[PATCH 3/5] wined3d: Fixup alpha component in surface_convert_format().
Paul Gofman
gofmanp at gmail.com
Fri Nov 8 05:57:24 CST 2019
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=35194
Signed-off-by: Paul Gofman <gofmanp at gmail.com>
---
dlls/ddraw/tests/ddraw7.c | 6 +--
dlls/wined3d/surface.c | 87 ++++++++++++++++++++++++++++++++++++++-
2 files changed, 89 insertions(+), 4 deletions(-)
diff --git a/dlls/ddraw/tests/ddraw7.c b/dlls/ddraw/tests/ddraw7.c
index 1592d2e081..7f2c3e9751 100644
--- a/dlls/ddraw/tests/ddraw7.c
+++ b/dlls/ddraw/tests/ddraw7.c
@@ -16621,11 +16621,11 @@ static void test_surface_format_conversion_alpha(void)
{FMT_R5G5B5X1, r5g5b5x1_data, FMT_R5G5B5A1, r5g5b5x1_data, TRUE},
{FMT_R5G5B5A1, r5g5b5a1_data, FMT_R5G6B5, r5g6b5_data},
{FMT_RGBA, rgba_data, FMT_DXT1, dxt1_data},
- {FMT_RGBX, rgbx_data, FMT_DXT1, dxt1_data, TRUE},
+ {FMT_RGBX, rgbx_data, FMT_DXT1, dxt1_data},
{FMT_RGBA, rgba_data, FMT_DXT2, dxt2_data},
- {FMT_RGBX, rgbx_data, FMT_DXT2, dxt2_data, TRUE},
+ {FMT_RGBX, rgbx_data, FMT_DXT2, dxt2_data},
{FMT_RGBA, rgba_data, FMT_DXT3, dxt2_data},
- {FMT_RGBX, rgbx_data, FMT_DXT3, dxt2_data, TRUE},
+ {FMT_RGBX, rgbx_data, FMT_DXT3, dxt2_data},
{FMT_DXT1, dxt1_data, FMT_DXT2, dxt2_data},
{FMT_DXT1, dxt1_data, FMT_RGBA, rgba_data},
{FMT_DXT1, dxt1_data, FMT_RGBX, rgba_data},
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index 6c8d9eaf1c..a1dcc1d4f3 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -603,6 +603,83 @@ static inline const struct d3dfmt_converter_desc *find_converter(enum wined3d_fo
return NULL;
}
+static const struct d3dfmt_alpha_fixup
+{
+ enum wined3d_format_id format_id;
+ unsigned int alpha_mask;
+ unsigned int byte_count;
+}
+formats_src_alpha_fixup[] =
+{
+ {WINED3DFMT_B8G8R8X8_UNORM, 0xff000000, 4},
+ {WINED3DFMT_B5G5R5X1_UNORM, 0x00008000, 2},
+ {WINED3DFMT_B4G4R4X4_UNORM, 0x0000f000, 2},
+};
+
+static void wined3d_fixup_alpha(struct wined3d_context *context, const struct wined3d_format *src_format,
+ const struct wined3d_format *dst_format, struct wined3d_bo_address *src_data,
+ unsigned int row_pitch, unsigned int width, unsigned int height,
+ struct wined3d_bo_address *conv_data)
+{
+ const struct d3dfmt_alpha_fixup *alpha_fixup = NULL;
+ unsigned int i, y;
+ BYTE *src_addr;
+
+ memset(conv_data, 0, sizeof(*conv_data));
+
+ if (!(dst_format->flags[WINED3D_GL_RES_TYPE_TEX_2D] & WINED3DFMT_FLAG_COMPRESSED)
+ && !dst_format->alpha_size)
+ return;
+
+ for (i = 0; i < ARRAY_SIZE(formats_src_alpha_fixup); ++i)
+ if (formats_src_alpha_fixup[i].format_id == src_format->id)
+ {
+ alpha_fixup = &formats_src_alpha_fixup[i];
+ break;
+ }
+
+ if (!alpha_fixup)
+ return;
+
+ if (!(conv_data->addr = heap_alloc(height * row_pitch)))
+ {
+ ERR("Failed to allocate memory.\n");
+ return;
+ }
+
+ src_addr = wined3d_context_map_bo_address(context, src_data, height * row_pitch, 0, WINED3D_MAP_READ);
+
+ for (y = 0; y < height; ++y)
+ {
+ switch(alpha_fixup->byte_count)
+ {
+ case 2:
+ {
+ unsigned short *dst = (unsigned short *)(conv_data->addr + y * row_pitch);
+ unsigned short *src = (unsigned short *)(src_addr + y * row_pitch);
+
+ for (i = 0; i < width; ++i)
+ dst[i] = src[i] | alpha_fixup->alpha_mask;
+
+ break;
+ }
+ case 4:
+ {
+ unsigned int *dst = (unsigned int *)(conv_data->addr + y * row_pitch);
+ unsigned int *src = (unsigned int *)(src_addr + y * row_pitch);
+
+ for (i = 0; i < width; ++i)
+ dst[i] = src[i] | alpha_fixup->alpha_mask;
+
+ break;
+ }
+ default:
+ ERR("Unsupported byte count %u.\n", alpha_fixup->byte_count);
+ }
+ }
+ wined3d_context_unmap_bo_address(context, src_data, 0, 0, NULL);
+}
+
static struct wined3d_texture *surface_convert_format(struct wined3d_texture *src_texture,
unsigned int sub_resource_idx, const struct wined3d_format *dst_format)
{
@@ -685,14 +762,22 @@ static struct wined3d_texture *surface_convert_format(struct wined3d_texture *sr
else
{
struct wined3d_box src_box = {0, 0, desc.width, desc.height, 0, 1};
+ struct wined3d_bo_address conv_data;
TRACE("Using upload conversion.\n");
wined3d_texture_prepare_location(dst_texture, 0, context, WINED3D_LOCATION_TEXTURE_RGB);
- dst_texture->texture_ops->texture_upload_data(context, wined3d_const_bo_address(&src_data),
+
+ wined3d_fixup_alpha(context, src_format, dst_format, &src_data, src_row_pitch,
+ desc.width, desc.height, &conv_data);
+
+ dst_texture->texture_ops->texture_upload_data(context,
+ wined3d_const_bo_address(conv_data.addr ? &conv_data : &src_data),
src_format, &src_box, src_row_pitch, src_slice_pitch,
dst_texture, 0, WINED3D_LOCATION_TEXTURE_RGB, 0, 0, 0);
+ heap_free(conv_data.addr);
+
wined3d_texture_validate_location(dst_texture, 0, WINED3D_LOCATION_TEXTURE_RGB);
wined3d_texture_invalidate_location(dst_texture, 0, ~WINED3D_LOCATION_TEXTURE_RGB);
}
--
2.23.0
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