[PATCH 4/6] quartz/dsoundrender: Use strmbase_renderer_cleanup().
Zebediah Figura
z.figura12 at gmail.com
Wed May 15 18:16:58 CDT 2019
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
dlls/quartz/dsoundrender.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/dlls/quartz/dsoundrender.c b/dlls/quartz/dsoundrender.c
index f92ab41880..b9eb14952e 100644
--- a/dlls/quartz/dsoundrender.c
+++ b/dlls/quartz/dsoundrender.c
@@ -680,7 +680,7 @@ HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv)
}
else
{
- BaseRendererImpl_Release(&pDSoundRender->renderer.filter.IBaseFilter_iface);
+ strmbase_renderer_cleanup(&pDSoundRender->renderer);
CoTaskMemFree(pDSoundRender);
}
@@ -725,7 +725,7 @@ static HRESULT WINAPI DSoundRender_QueryInterface(IBaseFilter * iface, REFIID ri
static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface)
{
DSoundRenderImpl *This = impl_from_IBaseFilter(iface);
- ULONG refCount = BaseRendererImpl_Release(iface);
+ ULONG refCount = InterlockedDecrement(&This->renderer.filter.refCount);
TRACE("(%p)->() Release from %d\n", This, refCount + 1);
@@ -748,6 +748,7 @@ static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface)
CloseHandle(This->blocked);
TRACE("Destroying Audio Renderer\n");
+ strmbase_renderer_cleanup(&This->renderer);
CoTaskMemFree(This);
return 0;
--
2.21.0
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