[PATCH 2/2] d3dx9: Print a FIXME when D3DXSaveSurfaceToFileInMemory() is called with an empty rect.
Matteo Bruni
mbruni at codeweavers.com
Fri May 31 04:08:11 CDT 2019
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
dlls/d3dx9_36/surface.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/dlls/d3dx9_36/surface.c b/dlls/d3dx9_36/surface.c
index 57d9818cd91..531aeeb90d9 100644
--- a/dlls/d3dx9_36/surface.c
+++ b/dlls/d3dx9_36/surface.c
@@ -2129,7 +2129,8 @@ HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE
{
if (src_rect->left == src_rect->right || src_rect->top == src_rect->bottom)
{
- WARN("Invalid rectangle with 0 area\n");
+ FIXME("Empty rectangle.\n");
+ /* This should return a proper file header. */
return D3DXCreateBuffer(64, dst_buffer);
}
if (src_rect->left < 0 || src_rect->top < 0)
--
2.21.0
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