *context,
+void wined3d_context_gl_alloc_so_statistics_query(struct wined3d_context_gl *context_gl,
         struct wined3d_so_statistics_query *query)
 {
-    const struct wined3d_gl_info *gl_info = context->gl_info;
+    const struct wined3d_gl_info *gl_info = context_gl->c.gl_info;
 
-    if (context->free_so_statistics_query_count)
+    if (context_gl->free_so_statistics_query_count)
     {
-        query->u = context->free_so_statistics_queries[--context->free_so_statistics_query_count];
+        query->u = context_gl->free_so_statistics_queries[--context_gl->free_so_statistics_query_count];
     }
     else
     {
@@ -970,30 +970,30 @@ void context_alloc_so_statistics_query(struct wined3d_context *context,
         checkGLcall("glGenQueries");
 
         TRACE("Allocated SO statistics queries %u, %u in context %p.\n",
-                query->u.id[0], query->u.id[1], context);
+                query->u.id[0], query->u.id[1], context_gl);
     }
 
-    query->context = context;
-    list_add_head(&context->so_statistics_queries, &query->entry);
+    query->context_gl = context_gl;
+    list_add_head(&context_gl->so_statistics_queries, &query->entry);
 }
 
-void context_free_so_statistics_query(struct wined3d_so_statistics_query *query)
+void wined3d_context_gl_free_so_statistics_query(struct wined3d_so_statistics_query *query)
 {
-    struct wined3d_context *context = query->context;
+    struct wined3d_context_gl *context_gl = query->context_gl;
 
     list_remove(&query->entry);
-    query->context = NULL;
+    query->context_gl = NULL;
 
-    if (!wined3d_array_reserve((void **)&context->free_so_statistics_queries,
-            &context->free_so_statistics_query_size, context->free_so_statistics_query_count + 1,
-            sizeof(*context->free_so_statistics_queries)))
+    if (!wined3d_array_reserve((void **)&context_gl->free_so_statistics_queries,
+            &context_gl->free_so_statistics_query_size, context_gl->free_so_statistics_query_count + 1,
+            sizeof(*context_gl->free_so_statistics_queries)))
     {
         ERR("Failed to grow free list, leaking GL queries %u, %u in context %p.\n",
-                query->u.id[0], query->u.id[1], context);
+                query->u.id[0], query->u.id[1], context_gl);
         return;
     }
 
-    context->free_so_statistics_queries[context->free_so_statistics_query_count++] = query->u;
+    context_gl->free_so_statistics_queries[context_gl->free_so_statistics_query_count++] = query->u;
 }
 
 void context_alloc_pipeline_statistics_query(struct wined3d_context *context,
@@ -1318,7 +1318,6 @@ void wined3d_context_cleanup(struct wined3d_context *context)
 {
     struct wined3d_pipeline_statistics_query *pipeline_statistics_query;
     const struct wined3d_gl_info *gl_info = context->gl_info;
-    struct wined3d_so_statistics_query *so_statistics_query;
     struct fbo_entry *entry, *entry2;
     HGLRC restore_ctx;
     HDC restore_dc;
@@ -1332,14 +1331,6 @@ void wined3d_context_cleanup(struct wined3d_context *context)
     else if (context->valid)
         context_set_gl_context(context);
 
-    LIST_FOR_EACH_ENTRY(so_statistics_query, &context->so_statistics_queries,
-            struct wined3d_so_statistics_query, entry)
-    {
-        if (context->valid)
-            GL_EXTCALL(glDeleteQueries(ARRAY_SIZE(so_statistics_query->u.id), so_statistics_query->u.id));
-        so_statistics_query->context = NULL;
-    }
-
     LIST_FOR_EACH_ENTRY(pipeline_statistics_query, &context->pipeline_statistics_queries,
             struct wined3d_pipeline_statistics_query, entry)
     {
@@ -1362,15 +1353,6 @@ void wined3d_context_cleanup(struct wined3d_context *context)
 
     if (context->valid)
     {
-        if (gl_info->supported[WINED3D_GL_PRIMITIVE_QUERY])
-        {
-            for (i = 0; i < context->free_so_statistics_query_count; ++i)
-            {
-                union wined3d_gl_so_statistics_query *q = &context->free_so_statistics_queries[i];
-                GL_EXTCALL(glDeleteQueries(ARRAY_SIZE(q->id), q->id));
-            }
-        }
-
         if (gl_info->supported[ARB_PIPELINE_STATISTICS_QUERY])
         {
             for (i = 0; i < context->free_pipeline_statistics_query_count; ++i)
@@ -1383,7 +1365,6 @@ void wined3d_context_cleanup(struct wined3d_context *context)
         checkGLcall("context cleanup");
     }
 
