[PATCH v6] vkd3d: Support using vkd3d-utils path when testing on Windows.

Henri Verbeet hverbeet at gmail.com
Tue Nov 26 11:10:00 CST 2019

On Mon, 18 Nov 2019 at 22:44, Hans-Kristian Arntzen
<post at arntzen-software.no> wrote:
> +AC_ARG_ENABLE([force-utils-wrapper],
> +              AS_HELP_STRING([--enable-force-utils-wrapper], [Target vkd3d-utils when targeting Windows (default: disabled)]),,
> +              [enable_force_utils_wrapper=no])
I'm not sure that's really needed. You could make the distinction
based on whether we're building the "crosstest" target or the regular
tests (potentially for a Win32 --host). That would also allow you to
build both variants on Windows, as on Linux and macOS.

> -# include <pthread.h>
> +# include "vkd3d_threads.h"
This introduces a dependency on patch 174046.

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