[PATCH 3/4] d3d9/tests: Test IDirect3D9::CheckDepthStencilMatch() with D3DFMT_D32.

Paul Gofman gofmanp at gmail.com
Wed May 22 06:36:17 CDT 2019


Please note that D3DFMT_D32 format is supported here on Win7 for d3d9 
reference device (please see attached patched on top of this one which 
checks that).

I am not sure if this is enough reason to keep it though. And I didn't 
test if the format is available for d3d10/11.

On 5/22/19 10:57, Jactry Zeng wrote:
> Signed-off-by: Jactry Zeng <jzeng at codeweavers.com>
> ---
>   dlls/d3d9/tests/device.c | 10 ++++++++++
>   1 file changed, 10 insertions(+)
>
> diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
> index f5c89723cb..73ecae9804 100644
> --- a/dlls/d3d9/tests/device.c
> +++ b/dlls/d3d9/tests/device.c
> @@ -11833,6 +11833,16 @@ static void test_check_device_format(void)
>           }
>       }
>   
> +    hr = IDirect3D9_CheckDepthStencilMatch(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8,
> +            D3DFMT_A8R8G8B8, D3DFMT_D32);
> +    ok(hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL), /* Win10 */
> +            "Got unexpected hr %#x.\n", hr);
> +
> +    hr = IDirect3D9_CheckDepthStencilMatch(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8,
> +            D3DFMT_R5G6B5, D3DFMT_D32);
> +    ok(hr == D3DERR_NOTAVAILABLE || broken(hr == D3DERR_INVALIDCALL), /* Win10 */
> +            "Got unexpected hr %#x.\n", hr);
> +
>       IDirect3D9_Release(d3d);
>   }
>   


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