[PATCH 2/8] wined3d: Move the timestamp query fields from struct wined3d_context to struct wined3d_context_gl.

Henri Verbeet hverbeet at codeweavers.com
Tue May 14 05:56:20 CDT 2019


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/context.c         | 57 +++++++++++++++++++++---------------------
 dlls/wined3d/query.c           | 12 ++++-----
 dlls/wined3d/wined3d_private.h | 18 ++++++-------
 3 files changed, 44 insertions(+), 43 deletions(-)

diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index 571bbbb2945..e7b8fcc569e 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -916,42 +916,43 @@ void wined3d_context_gl_free_fence(struct wined3d_fence *fence)
 }
 
 /* Context activation is done by the caller. */
-void context_alloc_timestamp_query(struct wined3d_context *context, struct wined3d_timestamp_query *query)
+void wined3d_context_gl_alloc_timestamp_query(struct wined3d_context_gl *context_gl,
+        struct wined3d_timestamp_query *query)
 {
-    const struct wined3d_gl_info *gl_info = context->gl_info;
+    const struct wined3d_gl_info *gl_info = context_gl->c.gl_info;
 
-    if (context->free_timestamp_query_count)
+    if (context_gl->free_timestamp_query_count)
     {
-        query->id = context->free_timestamp_queries[--context->free_timestamp_query_count];
+        query->id = context_gl->free_timestamp_queries[--context_gl->free_timestamp_query_count];
     }
     else
     {
         GL_EXTCALL(glGenQueries(1, &query->id));
         checkGLcall("glGenQueries");
 
-        TRACE("Allocated timestamp query %u in context %p.\n", query->id, context);
+        TRACE("Allocated timestamp query %u in context %p.\n", query->id, context_gl);
     }
 
-    query->context = context;
-    list_add_head(&context->timestamp_queries, &query->entry);
+    query->context_gl = context_gl;
+    list_add_head(&context_gl->timestamp_queries, &query->entry);
 }
 
-void context_free_timestamp_query(struct wined3d_timestamp_query *query)
+void wined3d_context_gl_free_timestamp_query(struct wined3d_timestamp_query *query)
 {
-    struct wined3d_context *context = query->context;
+    struct wined3d_context_gl *context_gl = query->context_gl;
 
     list_remove(&query->entry);
-    query->context = NULL;
+    query->context_gl = NULL;
 
-    if (!wined3d_array_reserve((void **)&context->free_timestamp_queries,
-            &context->free_timestamp_query_size, context->free_timestamp_query_count + 1,
-            sizeof(*context->free_timestamp_queries)))
+    if (!wined3d_array_reserve((void **)&context_gl->free_timestamp_queries,
+            &context_gl->free_timestamp_query_size, context_gl->free_timestamp_query_count + 1,
+            sizeof(*context_gl->free_timestamp_queries)))
     {
-        ERR("Failed to grow free list, leaking query %u in context %p.\n", query->id, context);
+        ERR("Failed to grow free list, leaking query %u in context %p.\n", query->id, context_gl);
         return;
     }
 
-    context->free_timestamp_queries[context->free_timestamp_query_count++] = query->id;
+    context_gl->free_timestamp_queries[context_gl->free_timestamp_query_count++] = query->id;
 }
 
 void context_alloc_so_statistics_query(struct wined3d_context *context,
@@ -1318,7 +1319,6 @@ void wined3d_context_cleanup(struct wined3d_context *context)
     struct wined3d_pipeline_statistics_query *pipeline_statistics_query;
     const struct wined3d_gl_info *gl_info = context->gl_info;
     struct wined3d_so_statistics_query *so_statistics_query;
-    struct wined3d_timestamp_query *timestamp_query;
     struct fbo_entry *entry, *entry2;
     HGLRC restore_ctx;
     HDC restore_dc;
@@ -1348,13 +1348,6 @@ void wined3d_context_cleanup(struct wined3d_context *context)
         pipeline_statistics_query->context = NULL;
     }
 
-    LIST_FOR_EACH_ENTRY(timestamp_query, &context->timestamp_queries, struct wined3d_timestamp_query, entry)
-    {
-        if (context->valid)
-            GL_EXTCALL(glDeleteQueries(1, &timestamp_query->id));
-        timestamp_query->context = NULL;
-    }
-
     LIST_FOR_EACH_ENTRY_SAFE(entry, entry2, &context->fbo_destroy_list, struct fbo_entry, entry)
     {
         if (!context->valid) entry->id = 0;
@@ -1387,15 +1380,11 @@ void wined3d_context_cleanup(struct wined3d_context *context)
             }
         }
 
