[PATCH vkd3d 01/13] vkd3d: Store view properties in vkd3d_view.
Philip Rebohle
philip.rebohle at tu-dortmund.de
Mon Nov 11 10:03:36 CST 2019
The additional data is needed to implement UAV clears.
Moving this out of d3d12_desc also helps make copying and
traversing descriptor arrays more CPU cache-friendly.
Signed-off-by: Philip Rebohle <philip.rebohle at tu-dortmund.de>
---
libs/vkd3d/command.c | 16 ++++++++--------
libs/vkd3d/resource.c | 23 ++++++++---------------
libs/vkd3d/vkd3d_private.h | 32 ++++++++++++++++----------------
3 files changed, 32 insertions(+), 39 deletions(-)
diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c
index 0532ec0..f88f05d 100644
--- a/libs/vkd3d/command.c
+++ b/libs/vkd3d/command.c
@@ -4818,14 +4818,14 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID
if (d3d12_resource_is_buffer(resource_impl))
{
- if (!cpu_descriptor->uav.buffer.size)
+ if (cpu_descriptor->u.view->format->vk_format != VK_FORMAT_R32_UINT)
{
FIXME("Not supported for UAV descriptor %p.\n", cpu_descriptor);
return;
}
VK_CALL(vkCmdFillBuffer(list->vk_command_buffer, resource_impl->u.vk_buffer,
- cpu_descriptor->uav.buffer.offset, cpu_descriptor->uav.buffer.size, values[0]));
+ cpu_descriptor->u.view->info.buffer.offset, cpu_descriptor->u.view->info.buffer.size, values[0]));
buffer_barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
buffer_barrier.pNext = NULL;
@@ -4833,8 +4833,8 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID
buffer_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
buffer_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
buffer_barrier.buffer = resource_impl->u.vk_buffer;
- buffer_barrier.offset = cpu_descriptor->uav.buffer.offset;
- buffer_barrier.size = cpu_descriptor->uav.buffer.size;
+ buffer_barrier.offset = cpu_descriptor->u.view->info.buffer.offset;
+ buffer_barrier.size = cpu_descriptor->u.view->info.buffer.size;
vk_barrier_parameters_from_d3d12_resource_state(D3D12_RESOURCE_STATE_UNORDERED_ACCESS, 0,
resource_impl, list->vk_queue_flags, vk_info, &buffer_barrier.dstAccessMask, &stage_mask, NULL);
@@ -4850,11 +4850,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID
color.uint32[2] = values[2];
color.uint32[3] = values[3];
- range.aspectMask = cpu_descriptor->uav.texture.vk_aspect_mask;
- range.baseMipLevel = cpu_descriptor->uav.texture.miplevel_idx;
+ range.aspectMask = cpu_descriptor->u.view->format->vk_aspect_mask;
+ range.baseMipLevel = cpu_descriptor->u.view->info.texture.miplevel_idx;
range.levelCount = 1;
- range.baseArrayLayer = cpu_descriptor->uav.texture.layer_idx;
- range.layerCount = cpu_descriptor->uav.texture.layer_count;
+ range.baseArrayLayer = cpu_descriptor->u.view->info.texture.layer_idx;
+ range.layerCount = cpu_descriptor->u.view->info.texture.layer_count;
VK_CALL(vkCmdClearColorImage(list->vk_command_buffer,
resource_impl->u.vk_image, VK_IMAGE_LAYOUT_GENERAL, &color, 1, &range));
diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c
index e93d50b..b4ad846 100644
--- a/libs/vkd3d/resource.c
+++ b/libs/vkd3d/resource.c
@@ -2166,6 +2166,9 @@ static bool vkd3d_create_buffer_view(struct d3d12_device *device,
}
object->u.vk_buffer_view = vk_view;
+ object->format = format;
+ object->info.buffer.offset = offset;
+ object->info.buffer.size = size;
*view = object;
return true;
}
@@ -2442,6 +2445,11 @@ static bool vkd3d_create_texture_view(struct d3d12_device *device,
}
object->u.vk_image_view = vk_view;
+ object->format = format;
+ object->info.texture.vk_view_type = desc->view_type;
+ object->info.texture.miplevel_idx = desc->miplevel_idx;
+ object->info.texture.layer_idx = desc->layer_idx;
+ object->info.texture.layer_count = desc->layer_count;
*view = object;
return true;
}
@@ -2812,16 +2820,6 @@ static void vkd3d_create_buffer_uav(struct d3d12_desc *descriptor, struct d3d12_
d3d12_desc_destroy(descriptor, device);
}
}
-
- /* FIXME: Clears are implemented only for R32_UINT buffer UAVs. */
- if ((desc->Format == DXGI_FORMAT_R32_TYPELESS && (desc->u.Buffer.Flags & VKD3D_VIEW_RAW_BUFFER))
- || desc->Format == DXGI_FORMAT_R32_UINT)
- {
- const struct vkd3d_format *format = vkd3d_get_format(device, DXGI_FORMAT_R32_UINT, false);
-
- descriptor->uav.buffer.offset = desc->u.Buffer.FirstElement * format->byte_count;
- descriptor->uav.buffer.size = desc->u.Buffer.NumElements * format->byte_count;
- }
}
static void vkd3d_create_texture_uav(struct d3d12_desc *descriptor,
@@ -2875,11 +2873,6 @@ static void vkd3d_create_texture_uav(struct d3d12_desc *descriptor,
descriptor->magic = VKD3D_DESCRIPTOR_MAGIC_UAV;
descriptor->vk_descriptor_type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
descriptor->u.view = view;
-
- descriptor->uav.texture.vk_aspect_mask = vkd3d_desc.format->vk_aspect_mask;
- descriptor->uav.texture.miplevel_idx = vkd3d_desc.miplevel_idx;
- descriptor->uav.texture.layer_idx = vkd3d_desc.layer_idx;
- descriptor->uav.texture.layer_count = vkd3d_desc.layer_count;
}
void d3d12_desc_create_uav(struct d3d12_desc *descriptor, struct d3d12_device *device,
diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h
index daa521d..2d3f6f8 100644
--- a/libs/vkd3d/vkd3d_private.h
+++ b/libs/vkd3d/vkd3d_private.h
@@ -468,6 +468,22 @@ struct vkd3d_view
VkSampler vk_sampler;
} u;
VkBufferView vk_counter_view;
+ const struct vkd3d_format *format;
+ union
+ {
+ struct
+ {
+ VkDeviceSize offset;
+ VkDeviceSize size;
+ } buffer;
+ struct
+ {
+ VkImageViewType vk_view_type;
+ unsigned int miplevel_idx;
+ unsigned int layer_idx;
+ unsigned int layer_count;
+ } texture;
+ } info;
};
void vkd3d_view_decref(struct vkd3d_view *view, struct d3d12_device *device) DECLSPEC_HIDDEN;
@@ -482,22 +498,6 @@ struct d3d12_desc
VkDescriptorBufferInfo vk_cbv_info;
struct vkd3d_view *view;
} u;
-
- union
- {
- struct
- {
- VkDeviceSize offset;
- VkDeviceSize size;
- } buffer;
- struct
- {
- VkImageAspectFlags vk_aspect_mask;
- unsigned int miplevel_idx;
- unsigned int layer_idx;
- unsigned int layer_count;
- } texture;
- } uav;
};
static inline struct d3d12_desc *d3d12_desc_from_cpu_handle(D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle)
--
2.24.0
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