[PATCH 3/6] wined3d: Introduce wined3d_stateblock_set_index_buffer().
Zebediah Figura
z.figura12 at gmail.com
Thu Nov 7 18:28:53 CST 2019
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
dlls/wined3d/stateblock.c | 14 ++++++++++++++
dlls/wined3d/wined3d.spec | 1 +
include/wine/wined3d.h | 2 ++
3 files changed, 17 insertions(+)
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c
index df0bca33b0b..7d2dcffba5f 100644
--- a/dlls/wined3d/stateblock.c
+++ b/dlls/wined3d/stateblock.c
@@ -1563,6 +1563,20 @@ void CDECL wined3d_stateblock_set_scissor_rect(struct wined3d_stateblock *stateb
stateblock->changed.scissorRect = TRUE;
}
+void CDECL wined3d_stateblock_set_index_buffer(struct wined3d_stateblock *stateblock,
+ struct wined3d_buffer *buffer, enum wined3d_format_id format_id)
+{
+ TRACE("stateblock %p, buffer %p, format %s.\n", stateblock, buffer, debug_d3dformat(format_id));
+
+ if (buffer)
+ wined3d_buffer_incref(buffer);
+ if (stateblock->stateblock_state.index_buffer)
+ wined3d_buffer_decref(stateblock->stateblock_state.index_buffer);
+ stateblock->stateblock_state.index_buffer = buffer;
+ stateblock->stateblock_state.index_format = format_id;
+ stateblock->changed.indices = TRUE;
+}
+
static void init_default_render_states(DWORD rs[WINEHIGHEST_RENDER_STATE + 1], const struct wined3d_d3d_info *d3d_info)
{
union
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index 4041db56da1..614886cc4a1 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -265,6 +265,7 @@
@ cdecl wined3d_stateblock_reset(ptr)
@ cdecl wined3d_stateblock_set_blend_factor(ptr ptr)
@ cdecl wined3d_stateblock_set_clip_plane(ptr long ptr)
+@ cdecl wined3d_stateblock_set_index_buffer(ptr ptr long)
@ cdecl wined3d_stateblock_set_material(ptr ptr)
@ cdecl wined3d_stateblock_set_pixel_shader(ptr ptr)
@ cdecl wined3d_stateblock_set_ps_consts_b(ptr long long ptr)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index e7236786013..7c6b2ef1078 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2672,6 +2672,8 @@ void __cdecl wined3d_stateblock_set_blend_factor(struct wined3d_stateblock *stat
const struct wined3d_color *blend_factor);
HRESULT __cdecl wined3d_stateblock_set_clip_plane(struct wined3d_stateblock *stateblock,
UINT plane_idx, const struct wined3d_vec4 *plane);
+void __cdecl wined3d_stateblock_set_index_buffer(struct wined3d_stateblock *stateblock,
+ struct wined3d_buffer *index_buffer, enum wined3d_format_id format_id);
void __cdecl wined3d_stateblock_set_material(struct wined3d_stateblock *stateblock, const struct wined3d_material *material);
void __cdecl wined3d_stateblock_set_pixel_shader(struct wined3d_stateblock *stateblock, struct wined3d_shader *shader);
HRESULT __cdecl wined3d_stateblock_set_ps_consts_b(struct wined3d_stateblock *stateblock,
--
2.23.0
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