-        if (gl_info->supported[ARB_TIMER_QUERY])
-            GL_EXTCALL(glDeleteQueries(context->free_timestamp_query_count, context->free_timestamp_queries));
-
         checkGLcall("context cleanup");
     }
 
     heap_free(context->free_so_statistics_queries);
     heap_free(context->free_pipeline_statistics_queries);
-    heap_free(context->free_timestamp_queries);
 
     context_restore_pixel_format(context);
     if (restore_ctx)
@@ -1419,6 +1408,7 @@ void wined3d_context_cleanup(struct wined3d_context *context)
 void wined3d_context_gl_cleanup(struct wined3d_context_gl *context_gl)
 {
     const struct wined3d_gl_info *gl_info = context_gl->c.gl_info;
+    struct wined3d_timestamp_query *timestamp_query;
     struct wined3d_occlusion_query *occlusion_query;
     struct wined3d_fence *fence;
     HGLRC restore_ctx;
@@ -1441,6 +1431,9 @@ void wined3d_context_gl_cleanup(struct wined3d_context_gl *context_gl)
         if (context_gl->blit_vbo)
             GL_EXTCALL(glDeleteBuffers(1, &context_gl->blit_vbo));
 
+        if (context_gl->free_timestamp_query_count)
+            GL_EXTCALL(glDeleteQueries(context_gl->free_timestamp_query_count, context_gl->free_timestamp_queries));
+
         if (gl_info->supported[ARB_SYNC])
         {
             for (i = 0; i < context_gl->free_fence_count; ++i)
@@ -1468,9 +1461,17 @@ void wined3d_context_gl_cleanup(struct wined3d_context_gl *context_gl)
 
         checkGLcall("context cleanup");
     }
+    heap_free(context_gl->free_timestamp_queries);
     heap_free(context_gl->free_fences);
     heap_free(context_gl->free_occlusion_queries);
 
+    LIST_FOR_EACH_ENTRY(timestamp_query, &context_gl->timestamp_queries, struct wined3d_timestamp_query, entry)
+    {
+        if (context_gl->c.valid)
+            GL_EXTCALL(glDeleteQueries(1, &timestamp_query->id));
+        timestamp_query->context_gl = NULL;
+    }
+
     LIST_FOR_EACH_ENTRY(fence, &context_gl->fences, struct wined3d_fence, entry)
     {
         if (context_gl->c.valid)
@@ -1915,7 +1916,6 @@ static BOOL wined3d_context_init(struct wined3d_context *context, struct wined3d
     struct wined3d_device *device = swapchain->device;
     DWORD state;
 
-    list_init(&context->timestamp_queries);
     list_init(&context->so_statistics_queries);
     list_init(&context->pipeline_statistics_queries);
 
@@ -1996,6 +1996,7 @@ HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl, struct wi
 
     list_init(&context_gl->occlusion_queries);
     list_init(&context_gl->fences);
+    list_init(&context_gl->timestamp_queries);
 
     for (i = 0; i < ARRAY_SIZE(context_gl->tex_unit_map); ++i)
         context_gl->tex_unit_map[i] = WINED3D_UNMAPPED_STAGE;
diff --git a/dlls/wined3d/query.c b/dlls/wined3d/query.c
index 10d6b20d71b..3fe7784e0f8 100644
--- a/dlls/wined3d/query.c
+++ b/dlls/wined3d/query.c
@@ -710,7 +710,7 @@ static BOOL wined3d_timestamp_query_ops_poll(struct wined3d_query *query, DWORD
 
     TRACE("query %p, flags %#x.\n", query, flags);
 
-    if (!(context = context_reacquire(device, tq->context)))
+    if (!(context = context_reacquire(device, &tq->context_gl->c)))
     {
         FIXME("%p Wrong thread, returning 1.\n", query);
         tq->timestamp = 1;
@@ -749,11 +749,11 @@ static BOOL wined3d_timestamp_query_ops_issue(struct wined3d_query *query, DWORD
     }
     if (flags & WINED3DISSUE_END)
     {
-        if (tq->context)
-            context_free_timestamp_query(tq);
+        if (tq->context_gl)
+            wined3d_context_gl_free_timestamp_query(tq);
         context = context_acquire(query->device, NULL, 0);
         gl_info = context->gl_info;
-        context_alloc_timestamp_query(context, tq);
+        wined3d_context_gl_alloc_timestamp_query(wined3d_context_gl(context), tq);
         GL_EXTCALL(glQueryCounter(tq->id, GL_TIMESTAMP));
         checkGLcall("glQueryCounter()");
         context_release(context);
@@ -1141,8 +1141,8 @@ static void wined3d_timestamp_query_ops_destroy(struct wined3d_query *query)
 {
     struct wined3d_timestamp_query *tq = wined3d_timestamp_query_from_query(query);
 