-    heap_free(context->free_so_statistics_queries);
     heap_free(context->free_pipeline_statistics_queries);
 
     context_restore_pixel_format(context);
@@ -1408,6 +1389,7 @@ void wined3d_context_cleanup(struct wined3d_context *context)
 void wined3d_context_gl_cleanup(struct wined3d_context_gl *context_gl)
 {
     const struct wined3d_gl_info *gl_info = context_gl->c.gl_info;
+    struct wined3d_so_statistics_query *so_statistics_query;
     struct wined3d_timestamp_query *timestamp_query;
     struct wined3d_occlusion_query *occlusion_query;
     struct wined3d_fence *fence;
@@ -1431,6 +1413,12 @@ void wined3d_context_gl_cleanup(struct wined3d_context_gl *context_gl)
         if (context_gl->blit_vbo)
             GL_EXTCALL(glDeleteBuffers(1, &context_gl->blit_vbo));
 
+        for (i = 0; i < context_gl->free_so_statistics_query_count; ++i)
+        {
+            union wined3d_gl_so_statistics_query *q = &context_gl->free_so_statistics_queries[i];
+            GL_EXTCALL(glDeleteQueries(ARRAY_SIZE(q->id), q->id));
+        }
+
         if (context_gl->free_timestamp_query_count)
             GL_EXTCALL(glDeleteQueries(context_gl->free_timestamp_query_count, context_gl->free_timestamp_queries));
 
@@ -1461,10 +1449,19 @@ void wined3d_context_gl_cleanup(struct wined3d_context_gl *context_gl)
 
         checkGLcall("context cleanup");
     }
+    heap_free(context_gl->free_so_statistics_queries);
     heap_free(context_gl->free_timestamp_queries);
     heap_free(context_gl->free_fences);
     heap_free(context_gl->free_occlusion_queries);
 
+    LIST_FOR_EACH_ENTRY(so_statistics_query, &context_gl->so_statistics_queries,
+            struct wined3d_so_statistics_query, entry)
+    {
+        if (context_gl->c.valid)
+            GL_EXTCALL(glDeleteQueries(ARRAY_SIZE(so_statistics_query->u.id), so_statistics_query->u.id));
+        so_statistics_query->context_gl = NULL;
+    }
+
     LIST_FOR_EACH_ENTRY(timestamp_query, &context_gl->timestamp_queries, struct wined3d_timestamp_query, entry)
     {
         if (context_gl->c.valid)
@@ -1916,7 +1913,6 @@ static BOOL wined3d_context_init(struct wined3d_context *context, struct wined3d
     struct wined3d_device *device = swapchain->device;
     DWORD state;
 
-    list_init(&context->so_statistics_queries);
     list_init(&context->pipeline_statistics_queries);
 
     list_init(&context->fbo_list);
@@ -1997,6 +1993,7 @@ HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl, struct wi
     list_init(&context_gl->occlusion_queries);
     list_init(&context_gl->fences);
     list_init(&context_gl->timestamp_queries);
+    list_init(&context_gl->so_statistics_queries);
 
     for (i = 0; i < ARRAY_SIZE(context_gl->tex_unit_map); ++i)
         context_gl->tex_unit_map[i] = WINED3D_UNMAPPED_STAGE;
diff --git a/dlls/wined3d/query.c b/dlls/wined3d/query.c
index 3fe7784e0f8..ff13c34059c 100644
--- a/dlls/wined3d/query.c
+++ b/dlls/wined3d/query.c
@@ -788,7 +788,7 @@ static BOOL wined3d_so_statistics_query_ops_poll(struct wined3d_query *query, DW
 
     TRACE("query %p, flags %#x.\n", query, flags);
 
-    if (!(context = context_reacquire(device, pq->context)))
+    if (!(context = context_reacquire(device, &pq->context_gl->c)))
     {
         FIXME("%p Wrong thread, returning 0 primitives.\n", query);
         memset(&pq->statistics, 0, sizeof(pq->statistics));
@@ -849,24 +849,24 @@ static BOOL wined3d_so_statistics_query_ops_issue(struct wined3d_query *query, D
     {
         if (pq->started)
         {
-            if ((context = context_reacquire(device, pq->context)))
+            if ((context = context_reacquire(device, &pq->context_gl->c)))
             {
                 wined3d_so_statistics_query_end(pq, context);
             }
             else
             {
                 FIXME("Wrong thread, can't restart query.\n");
-                context_free_so_statistics_query(pq);
+                wined3d_context_gl_free_so_statistics_query(pq);
                 context = context_acquire(device, NULL, 0);
-                context_alloc_so_statistics_query(context, pq);
+                wined3d_context_gl_alloc_so_statistics_query(wined3d_context_gl(context), pq);
             }
         }
         else
         {
-            if (pq->context)
-                context_free_so_statistics_query(pq);
+            if (pq->context_gl)
+                wined3d_context_gl_free_so_statistics_query(pq);
             context = context_acquire(device, NULL, 0);
-            context_alloc_so_statistics_query(context, pq);
+            wined3d_context_gl_alloc_so_statistics_query(wined3d_context_gl(context), pq);
         }
         gl_info = context->gl_info;
 
