[PATCH vkd3d 8/8] vkd3d: Return S_OK from memory residency functions.
Józef Kucia
joseph.kucia at gmail.com
Wed May 15 06:18:01 CDT 2019
From: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
libs/vkd3d/device.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c
index ae8893de11a4..5c1580808224 100644
--- a/libs/vkd3d/device.c
+++ b/libs/vkd3d/device.c
@@ -2832,7 +2832,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_MakeResident(ID3D12Device *iface,
FIXME("iface %p, object_count %u, objects %p stub!\n",
iface, object_count, objects);
- return E_NOTIMPL;
+ return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d12_device_Evict(ID3D12Device *iface,
@@ -2841,7 +2841,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_Evict(ID3D12Device *iface,
FIXME("iface %p, object_count %u, objects %p stub!\n",
iface, object_count, objects);
- return E_NOTIMPL;
+ return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateFence(ID3D12Device *iface,
--
2.21.0
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