[PATCH 4/5] ddraw: Retrieve render state from the primary stateblock.
Marvin
testbot at winehq.org
Wed Nov 27 21:08:05 CST 2019
Hi,
While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=61004
Your paranoid android.
=== debian10 (32 bit report) ===
ddraw:
ddraw2.c:4014: Test failed: Initial D3DRENDERSTATE_SPECULARENABLE is 0, expected TRUE.
=== debian10 (32 bit Chinese:China report) ===
ddraw:
ddraw2.c:4014: Test failed: Initial D3DRENDERSTATE_SPECULARENABLE is 0, expected TRUE.
=== debian10 (32 bit WoW report) ===
d3d9:
d3d9ex.c:3195: Test failed: Expected message 0x5 for window 0, but didn't receive it, i=0.
d3d9ex.c:3214: Test failed: Expected message 0x5 for window 0, but didn't receive it, i=0.
d3d9ex.c:3219: Test failed: Got unexpected WINDOWPOS hwnd=00000000, x=0, y=0, cx=0, cy=0, flags=0
ddraw:
ddraw2.c:4014: Test failed: Initial D3DRENDERSTATE_SPECULARENABLE is 0, expected TRUE.
=== debian10 (64 bit WoW report) ===
ddraw:
ddraw2.c:4014: Test failed: Initial D3DRENDERSTATE_SPECULARENABLE is 0, expected TRUE.
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