[PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to context_destroy_fbo_entry().
Henri Verbeet
hverbeet at codeweavers.com
Thu May 16 08:04:58 CDT 2019
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/context.c | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index 2670b413cd0..62927a3237d 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -561,14 +561,14 @@ static void wined3d_context_gl_reuse_fbo_entry(struct wined3d_context_gl *contex
}
/* Context activation is done by the caller. */
-static void context_destroy_fbo_entry(struct wined3d_context *context, struct fbo_entry *entry)
+static void wined3d_context_gl_destroy_fbo_entry(struct wined3d_context_gl *context_gl, struct fbo_entry *entry)
{
if (entry->id)
{
TRACE("Destroy FBO %u.\n", entry->id);
- wined3d_context_gl_destroy_fbo(wined3d_context_gl(context), entry->id);
+ wined3d_context_gl_destroy_fbo(context_gl, entry->id);
}
- --context->fbo_entry_count;
+ --context_gl->c.fbo_entry_count;
list_remove(&entry->entry);
heap_free(entry);
}
@@ -767,7 +767,7 @@ static void context_apply_fbo_state(struct wined3d_context *context, GLenum targ
LIST_FOR_EACH_ENTRY_SAFE(entry, entry2, &context->fbo_destroy_list, struct fbo_entry, entry)
{
- context_destroy_fbo_entry(context, entry);
+ wined3d_context_gl_destroy_fbo_entry(context_gl, entry);
}
if (context->rebind_fbo)
@@ -1341,13 +1341,13 @@ void wined3d_context_cleanup(struct wined3d_context *context)
LIST_FOR_EACH_ENTRY_SAFE(entry, entry2, &context->fbo_destroy_list, struct fbo_entry, entry)
{
if (!context->valid) entry->id = 0;
- context_destroy_fbo_entry(context, entry);
+ wined3d_context_gl_destroy_fbo_entry(wined3d_context_gl(context), entry);
}
LIST_FOR_EACH_ENTRY_SAFE(entry, entry2, &context->fbo_list, struct fbo_entry, entry)
{
if (!context->valid) entry->id = 0;
- context_destroy_fbo_entry(context, entry);
+ wined3d_context_gl_destroy_fbo_entry(wined3d_context_gl(context), entry);
}
context_restore_pixel_format(context);
--
2.11.0
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