[PATCH 3/6] d3dcompiler: Implement ID3D10ShaderReflectionConstantBuffer GetVariableByIndex() method.
Matteo Bruni
mbruni at codeweavers.com
Thu Nov 14 13:59:57 CST 2019
From: Connor McAdams <conmanx360 at gmail.com>
Signed-off-by: Connor McAdams <conmanx360 at gmail.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
dlls/d3dcompiler_43/reflection.c | 12 ++++++++++--
1 file changed, 10 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c
index 34a9984768d..5c08cdf5e45 100644
--- a/dlls/d3dcompiler_43/reflection.c
+++ b/dlls/d3dcompiler_43/reflection.c
@@ -2077,9 +2077,17 @@ static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_constant_buffer_GetDesc
static ID3D10ShaderReflectionVariable * STDMETHODCALLTYPE d3d10_shader_reflection_constant_buffer_GetVariableByIndex(
ID3D10ShaderReflectionConstantBuffer *iface, UINT index)
{
- FIXME("iface %p, index %d stub!\n", iface, index);
+ struct d3dcompiler_shader_reflection_constant_buffer *cb = impl_from_ID3D10ShaderReflectionConstantBuffer(iface);
- return &null_variable.ID3D10ShaderReflectionVariable_iface;
+ TRACE("iface %p, index %u.\n", iface, index);
+
+ if (index >= cb->variable_count)
+ {
+ WARN("Invalid index specified.\n");
+ return &null_variable.ID3D10ShaderReflectionVariable_iface;
+ }
+
+ return &cb->variables[index].ID3D10ShaderReflectionVariable_iface;
}
static ID3D10ShaderReflectionVariable * STDMETHODCALLTYPE d3d10_shader_reflection_constant_buffer_GetVariableByName(
--
2.21.0
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