[PATCH] ddraw: Set table fog state instead of vertex fog in d3d_device3_SetLightState().
Marvin
testbot at winehq.org
Mon May 20 20:06:40 CDT 2019
Hi,
While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=52573
Your paranoid android.
=== debian9 (32 bit report) ===
ddraw:
ddraw7.c:2596: Test failed: Expected message 0x46, but didn't receive it.
ddraw7.c:2598: Test failed: Expected screen size 1920x1200, got 0x0.
ddraw7.c:2603: Test failed: Expected (0,0)-(1920,1200), got (0,0)-(1920,1080).
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