@@ -893,7 +893,7 @@ static BOOL wined3d_so_statistics_query_ops_issue(struct wined3d_query *query, D
     {
         if (pq->started)
         {
-            if ((context = context_reacquire(device, pq->context)))
+            if ((context = context_reacquire(device, &pq->context_gl->c)))
             {
                 wined3d_so_statistics_query_end(pq, context);
 
@@ -1237,8 +1237,8 @@ static void wined3d_so_statistics_query_ops_destroy(struct wined3d_query *query)
 {
     struct wined3d_so_statistics_query *pq = wined3d_so_statistics_query_from_query(query);
 
-    if (pq->context)
-        context_free_so_statistics_query(pq);
+    if (pq->context_gl)
+        wined3d_context_gl_free_so_statistics_query(pq);
     heap_free(pq);
 }
 
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 91eefc43761..da3aca18bd9 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1817,16 +1817,12 @@ struct wined3d_so_statistics_query
 
     struct list entry;
     union wined3d_gl_so_statistics_query u;
-    struct wined3d_context *context;
+    struct wined3d_context_gl *context_gl;
     unsigned int stream_idx;
     struct wined3d_query_data_so_statistics statistics;
     BOOL started;
 };
 
-void context_alloc_so_statistics_query(struct wined3d_context *context,
-        struct wined3d_so_statistics_query *query) DECLSPEC_HIDDEN;
-void context_free_so_statistics_query(struct wined3d_so_statistics_query *query) DECLSPEC_HIDDEN;
-
 union wined3d_gl_pipeline_statistics_query
 {
     GLuint id[11];
@@ -1979,11 +1975,6 @@ struct wined3d_context
     DWORD draw_buffers_mask; /* Enabled draw buffers, 31 max. */
 
     /* Queries */
-    union wined3d_gl_so_statistics_query *free_so_statistics_queries;
-    SIZE_T free_so_statistics_query_size;
-    unsigned int free_so_statistics_query_count;
-    struct list so_statistics_queries;
-
     union wined3d_gl_pipeline_statistics_query *free_pipeline_statistics_queries;
     SIZE_T free_pipeline_statistics_query_size;
     unsigned int free_pipeline_statistics_query_count;
@@ -2017,6 +2008,7 @@ struct wined3d_context_gl
     struct list occlusion_queries;
     struct list fences;
     struct list timestamp_queries;
+    struct list so_statistics_queries;
 
     GLuint *free_occlusion_queries;
     SIZE_T free_occlusion_query_size;
@@ -2030,6 +2022,10 @@ struct wined3d_context_gl
     SIZE_T free_timestamp_query_size;
     unsigned int free_timestamp_query_count;
 
+    union wined3d_gl_so_statistics_query *free_so_statistics_queries;
+    SIZE_T free_so_statistics_query_size;
+    unsigned int free_so_statistics_query_count;
+
     GLuint blit_vbo;
 
     unsigned int tex_unit_map[WINED3D_MAX_COMBINED_SAMPLERS];
@@ -2057,6 +2053,8 @@ void wined3d_context_gl_alloc_fence(struct wined3d_context_gl *context_gl,
         struct wined3d_fence *fence) DECLSPEC_HIDDEN;
 void wined3d_context_gl_alloc_occlusion_query(struct wined3d_context_gl *context_gl,
         struct wined3d_occlusion_query *query) DECLSPEC_HIDDEN;
+void wined3d_context_gl_alloc_so_statistics_query(struct wined3d_context_gl *context_gl,
+        struct wined3d_so_statistics_query *query) DECLSPEC_HIDDEN;
 void wined3d_context_gl_alloc_timestamp_query(struct wined3d_context_gl *context_gl,
         struct wined3d_timestamp_query *query) DECLSPEC_HIDDEN;
 void wined3d_context_gl_apply_blit_state(struct wined3d_context_gl *context_gl,
@@ -2068,6 +2066,7 @@ void wined3d_context_gl_bind_texture(struct wined3d_context_gl *context_gl,
 void wined3d_context_gl_cleanup(struct wined3d_context_gl *context_gl) DECLSPEC_HIDDEN;
 void wined3d_context_gl_free_fence(struct wined3d_fence *fence) DECLSPEC_HIDDEN;
 void wined3d_context_gl_free_occlusion_query(struct wined3d_occlusion_query *query) DECLSPEC_HIDDEN;
+void wined3d_context_gl_free_so_statistics_query(struct wined3d_so_statistics_query *query) DECLSPEC_HIDDEN;
 void wined3d_context_gl_free_timestamp_query(struct wined3d_timestamp_query *query) DECLSPEC_HIDDEN;
 const unsigned int *wined3d_context_gl_get_tex_unit_mapping(const struct wined3d_context_gl *context_gl,
         const struct wined3d_shader_version *shader_version, unsigned int *base, unsigned int *count) DECLSPEC_HIDDEN;
-- 
2.11.0




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