[PATCH vkd3d 6/9] vkd3d-shader: Clear output register status while leaving control point phase.
Józef Kucia
joseph.kucia at gmail.com
Tue May 14 06:27:40 CDT 2019
From: Józef Kucia <jkucia at codeweavers.com>
We need to clear output register status when epilogue function isn't
used.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d-shader/spirv.c | 10 ++++++----
1 file changed, 6 insertions(+), 4 deletions(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index 18e10ad8466c..5477efd8c1c0 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -4474,10 +4474,6 @@ static void vkd3d_dxbc_compiler_emit_shader_epilogue_function(struct vkd3d_dxbc_
vkd3d_spirv_build_op_return(&compiler->spirv_builder);
vkd3d_spirv_build_op_function_end(builder);
- /* Fork and join phases share output registers (patch constants). */
- if (!phase || is_control_point_phase(phase))
- memset(compiler->output_info, 0, signature->element_count * sizeof(*compiler->output_info));
-
memset(compiler->private_output_variable, 0, sizeof(compiler->private_output_variable));
memset(compiler->private_output_variable_write_mask, 0, sizeof(compiler->private_output_variable_write_mask));
compiler->epilogue_function_id = 0;
@@ -5443,6 +5439,12 @@ static void vkd3d_dxbc_compiler_leave_shader_phase(struct vkd3d_dxbc_compiler *c
memset(®, 0, sizeof(reg));
reg.idx[1].offset = ~0u;
+ /* Fork and join phases share output registers (patch constants).
+ * Control point phase has separate output registers. */
+ memset(compiler->output_info, 0, signature->element_count * sizeof(*compiler->output_info));
+ memset(compiler->private_output_variable, 0, sizeof(compiler->private_output_variable));
+ memset(compiler->private_output_variable_write_mask, 0, sizeof(compiler->private_output_variable_write_mask));
+
for (i = 0; i < signature->element_count; ++i)
{
const struct vkd3d_shader_signature_element *e = &signature->elements[i];
--
2.21.0
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