[PATCH 4/5] d3d9: Use wined3d_stateblock_* methods directly in BeginStateBlock() and EndStateBlock().

Henri Verbeet hverbeet at gmail.com
Tue Nov 26 08:48:35 CST 2019


On Tue, 26 Nov 2019 at 05:21, Zebediah Figura <z.figura12 at gmail.com> wrote:
> -todo_wine
> -    ok(!stride, "Unexpected stride %u.\n", stride);
> -    if (current_vb)
> -        IDirect3DVertexBuffer9_Release(current_vb);
Is removing the test there intentional?



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