[PATCH] ddraw: Set table fog state instead of vertex fog in d3d_device3_SetLightState().

Marvin testbot at winehq.org
Mon May 20 20:06:40 CDT 2019


Hi,

While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?

Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=52573

Your paranoid android.


=== debian9 (32 bit report) ===

ddraw:
ddraw7.c:2596: Test failed: Expected message 0x46, but didn't receive it.
ddraw7.c:2598: Test failed: Expected screen size 1920x1200, got 0x0.
ddraw7.c:2603: Test failed: Expected (0,0)-(1920,1200), got (0,0)-(1920,1080).



More information about the wine-devel mailing list