[PATCH 4/5] wined3d: Introduce wined3d_stateblock_set_stream_source_freq().
Zebediah Figura
z.figura12 at gmail.com
Mon Nov 11 19:56:01 CST 2019
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
---
dlls/wined3d/stateblock.c | 30 ++++++++++++++++++++++++++++++
dlls/wined3d/wined3d.spec | 1 +
include/wine/wined3d.h | 1 +
3 files changed, 32 insertions(+)
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c
index dd3a38cf0f3..933ad46a93d 100644
--- a/dlls/wined3d/stateblock.c
+++ b/dlls/wined3d/stateblock.c
@@ -1611,6 +1611,36 @@ HRESULT CDECL wined3d_stateblock_set_stream_source(struct wined3d_stateblock *st
return WINED3D_OK;
}
+HRESULT CDECL wined3d_stateblock_set_stream_source_freq(struct wined3d_stateblock *stateblock,
+ UINT stream_idx, UINT divider)
+{
+ struct wined3d_stream_state *stream;
+
+ TRACE("stateblock %p, stream_idx %u, divider %#x.\n", stateblock, stream_idx, divider);
+
+ if ((divider & WINED3DSTREAMSOURCE_INSTANCEDATA) && (divider & WINED3DSTREAMSOURCE_INDEXEDDATA))
+ {
+ WARN("INSTANCEDATA and INDEXEDDATA were set, returning D3DERR_INVALIDCALL.\n");
+ return WINED3DERR_INVALIDCALL;
+ }
+ if ((divider & WINED3DSTREAMSOURCE_INSTANCEDATA) && !stream_idx)
+ {
+ WARN("INSTANCEDATA used on stream 0, returning D3DERR_INVALIDCALL.\n");
+ return WINED3DERR_INVALIDCALL;
+ }
+ if (!divider)
+ {
+ WARN("Divider is 0, returning D3DERR_INVALIDCALL.\n");
+ return WINED3DERR_INVALIDCALL;
+ }
+
+ stream = &stateblock->stateblock_state.streams[stream_idx];
+ stream->flags = divider & (WINED3DSTREAMSOURCE_INSTANCEDATA | WINED3DSTREAMSOURCE_INDEXEDDATA);
+ stream->frequency = divider & 0x7fffff;
+ stateblock->changed.streamFreq |= 1u << stream_idx;
+ return WINED3D_OK;
+}
+
static void init_default_render_states(DWORD rs[WINEHIGHEST_RENDER_STATE + 1], const struct wined3d_d3d_info *d3d_info)
{
union
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index 5ff7ab1d0cd..a4caebe7185 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -276,6 +276,7 @@
@ cdecl wined3d_stateblock_set_sampler_state(ptr long long long)
@ cdecl wined3d_stateblock_set_scissor_rect(ptr ptr)
@ cdecl wined3d_stateblock_set_stream_source(ptr long ptr long long)
+@ cdecl wined3d_stateblock_set_stream_source_freq(ptr long long)
@ cdecl wined3d_stateblock_set_texture(ptr long ptr)
@ cdecl wined3d_stateblock_set_texture_stage_state(ptr long long long)
@ cdecl wined3d_stateblock_set_transform(ptr long ptr)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index b31e9573aaf..a05305f4d6c 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2690,6 +2690,7 @@ void __cdecl wined3d_stateblock_set_sampler_state(struct wined3d_stateblock *sta
void __cdecl wined3d_stateblock_set_scissor_rect(struct wined3d_stateblock *stateblock, const RECT *rect);
HRESULT __cdecl wined3d_stateblock_set_stream_source(struct wined3d_stateblock *stateblock,
UINT stream_idx, struct wined3d_buffer *buffer, UINT offset, UINT stride);
+HRESULT __cdecl wined3d_stateblock_set_stream_source_freq(struct wined3d_stateblock *stateblock, UINT stream_idx, UINT divider);
void __cdecl wined3d_stateblock_set_texture(struct wined3d_stateblock *stateblock, UINT stage, struct wined3d_texture *texture);
void __cdecl wined3d_stateblock_set_texture_stage_state(struct wined3d_stateblock *stateblock,
UINT stage, enum wined3d_texture_stage_state state, DWORD value);
--
2.23.0
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