[PATCH v5 4/5] vkd3d: Load Vulkan dynamically in d3d12 test app.

Henri Verbeet hverbeet at gmail.com
Tue Nov 26 11:08:42 CST 2019


On Mon, 18 Nov 2019 at 18:14, Hans-Kristian Arntzen
<post at arntzen-software.no> wrote:
> On Windows, it is not ideal to rely on Vulkan being available as a
> linkable library as a full install of the Vulkan SDK must be present and
> set up, be friendly and load Vulkan dynamically instead.
>
Is that an issue? I'd somewhat expect people doing Vulkan development
to have the Vulkan SDK installed, but then, the last time I did
serious software development on Windows is more than 15 years ago.
You'd still need the headers in any case.



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