[PATCH 2/3] d3dx9: Correctly align texture dimensions to block size in D3DXCheckTextureRequirements().

Matteo Bruni matteo.mystral at gmail.com
Wed Oct 2 13:51:04 CDT 2019


On Wed, Oct 2, 2019 at 8:48 PM Christian Costa <titan.costa at gmail.com> wrote:
>
> Le 02/10/2019 à 20:22, Matteo Bruni a écrit :
> > From: Christian Costa <titan.costa at gmail.com>
> >
> > Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
> > ---
> > >From staging. Do we know of any application affected by this?
> >
> Hi,
>
> Yeah one of the few game demos I used to test my staging d3dx dxtn
> patch. I think it's Avencast : Rise of a mage demo but I'm not
> completely sure it's the very one.
>
> Chris

Good to know, thank you. I'll probably give it a spin at some point.



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