vkd3d - DXIL support progress?

Greg Roth goyoroth at gmail.com
Fri Oct 18 10:10:20 CDT 2019


Woops! yeah. sorry about the confusion:

Just to be clear, the control flow structuring problem is *NOT* something I
have addressed, so work on an algorithm that would solve this problem would
not be duplicated effort.

Greg


On Fri, Oct 18, 2019 at 9:05 AM Hans-Kristian Arntzen <
post at arntzen-software.no> wrote:

>
> On 10/18/19 5:02 PM, Greg Roth wrote:
>
> Just to be clear, the control flow structuring problem is something I have
> addressed, so work on an algorithm that would solve this problem would not
> be duplicated effort.
>
> I assume a typo here, there's a contradiction.
>
> Cheers,
> Hans-Kristian
>
>
> Greg
>
>
>
> On Fri, Oct 18, 2019 at 8:46 AM Henri Verbeet <hverbeet at gmail.com> wrote:
>
>> On Fri, 18 Oct 2019 at 18:08, Hans-Kristian Arntzen
>> <post at arntzen-software.no> wrote:
>> > On 10/18/19 4:32 PM, Henri Verbeet wrote:
>> > > On Fri, 18 Oct 2019 at 17:51, Hans-Kristian Arntzen
>> > > <post at arntzen-software.no> wrote:
>> > >> Most of the (little) time I've spent so far as been coming up with
>> an algorithm to convert DXIL's unstructured control flow to something which
>> conforms to SPIR-V's structured model.
>> > >>
>> > > I may be missing something, but the existing vkd3d-shader code already
>> > > needs to take care of that
>> > > (vkd3d_dxbc_compiler_emit_control_flow_instruction() in particular),
>> > > since both TPF and the (very thin) vkd3d-shader IR are unstructured as
>> > > well.
>> >
>> >  From what I can tell, the DXBC is structured already, and if/endif and
>> > friends are already emitted directly, so there isn't any complex
>> > analysis required to convert it to SPIR-V. DXIL is unstructured, i.e.,
>> > it's a goto soup, but it has to be a reducible CFG at least. I didn't
>> > see any implementation for that.
>> >
>> Right, I wouldn't exactly call TPF structured, but it's not quite
>> unstructured either, and doesn't have goto/jump. I wasn't aware that
>> DXIL did.
>>
>> Henri
>>
>
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