[PATCH v2 04/12] vkd3d-shader: Fix MSVC build.

Hans-Kristian Arntzen post at arntzen-software.no
Tue Oct 1 05:33:41 CDT 2019


Signed-off-by: Hans-Kristian Arntzen <post at arntzen-software.no>
---
 libs/vkd3d-shader/spirv.c                | 2 +-
 libs/vkd3d-shader/vkd3d_shader_private.h | 1 -
 2 files changed, 1 insertion(+), 2 deletions(-)

diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index fe8935c..580230f 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -4540,7 +4540,7 @@ static void vkd3d_dxbc_compiler_emit_store_shader_output(struct vkd3d_dxbc_compi
 
 static void vkd3d_dxbc_compiler_emit_shader_epilogue_function(struct vkd3d_dxbc_compiler *compiler)
 {
-    uint32_t param_type_id[MAX_REG_OUTPUT + 1], param_id[MAX_REG_OUTPUT + 1] = {};
+    uint32_t param_type_id[MAX_REG_OUTPUT + 1], param_id[MAX_REG_OUTPUT + 1] = {0};
     uint32_t void_id, type_id, ptr_type_id, function_type_id, function_id;
     struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
     const struct vkd3d_shader_signature *signature;
diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h
index 47764e5..940cb76 100644
--- a/libs/vkd3d-shader/vkd3d_shader_private.h
+++ b/libs/vkd3d-shader/vkd3d_shader_private.h
@@ -56,7 +56,6 @@
 #include <limits.h>
 #include <stdbool.h>
 #include <string.h>
-#include <strings.h>
 
 #define VKD3D_VEC4_SIZE 4
 
-- 
2.23.0




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