-    if (tq->context)
-        context_free_timestamp_query(tq);
+    if (tq->context_gl)
+        wined3d_context_gl_free_timestamp_query(tq);
     heap_free(tq);
 }
 
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 035037c860e..91eefc43761 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -1797,13 +1797,10 @@ struct wined3d_timestamp_query
 
     struct list entry;
     GLuint id;
-    struct wined3d_context *context;
+    struct wined3d_context_gl *context_gl;
     UINT64 timestamp;
 };
 
-void context_alloc_timestamp_query(struct wined3d_context *context, struct wined3d_timestamp_query *query) DECLSPEC_HIDDEN;
-void context_free_timestamp_query(struct wined3d_timestamp_query *query) DECLSPEC_HIDDEN;
-
 union wined3d_gl_so_statistics_query
 {
     GLuint id[2];
@@ -1982,11 +1979,6 @@ struct wined3d_context
     DWORD draw_buffers_mask; /* Enabled draw buffers, 31 max. */
 
     /* Queries */
-    GLuint *free_timestamp_queries;
-    SIZE_T free_timestamp_query_size;
-    unsigned int free_timestamp_query_count;
-    struct list timestamp_queries;
-
     union wined3d_gl_so_statistics_query *free_so_statistics_queries;
     SIZE_T free_so_statistics_query_size;
     unsigned int free_so_statistics_query_count;
@@ -2024,6 +2016,7 @@ struct wined3d_context_gl
     /* Queries. */
     struct list occlusion_queries;
     struct list fences;
+    struct list timestamp_queries;
 
     GLuint *free_occlusion_queries;
     SIZE_T free_occlusion_query_size;
@@ -2033,6 +2026,10 @@ struct wined3d_context_gl
     SIZE_T free_fence_size;
     unsigned int free_fence_count;
 
+    GLuint *free_timestamp_queries;
+    SIZE_T free_timestamp_query_size;
+    unsigned int free_timestamp_query_count;
+
     GLuint blit_vbo;
 
     unsigned int tex_unit_map[WINED3D_MAX_COMBINED_SAMPLERS];
@@ -2060,6 +2057,8 @@ void wined3d_context_gl_alloc_fence(struct wined3d_context_gl *context_gl,
         struct wined3d_fence *fence) DECLSPEC_HIDDEN;
 void wined3d_context_gl_alloc_occlusion_query(struct wined3d_context_gl *context_gl,
         struct wined3d_occlusion_query *query) DECLSPEC_HIDDEN;
+void wined3d_context_gl_alloc_timestamp_query(struct wined3d_context_gl *context_gl,
+        struct wined3d_timestamp_query *query) DECLSPEC_HIDDEN;
 void wined3d_context_gl_apply_blit_state(struct wined3d_context_gl *context_gl,
         const struct wined3d_device *device) DECLSPEC_HIDDEN;
 void wined3d_context_gl_apply_ffp_blit_state(struct wined3d_context_gl *context_gl,
@@ -2069,6 +2068,7 @@ void wined3d_context_gl_bind_texture(struct wined3d_context_gl *context_gl,
 void wined3d_context_gl_cleanup(struct wined3d_context_gl *context_gl) DECLSPEC_HIDDEN;
 void wined3d_context_gl_free_fence(struct wined3d_fence *fence) DECLSPEC_HIDDEN;
 void wined3d_context_gl_free_occlusion_query(struct wined3d_occlusion_query *query) DECLSPEC_HIDDEN;
+void wined3d_context_gl_free_timestamp_query(struct wined3d_timestamp_query *query) DECLSPEC_HIDDEN;
 const unsigned int *wined3d_context_gl_get_tex_unit_mapping(const struct wined3d_context_gl *context_gl,
         const struct wined3d_shader_version *shader_version, unsigned int *base, unsigned int *count) DECLSPEC_HIDDEN;
 HRESULT wined3d_context_gl_init(struct wined3d_context_gl *context_gl,
-- 
2.11.0




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