[PATCH 4/6] quartz/dsoundrender: Use strmbase_renderer_cleanup().

Zebediah Figura z.figura12 at gmail.com
Wed May 15 18:16:58 CDT 2019


Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
 dlls/quartz/dsoundrender.c | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/dlls/quartz/dsoundrender.c b/dlls/quartz/dsoundrender.c
index f92ab41880..b9eb14952e 100644
--- a/dlls/quartz/dsoundrender.c
+++ b/dlls/quartz/dsoundrender.c
@@ -680,7 +680,7 @@ HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv)
     }
     else
     {
-        BaseRendererImpl_Release(&pDSoundRender->renderer.filter.IBaseFilter_iface);
+        strmbase_renderer_cleanup(&pDSoundRender->renderer);
         CoTaskMemFree(pDSoundRender);
     }
 
@@ -725,7 +725,7 @@ static HRESULT WINAPI DSoundRender_QueryInterface(IBaseFilter * iface, REFIID ri
 static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface)
 {
     DSoundRenderImpl *This = impl_from_IBaseFilter(iface);
-    ULONG refCount = BaseRendererImpl_Release(iface);
+    ULONG refCount = InterlockedDecrement(&This->renderer.filter.refCount);
 
     TRACE("(%p)->() Release from %d\n", This, refCount + 1);
 
@@ -748,6 +748,7 @@ static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface)
         CloseHandle(This->blocked);
 
         TRACE("Destroying Audio Renderer\n");
+        strmbase_renderer_cleanup(&This->renderer);
         CoTaskMemFree(This);
 
         return 0;
-- 
2.21.0




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