[PATCH 1/2] dlls/d3d12: Fix D3D12SerializeVersionedRootSignature.

Henri Verbeet hverbeet at gmail.com
Mon Nov 18 03:55:13 CST 2019

On Sun, 17 Nov 2019 at 00:11, Sveinar Søpler <cybermax at dexter.no> wrote:
> Ok. Tested as follows:
> Wine-staging-4.20
> vkd3d git HEAD at da68980fdc0e549174ce0a9c1f7859f2f388a907
> World of Warcraft crashes upon loading with a "Error #132 Fatal Exception!"
> Added the following patch to wine-staging-4.20:
> https://www.winehq.org/pipermail/wine-devel/2019-October/152356.html
> WoW now loads, and can zone in. Textures are flashing ref.
> https://bugs.winehq.org/show_bug.cgi?id=46410
> The bug: https://bugs.winehq.org/show_bug.cgi?id=47471 can be closed as
> this seems fixed with a recent commit.
Ok, so the regression from commit
c002aee119b638d30eeb7cdc91099449ccafeafc is independent of bug 46410,
correct? Does the attached patch fix the regression?

> PS. This "mailinglist" thing is horribly hopeless to keep up to date
> when referring to other patches.. atleast not in a way that i can figure
> out other than posting links.. and browsing through various .txt archive
> files to figure that out, so when i posted about a vkd3d patch that
> fixed things, it was probably not clear that it ALSO needed wine
> patches, that i think (without once again searching through 100'eds of
> mailthreads) was mentioned earlier in the thread. Sorry.
The bug tracker does work better for tracking bugs, yes.

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