[PATCH vkd3d 2/2] vkd3d-shader: Reserve spirv words upfront instead of checking each time.

Henri Verbeet hverbeet at gmail.com
Thu Oct 3 14:05:07 CDT 2019


On Thu, 3 Oct 2019 at 20:42, Rémi Bernon <rbernon at codeweavers.com> wrote:
> Same thing, the vkd3d_spirv_build_word function shows up in perf report,
> and we can instead reserve space upfront.
>
Likewise.



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